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Posts from Palace - New Faction

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18 years ago
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Look at these wolf stats, are you kidding me??? And they're level 1??? Plus, they have reinforcements??? I'm shocked...

Of course, I'm laughing; I'm just amazed by Neville's confidence.
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18 years ago
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I didn't check the stats, I just made a rough estimate.
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18 years ago
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I didn't check the stats, I just estimated.
Okay, it happens to everyone... Next time, check the manual first... And I think that wolves aren't quite suitable for this castle... It's called a Palace, and wolves live in the forest...
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18 years ago
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Next time, I'll check the manual. And you're right, they don't need to be here.
18 years ago
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You guys really went off-topic with your wolves here :) On the second page, there are almost no worthwhile posts, just Neville's relentless rambling and a bunch of counterarguments about why wolves shouldn't be in the Haven. Just leave them alone; neutrals are neutrals :) And it seems to me that the author didn't just randomly throw creatures onto the levels, so radical changes aren't necessary.
In reply to Майор Вихрь
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18 years ago
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Major Vortex; 167534
You really started a huge argument here with your wolves :) On the second page, there are almost no worthwhile posts, only Neville's relentless rambling and a bunch of counterarguments about why wolves shouldn't be in the Castle. Just leave them alone, neutrals are neutrals :) And it seems to me that the author didn't just randomly assign creatures to the levels, so radical changes aren't needed.

That's absolutely right. As soon as the author disappeared, the thread was flooded :)

No wolves, period.

Added 39 minutes ago
Something made me start coming up with a plot. Here's what I have so far.

Scenario 1. "The Despicable Mercenary".

Danlar was the leader of a mercenary squad. One day, when his squad stopped for the night in a small town called Kulpira, a wealthy merchant approached Danlar. The merchant hired Danlar and his men to escort him to the coastal city of Aktalara through the desert. The pay seemed more than generous to the Ravulf, and he agreed. However, the merchant set a condition - Danlar had to complete the journey within a month.

The squad of Ravulf mercenaries honestly earned their money, protecting the caravan from bandits and monsters that inhabited the desert. Aktalara was reached on schedule. The merchant was about to pay Danlar when suddenly the alarm sounded. An army of… demons attacked the city! It was a lost expeditionary force of Biara, wandering in the desert. During their wanderings, the number of Shi'o warriors decreased, but their bloodlust did not. The demon leader managed to kill the commander of the Aktalara garrison with a spell right in front of Danlar. The mercenary leader had no choice but to take command of the defense. The walls served as a reliable shelter for the city's defenders and helped to buy time while the population evacuated on ships. But then it became clear that it was pointless to fight any longer - the demon leader, with a wave of his hand, summoned a new armada of demons.

Danlar, with his squad and the remnants of the city's garrison, managed to board the last intact ship and set sail, leaving behind the burning Aktalara.

Scenario 2. "The Ancient Relic".

Unfortunately, Danlar was not a navigator. Very soon, their ship was carried by the current into the open ocean, and they sailed in complete ignorance for several days. Fortunately, the Ravulf noticed land on the horizon before their supplies of food and fresh water began to run out.

After landing and exploring the area, the squad of Ravulfs concluded that they were on a tropical island. But to their surprise, they discovered a camp of other Ravulfs here! Danlar met their commander, Timphus. It turns out that Timphus was sent to these islands forgotten by the gods on the orders of a high-ranking priest. They were looking for a certain ancient relic, known as the Eye of Reikhor. Timphus, in his simplicity, mistook Danlar for the reinforcements promised by the priest. Danlar did not disappoint his new acquaintance and pretended to be the priest's messenger.

Two squads of Ravulfs joined forces. They were greatly hindered by the local inhabitants, who had several fortified settlements on these islands. The population consisted mainly of Gnolls, Lizardmen, Medusas, and other swamp creatures. Timphus had information that the locals kept the Eye of Reikhor in some underground temple. A seer agreed to help the Ravulfs - for a small favor, he opened a portal for them, leading to the temple. After killing the guards, Danlar and Timphus seized the relic and set off for home.

Scenario 3. "The Usurper".

Danlar and Timphus arrived home. As soon as they disembarked, they were stopped by a cavalry patrol, which demanded that they surrender their weapons. The mercenaries inquired about the reason, and the sergeant reluctantly replied that, according to a new order from Regent Ulfgar, any mercenary organizations are declared illegal and must immediately surrender their weapons. But Danlar's squad refused to obey the order, and they had to kill the patrol.

The mercenaries were not allowed into the nearest city, and Timphus and Danlar entered it only after defeating the garrison. From the local residents, Timphus learned the news - the Ravulf king, Eshalder III, fell ill a week ago and was replaced on the throne by a regent, who began to introduce laws aimed at eliminating any threats to Ulfgar's power. After conferring, the two mercenary commanders concluded that they needed to deliver the Eye of Reikhor to the priest and find out what was really happening in the Ravulf kingdom. Timphus took on the task of delivering the relic to the employer. And Danlar was supposed to organize the preparation of troops to repel the inevitable attack of the regent's punishers and distract them from Timphus's mission.

While Timphus made his way to the priest's dwelling, Danlar successfully repelled attacks from the royal guard. But then he realized that he would soon be seriously attacked and simply overwhelmed by numbers. A hermit Danlar met advised the Ravulf to seek help from the wise and powerful creatures that had lived in the desert since ancient times - the sphinxes. Without hesitation, Danlar headed to the Valley of Riddles, where these creatures lived. Fortunately, Ulfgar's soldiers were afraid to go there, but the sphinxes themselves were not very hospitable. After killing the Cryosphinxes that attacked his squad, the Ravulf gained an audience with the queen of the sphinxes. She agreed to help, but only if Danlar freed her husband, who was captured by the mages of the Silver Cities. Finding the mages' camp and killing the guards, the mercenary freed the king of the sphinxes. When one of the regent's best generals arrived to suppress the rebellion, he did not expect what force would meet him. Danlar, with the support of his new allies, defeated the usurper's army.

Meanwhile, Timphus delivered the Eye of Reikhor to the priest.

Scenario 4. "Glory to the King!"

Timphus's employer turned out to be a very high-ranking priest named Salgafr. He met his friends and told them that he had a vision in which the king, Eshalder, was devoured by a huge skull. That is why he sent an expedition for the Eye of Reikhor - it has great healing power. The king's illness is clearly of magical origin, and Salgafr has every reason to suspect that this is the work of Regent Ulfgar. Fortunately, the sick king was not in the palace, but in an estate where he used to go hunting. The regent sent Eshalder to die there so that the old man would not annoy him in the capital. Salgafr knew where this estate was and advised his friends to hurry.

Ulfgar did not want to put up with the victory of the rebellious mercenaries. He somehow tracked down Danlar and Timphus and decided to reach the estate first to finish off the sick king. The road ran through the most remote corners of the Ravulf kingdom, so the two mercenaries had to gather an army from the most diverse creatures - these were refugees from the Griffin Empire, expeditions from the Silver Cities, wandering orcs and gnomes. The path was teeming with bandits, monsters, and assassins sent by the regent. Finally, the two Ravulfs reached the estate and used the Eye of Reikhor to heal the king from an unknown illness. Almost immediately, the regent arrived with a huge army. He ordered Danlar and Timphus to be killed along with the king, but many guards refused to carry out Ulfgar's order and switched to Eshalder's side. Those who remained loyal to the regent were quickly killed, but the usurper himself fled.

King Eshalder declared his saviors heroes and promised to reward them with titles. He also noted the merits of the priest Salgarf. But first, the traitor Ulfgar had to be caught, who had taken refuge with his allies...

To be continued...
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18 years ago
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Yes, it's all the author's fault!!! (just kidding)
In reply to Dracon Малласа
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18 years ago
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Dracon Mallasa;166523
Seriously, you think 2000?! We'll crush them!:smile19:
Just imagine if you upgrade them to, say, super-wolves?:smile11:
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18 years ago
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I already said, no need for any wolves, super-wolves, or Tambov wolves :smile51:

By the way, I updated the storyline. Only the last scenario remains.
In reply to Мугайс
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18 years ago
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Well, if you don't want to, then don't! I wasn't planning on highlighting this race in a separate topic and discussing it anyway. I read about it on another forum, but even there, they didn't know the author. I just used it as an example of a well-developed race (including its lore) that is very similar to something Nival might have created. And you keep endlessly discussing the Palace race, which isn't original, doesn't fit into the balance, and doesn't fit into the history of Ashan either. And don't threaten me with the moderators; this forum is becoming boring; the same things have been discussed endlessly for 3 months. Six months after the release of Heroes 3, everyone had played it through and through, everyone was bored, there were no prospects, and nothing is really clear about Heroes 6. If the developer of the Palace race had created corresponding mods (changing the properties and appearance of one of the existing races) and at least one map – a long but solvable task (thanks to similar mods – not mine – I'm now playing a completely different version of Heroes) – then it would be interesting to discuss the topic of a new race. But as it is, I'm going to create a new topic now: the MUMBA-YUMBA faction, with MUMBA as a guard and YUMBA as a watchman, and so on. Don't be offended; I'm not being malicious, I just want to shake things up a bit, otherwise, the forum will die out!!!!!!!!
18 years ago
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You should at least mention the author's name/nickname; otherwise, it's a direct violation of copyright. Not to mention that this post is completely irrelevant here. In other words, it's off-topic.
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18 years ago
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vik 13, I'm really happy for you that you liked that faction. Are you going to delete your own post, or should I call a moderator?
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18 years ago
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vik13, create a topic and post this faction there if you want, but without
author's name/nickname
. This is plagiarism... So think about it.
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18 years ago
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I removed the text of my message; you can find my response to him above.
In reply to вик 13
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18 years ago
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wick 13;169753
If you don't want to, then don't! I wasn't planning on highlighting this race in a separate topic and discussing it. I read about it on another forum, but even there, they didn't know the author. I just used it as an example of a well-developed race (including its lore) that is very similar to the actual work of Nival. And you keep discussing the Palace race endlessly, which doesn't stand out in terms of originality, doesn't fit into the balance, and doesn't fit into the history of Ashan.

Wow, I didn't even know you played as the Palace and knew about balance. Let me reveal a big secret to you - the author of the Palace won't be creating mods or maps. Just like the authors of 95% of other cities for the 5th installment. No one is endlessly discussing this city either - I'm just gradually adding information.

It seems like you expected to find a treasure trove of mods, maps, and ready-made cities on this forum. Indeed, new cities are being created, and many will be ready - but only for Heroes 3.5. By the way, I'm involved in some of these projects.

(I apologize for not addressing you formally, but you rudely jumped into the topic, derailed it, and then started spewing bile).
I consider this conversation to be over.
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I'll finish the scenario soon, and then I'll start working on the heroes with their specializations and biographies. And of course, there will be drawings! :o I'm just busy with the Fortress and the Port (cities for 3.5) right now

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