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Let's come up with an amphibian race!Auto-translated
102-200 B.C. Decline of the Underwater Kingdom. The capital of the Underwater Kingdom, Taliort, is destroyed by sea spirits.
201 B.C. Krron is born.
215 B.C. Krron comes to power, uniting the disparate tribes and subjugating the sea spirits.
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
102-200 A.C. Decline of the Underwater Kingdom. The capital of the Underwater Kingdom, Taliorth, is destroyed by sea spirits. 201 A.C. Krron is born. 215 A.C. Krron comes to power, uniting the disparate tribes and subjugating the sea spirits.
What about the revival of the heroes? Or are you against reviving old legends? Keep the Nivarian myths to yourself and don't bring them up. Come up with a story related to the world of the old heroes.:mad:
УШЁЛ НАВСЕГДА ОТ ВАС КРИТИНОВ....ГЕРОИ ГОВНО ВЛАСТЕЛИН КОЛЕЦ ФОРЕВА
What about the revival of the heroes? Or are you against reviving old legends?
Stuff the myths of the Nival people where the sun doesn't shine and don't stick your nose in. Come up with a story related to the world of the old heroes. :mad:
When will you start behaving normally? I think that if you write a story that is not related to the "myths" of Nival at all, the chances of the idea being accepted by "Nival" will be lower. If you want, come up with an alternative history. Later (after the possible implementation of the idea with the underwater level), it can be tried to be made the main version of the race's development. And in general, instead of just criticizing, you could offer something constructive if you're tired of being rude.
Well, I've read all the ideas... can I just say what I like and what I don't? The idea for the 3rd level is very interesting (although it's difficult to implement). I'm all for it! I liked the idea of training for diving underwater/ascending. The only BUT is that not all creatures appealed to me... for some reason, I didn't really like the idea of crocodiles (although biting is cool). Also, I don't think turtles are a good fit, IMHO. The main reason for this attitude is that in Heroes, units are more mythological creatures than real ones... you can still tie a turtle to myths, but a crocodile? Somehow, it doesn't work... P.S. But please don't be offended by my opinion... I just said what I think...
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes: Лидер клана "Из многих единое" Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Basically, I read all the ideas... can I just say what I liked and what I didn't? The idea for the 3rd level is very interesting (although it's difficult to implement). I'm all for it! I liked the idea of training for diving underwater/ascending. The only BUT is that not all creatures appealed to me... for some reason, I didn't really like the idea of crocodiles (although the "biting in half" ability is cool). Also, turtles don't really work, in my opinion. The main reason for this attitude is that in Heroes, units are more mythological creatures than real ones... well, you can still tie a turtle to myths, but a crocodile? Somehow, it doesn't fit... P.S. But please don't be offended by my opinion... I'm just saying what I think...
I see that we'll have to abandon the crocodile. Then, instead of it, we'll have to bring back the basilisk and give it the "biting in half" ability. Only it will be able to "bite in half" (sometimes) only creatures no higher than its own level, and it will simply deal maximum damage to the rest.
Added 1 minute ago And we should also bring back the wyvern.
Added 30 seconds ago Instead of the turtles. Or maybe we should leave the turtles...
Added 10 minutes ago Although, in Egyptian mythology, there is a crocodile god. So we can leave it.
What about the revival of the heroes? Or are you against reviving old legends? Stuff the myths of the Nivalians where the sun doesn't shine and don't bring them up. Come up with a story related to the world of the old heroes.:mad:
Tigryonok, behave yourself! And P.K. (post-cataclysm) will connect with "Timeless Link". Which means it will lead to the connection of worlds!
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
217th year. Kronn is killed by one of the rebels, but his son, Terenn, firmly holds the reins of power.
223rd year. Dark elves make their first attempt to descend underwater, but it fails. Development of new magic for underwater travel begins.
225th year. Terenn, fearing new raids by the elves, attempts to enter the dungeon.
Added 4 minutes later
By the way, we need to come up with a symbol for the faction. I suggest an octopus wrapping its tentacles around a ship. Or a statue of Neptune entwined with seaweed.
217th year. Kronn was killed by one of the rebels, but his son, Terenn, firmly took control. 223rd year. The Dark Elves made their first attempt to descend underwater, but it was unsuccessful. Development of new magic for underwater travel began. 225th year. Fearing new raids by the Elves, Terenn attempts to enter the Dungeon.
Added 4 minutes later By the way, we need to come up with a symbol for the faction. I suggest an octopus wrapping its tentacles around a ship. Or a statue of Neptune entwined with seaweed.
You came up with a great idea about the Dark Elves! You logically connected the departure of the Hydras from the water and their encounter with the Dark Elves! Now, you can say that the underwater race and the Dark Elves are bitter enemies. Regarding the symbol... you actually already mentioned a kraken entwined with seaweed. This structure will appear in castles upon finding the Grail and will allow you to emerge from the water at any level, as well as move on land at the same speed as underwater. We talked about this, and that's good.
You've come up with a great idea regarding the dark elves!! You logically linked the hydras leaving the underwater realm and their encounter with the dark elves!! Now, it can be said that the underwater race and the dark elves are fierce enemies. Regarding the symbol... you actually already mentioned a kraken entwined with seaweed. This structure will appear in castles upon finding the Grail and provide the ability to emerge from underwater at any level, as well as move across land at the same speed as underwater. We talked about this, and it's good.
So there is a symbol. The motto is something like this: Water and earth are our parents. The flexibility of water and the firmness of earth are our essence. Philosophy: Water pleasantly envelops us. But without earth, there is no life. Water takes any form, just as we are free in choosing our path. Life underwater and life on land are different forms, but one is impossible without the other.
So, there is a symbol. The motto is something like this. Water and earth are our parents. The flexibility of water and the solidity of earth are our essence. Philosophy: Water pleasantly envelops us. But without earth, there is no life. Water takes any form, and so we are free to choose our path. Life underwater and life on land are different forms, but one is not possible without the other.
I liked the philosophy, but in the beginning of the third line, you need to add the word "like"
If you want a more aggressive approach, here's another option. The flexibility of water and the solidity of earth – that is our essence. A cleansing flood will wash away the enemy, and the earth will swallow him whole.