scorp (red, Stronghold, Gurnisson, Shiva) def Pit - In sake of LM (blue, Castle, Valeska, Ciel) 160%, 213
The game turned out to be extremely unsuccessful...
112 - Valeska and her entire first-day army perish - she tried to break through to the second city through a portal, killed the golems, but not the mummies on the other side; 4 of them remained... There were no more restarts; I took the first city on the first day when there was nowhere else to go - everywhere there were archers, and many of them; the second - on the third, when Valeska could not break through the orcs guarding the passage to the second city...
I appointed Ciel as the main hero - this turned out to be a big mistake...
114 - I take Necropolis in Dungeon - it turns out to be on a tiny territory where there is practically nothing valuable. In the first week, I managed to build riders with a Castle.
At the beginning of the second week, I buy riders, turn them into champions in the stable, and capture many crypts. I also find and take 3 monasteries, buy monks, and build them up in the capital. I equip myself with a +6 Shield of the Damned.
On day 131, I go through the second portal and take the swamp city. The territory is again small and poor; I found one conservatory there, but didn't take it - it was too far to go through the swamp... Expert Air and Earth scouting give some idea of the map - Ciel spends the next 2 weeks in the treasury - first, he goes to the snows - takes gloves there, then - to the desert, where he spends another week and a half. Without scouting and logistics, movement is extremely slow, and there is nothing valuable at all... I didn't find a single artifact that gives a bonus to stats; of the useful things - only a few hives, I gathered about 30 wyverns. I didn't find any magic, and there was only one Pandora - for 15,000 experience. I also didn't see any utopias.
At the end of the 4th week, the opponent's main hero attacks Tiris, and I realize that things are bad - Shiva's attack and defense parameters are almost 20 higher than Ciel's. When she teleports to the Castle after a couple of turns, I feel that there is almost no chance of winning... There is nowhere to build a Mage Guild and no resources for it; of the useful spells - only mass slow and blessing.
I retreat to the capital and think about waiting for the siege. When the opponent breaks through the cyclops and returns to replenish mana, out of desperation and hoping for a miracle, I attack with wyverns and go to his capital. A miracle almost happened - the entire army was with a hero of the first level, who stood not far from the city, but Ciel turned out to be too slow - she didn't have enough steps on the fast road... On the next turn, Shiva attacks and leaves no chance.
Thank you for the game.