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Posts from Reports on online games and their confirmations (Spring 2008 season).
Good respawn, even though no hidden spots. Managed to level up Luna second, and then appoint her as main. In the final siege, the opponent simply didn't have enough resources to buy troops, and the chain with 465 HP and Berserk left no chance.
Thanks for the game!
confirmed...on the second day I saw the opponent's stone mine, along the road there were 50-99 psychos, but there was also an alternate path with weak guards...Kyrre didn't have time to raise magic, so in such a quick fight there was no chance) Thanks for the game
Dubrovin Pavel (Red, Castle, Valeska, Valeska) def kien (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.4.4.
On the first week - Inferno secondary, Cavalry in Castle.
On the second week - Castle secondary.
On the third week - Angels, gold mine.
On the fourth week - conservative three-unit.
On 1.4.3. at the entrance to the opponent's respawn, through an adjacent secondary. On 1.4.4. I attack Shakti who came out to meet me. 6 Angels, Expert Slow, the whole army ensured Valeska's victory.
Thank you to the opponent for the game!
The map turned out bad. But there were both mines and many water mills - I didn't take a restart. The terrain was swarming with shooters. I equipped the Miner with 40 Troglodytes, 2 Harpies, 20 Evil Eyes, and 12 Medusas. I sent him to the neighboring land. There was no secondary there, but I leveled the hero well. Week 1, day 1-6 without day 5 with a Citadel and an external Minotaur dwelling. Couldn't build anything else. Miner 5-4-2-3 level 7 (bad respawn, resources and monsters seemed okay, but even the second land wasn't enough for leveling) couldn't defeat Valeska 9-7-3-1. Expert Slow and goodbye youth. 72 Crossbowmen looked pretty pathetic on Valeska, by the way. What's up with that? Thanks for the game!!!
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
invisible (blue, Barbarian, Grechkin, Gurnisson) def Loi (red, Castle, Valeska, Galtran) 2sm4d(3) 146 An interesting game turned out, or rather not even the game, but the resolution. After the start, and while my opponent was taking his 111 (he had already taken 113 rest at that point), I sat and prayed that there would be no rest. Why? Because 3 squares from the castle there was an external dwelling of bears, a bit further a Dragon Utopia, and next to the Dragon Utopia a conservatory, and in the tavern Gurnisson with a specialty in crystals :D. In short, I just landed in a fairy tale. There was no rest, and it- it began. On day 111 I took the external dwelling of bears and went into the snow, where I took a secondary Tower town, next to which was a conservatory, and along the way I revealed 2 naga banks on the snow and a couple of money structures. Gurni first got Earth, then Logistics, which was quickly expertised, so the path was determined. On the first week, bears with orcs in the citadel + as I said, external dwelling of bears. On day 121 I take the gnome dwelling, conservatory, a candle, who knows where the shield +3, and since Armorer was never given, but the Dragon Utopia needed to be taken, I decided to set up a chain to take it, though this slowed the tempo a bit, because everything was happening on snow. Craig at this time loses one bear to 48 gr. harpies (attacked with 3 bears, 1 died, and the other two were barely breathing after the fight). Grechkin finally takes the shield, Gurnisson on day 131 finally approaches the first naga bank on the snow – takes it with 20 nagas, 8 bears without effort, then immediately the second – also 20. On day 133 I take the minimal hive, 3rd naga bank – also 20 nagas. Craig in the treasury revealed a bunch of hives and the Earth book!!! for 140 djinns. Therefore, I decided to take the Dragon Utopia faster, then immediately take the book. I break through the cyclops kings guarding the Dragon Utopia, take it on day 136 – third tier. I have 8 plain bears, 12 upgraded birds, 1 angel + meat, no Armorer, stats 9-7. I came out with 7 bears and 4 birds, got junk: Blackshard, Boots of Levitation, and Crown +4/4 Attack/Knowledge. I immediately upgrade the bears, buy everything out, and go for the book, taking a few hives with scout heroes along the way. I didn't take all the hives, because I was already floundering in the snow for two weeks and lost tempo. I take the Sword +6 for 10 red and 5 black dragons, and split into the castle. This split almost cost me the game. I have 120 Knowledge, and I had already doubled my mana in the stream this week, so I decided to save mana and split into the castle, while giving the troops and book to Sephinroth to transport the troops home via Town Portal. Gurni immediately buys back and stands with birds on intercept. One scout hero with an army stands not far from my castle, and Sephinroth on a goblin with the Earth book is not far from him. It was day 145. Then I see Galtran attack a big stack (a crowd of upgraded whippers). The roads are fast, so I start to fear. Galtran kills my scout hero, who is standing in front of the path, and attacks. I have 10 upgraded birds and a +1 speed ring, expert Tactics, while Gosha has advanced Tactics. Everything seems fine, but I have 3800 gold, and I need 4500 to buy back. Therefore, I myself killed 6 birds against Gosha's troops, shot an arrow for 150 at the marksmen, and bought back. And Galtran reaches my castle on the same turn. I start to shiver, because if he now kills my two scout heroes with his scouts, one standing with the army and the other with the book, I will have to surrender. But apparently Galtran, in his joy, didn't pay attention to this. He passes the turn to me. I buy back in a secondary town, merge the troops, and on the next turn think about attacking my own castle. But Gosha's nerves give out and he attacks himself: Stats are roughly the same, but I have no Armorer. I have 120 goblins, 38 orcs, 25 ogres, 4 birds, 65 wolves, 23 geese, and 11 bears, +1 to speed, all upgraded. Gosha has 9 angels, 12 cavalry, about 40 crusaders, 30 griffins, 70 marksmen, 150 pikemen, 150 skeletons. Everything except the skeletons and angels is upgraded, plus +3 to health!!! My first turn: I cast Implosion on the angels, killing half. In response, Berserk on my poor bears :eek: , but on their turn they kill the ballista, phew, lucky break. The cavalry and griffins kill more than half of my birds, the rest cluster near the marksmen, and my units Wait, the ogres cast a spell on the bears. In the second round, Anti-Magic on the bears, opponent casts Mass Slow, the angels fly further away. The bears kill 12 cavalry in one hit :D , then get Morale and kill 4 angels. It was decided then. In the third round, the bears killed almost all the skeletons, I blew up the marksmen. In response, Prayer on the crusaders and they kill two bears. In the 4th round, Gosha dies. Thanks for the interesting game!
Я ламер и играть не умею, нах!:smile33:
Loi
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<blockquotes//corp (red, Barbarian, Gurnison, Gurnison) def Loi (blue, Castle, Valeska, Valeska), 160 % , 116 .................... a question came up as to how things were going, and I happened to say that he wasn't having much luck and the respawn was not just poor but very small and awkward regarding passages - and he gave me the victory. Thanks for the gameThat is exactly how it went. He likely lost on the resps. I definitely wouldn same have been able to reach the secondary before the second week; upon learning about his native secondary, he calmed down immediately and suggested starting a new one instead of wasting time on this one. Which is what we did. Thanks for the game.
Added after 11 minutes
invisible (blue, barbarian, Grechkin, Gurnisson) def Loi (red, castle, Valeska, Galtran) 2sm4d(3) 146 .................... Thanks for an interesting game!
It happened. An additional plus of playing with Invisible is that it's very interesting to read reports about your own game! Briefly from my side. The respawn was decent - external dwelling peak, bows and swords. Secondary dungeon, two cons-threes there as well. A bit unlucky with the threes - the Dragon Utopia happened to fit right into a small unopened dead end, but that wasn't my fault - just bad luck. I don't think I made any obvious mistakes, the opponent simply played better - and took the Dragon Utopia on the third and 11 grey bears - quite an argument. Thanks for the game.
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
Dubrovin Pavel (Red, Castle, Valerica, Valerica) def. RetroFM (Blue, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 2.2.5.
In the first week, he took the Castle, secured a secondary Necropolis, and captured the Amulet of Speed.
In the second week, he secured a secondary Stronghold and built 2 crypts.
In the third week, he acquired 2 resource mines yielding 2 Angels each, obtained the Medal of Valor, built a minimal Gnomish Mine, and acquired Angels.
In the fourth week, he acquired 1 resource mine yielding 2 Angels, built a Naga Bank with 6 Nagas, obtained the Ogre Club, Gloves of Speed, and the Elven Bow of Cherrywood.
In the fifth week, he intended to take a secondary town along the path, but it was already occupied by Gurnisson. He turned around and settled in the Castle. Gurnisson, meanwhile, didn't attack but passed by the Castle, capturing his secondary Stronghold. He upgraded his Archdevils but continued to stay behind the walls.
In the sixth week, Gurnisson took his second Necropolis secondary town. Valerica, taking advantage of Gurnisson's absence, attacked the main town (5-9 Rust Dragons) and captured the Blue Capital, along with the Shield +3 Attack/Defense. He built a chain of towns to quickly retreat to his own capital, leaving one hero with 1 Archdevil. However, the opponent's hero appeared, freed his capital, and killed his hero with the Archdevil.
On 2.2.5, Valerica killed the opponent's hero who had killed the Archdevil, and since he couldn't reach his own Castle, he attacked Gurnisson.
Opponent's Hero: 14-12-8-(50): 8 Brown Bears, 6 Angels, 36 Thunderbirds, 51 Ogre Shamans, 9 Wyverns, 43 Orcs, 76 Goblins.
Valerica: 20-13-6-(40): 11 Archdevils, 16 Champions, 27 Fanatics, 33 Crusaders, 43 Griffins, 105 Heavy Crossbowmen.
Gurnisson used a tactic of throwing all his troops forward, but Valerica massively slowed down the opponent's troops. In the first round, the Archdevils killed 7 Brown Bears, the Champions killed 12 Thunderbirds, and the Crossbowmen killed about 20 Thunderbirds that were positioned in a direct line, causing morale loss and killing 1 Angel. The opponent used mass haste and blocked his archers. However, the main part of the opponent's troops was lost, and the following rounds didn't require much strategy.
Victory went to Valerica.
Thank you for the game!
С истиной где-то рядом...
Лето 2010.
Pit for LM
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Pit - in sake of LM (blue, Rampart, Kyrie) def Forza (red, Dungeon, Gunnar), 2sm4d(3), 1.3.7. At the start, I couldn't find crystals anywhere - I couldn't build pegasi in the first week. I captured a second town - Dungeon, built an Evil Eye there. At the start of the second week, I went down through a secondary passage into the underground. I saw a ГО there - but it was guarding not the underground passage, but a portal next to it. As it turned out, the shortest path to the opponent was almost unguarded! I decided not to attack yet - I retreated to my castle, where by the end of the second week I had both pegasi and unicorns. At the start of the third week, Gunnar emerged from underground, captured my Dungeon town, and went to explore the territory he had gained. There was almost nothing valuable left there - Gunnar apparently visited both crypts I had cleared and lowered his morale. I brought up my troops and attacked. Gunnar had no chance - 20 upgraded harpies and 20 Evil Eyes against 35 Grand Elves, 2 unicorns, 5 pegasi, about 50 centaurs, and 12 Evil Eyes... After the battle, I reinforced my army from the castle - 4 unicorns and 10 pegasi, went underground, and at the end of week 3 captured the opponent's capital. He had nothing to defend with - he got a very small and poor land where he couldn't even find a sawmill... Thanks for the game.
Added after 13 minutes Pit - in sake of LM (red, Fortress, Bron, Tazar) def Forza (blue, Castle, Valeska, Luna), 2sm4d(3), 2.1.6. The starting land was quite poor, but I found 3 roads to other towns, so I had enough money. In the first week, I built wyverns and basilisks in the castle, captured a Rampart, and built elves there. I spotted a dragon utopia. In the second week, I captured a Barbarian town, built gorgons and hydras. I bought Tazar, who became the main hero. In the third week, I took a fourth town - Inferno, developed Tazar, and gathered resources. In the fourth week, I captured the first Hive - immediately maxed out, for 12 wyverns, then went to 2 conservatories and another Hive - by the start of the second month, I was ready to take the utopia with minimal losses. I captured it on 211, got the Speaker's Hat, Gladius of the Titans, and 300000 gold. With the money, I bought the entire army and, flying over a ГО (about 100 wyvern monarchs), entered the opponent's territory. On 216, I saw Luna, who with 12 Champions wanted to break through to my capital, counting on a cleared path... The next day I attacked her - the Champions didn't even get a turn - expert tactics + slow + a large advantage in stats did the job... The opponent surrendered. Thanks for the game.
Pit - in sake of LM (blue, Rampart, Kairie) def Forza (red, Dungeon, Gunnar), 2sm4d(3), 1.3.7.
Added after 13 minutes Pit - in sake of LM (red, Swamp, Bron, Tazar) def Forza (blue, Castle, Valeska, Luna), 2sm4d(3), 2.1.6. Thank you for the game.
I confirm...it was thank you for the game
Aldegir
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Aldegir (blue, swamp, Bron) def Denminator (red, Castle, Terek), 2sm4d(3), 1.4.3.
Denis wanted a restart on turn 113, but he had already used it...
I had a great respawn...
The game was basically mine because red just made moves and waited for me to visit... so on turn 143, I came...
Thanks for the game... I hope the next game will be better.
Native secondary skills and red dungeon secondary skills. Hydras on the second skill. In the end, they met on the 3rd skill, and with equal compositions, the expert shield decided everything.
Lost Paradise (red, Barbarian, Kreg Hex) def Javdet (blue, Tower, Ain), 2sm4d(3), 146 The main factor in the victory was hiding creatures, +3 creatures in the castle, +1 hidden creature, +1 summoning portal in the dungeon, totaling 5 per week. On the 4th week, I took Utopia (it helped a lot in the battle with a stack of 13 bears:) ) and on the same turn, I built artifact merchants - they gave me the missing pieces for the Cursed Rib armor. I equipped everything I got in Utopia, put on the armor, and started defeating everyone. Thank you for the game.
Sir Dubrovin Pavel (Red, Castle, Valiska, Valiska) def RetroFM (Blue, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 2.2.5. Thank you for the game!
The battle was lost due to a poor strategy. I shouldn't have exposed myself to the enemy's direct attack; I had mass acceleration. Valiska's archers gained significant morale, and then they were resurrected by an archangel. After the first turn, there was nothing left to fight with. If Gurnisson had been a couple of squares to the left, Valiska wouldn't have been able to reach him, and Gurnisson, with his expert logistics, would have captured the enemy's castle and upgraded the angels. The plan failed.
Thank you for the game. It was a pleasure to play against a good opponent. Best regards, Evgeny.
Lost Paradise (red, Barbarian, Kreg Hek) def Javdet (blue, Tower, Ain), 2sm4d(3), 146 The main factor in the victory was hiding creatures, +3 creatures in the castle, +1 hidden creature, +1 summoning portal in the dungeon, totaling 5 per week. On the 4th week, I took Utopia (the stack of 13 bears helped a lot in the battle) and on the same turn, I built artifact merchants - they gave me the missing pieces for the Cursed Rib armor. I equipped everything I got in Utopia, put on the armor, and started crushing everyone. Thank you for the game.
CONFIRMED
It wasn't a game, it was torture. 2 paths: 1st to the Guardian (4 stacks of monsters), the second to the castle, I just had to pass through the pits, but the archers up to level 99... I took the secondary Necropolis by a roundabout route. In short, I could have forgotten about the Warrior, all hopes were on magic. But there was a snag there too... Thank you for the game.
I used both rests and left no room for error, as it was already the second rematch. We spawned in the metro, and from the first turn I scouted: 4 guards of ГО(10-19 ЧД), 20-49 Ice Elementals, 20-49 upgraded Orcs (double guard, as they guarded the portal) and my choice of 20-49 Ogres at the metro exit. At my respawn, I could only take the stone mine, the rest was behind 50-99 Lizardmen — "and thanks for that." 112 popped out, and I had to fight 20-49 Magogs and 50-99 upgraded Faeries, but I still took the Human secondary town on turn 3 and started building it up (since I was playing against Skeletons). 117 Humans had Swordsmen and Cavaliers in the citadel, Dungeon tier 1-5 in the fort (though I didn't even look at Minotaurs). On 123, I hit the Ice Elementals, and there was the native secondary town where I got +1 speed at its respawn. All of the second week I scraped together gold for building. 127 Humans tier 1-7 without tier 3 in the castle, in the native Dungeon I put a citadel on the second and placed Beholders, and I also saw a red scout carrying Galthran's army of 250-499 Skeletons and 10-19 Liches (obviously an external dwelling) and 1-5 Vampires. I barely paid attention to the opponent, as I dove into a portal (which I hadn't been in yet) — let him wander, but I kept him under control. On 131, in a Treasury I explored (but barely fought anything, I saw 2 Angel external dwellings — mine). On 134, I cleared 2 Naga banks, both tier 4. With some clever maneuvers, I managed to clear and buy 2 Angels from the external dwellings on 137 on the last turn (scouts helped — they cleared one portal of glory, all because the turn ticked over and I sped up on a regular Troglodyte, not an Angel), but I didn't summon any summoning portals (not enough gold and I couldn't keep up with the turn ticking over, and I didn't feel like converting all resources). On 141, I cleared Wings of the Netherworld and Shackles of War. My army: 8 Angels, 8 Champions, 69 Troglodytes, and 42 upgraded Evil Eyes (I didn't want to take them into the Dragon Utopia, and nearby I chewed through 27 Wyverns in 2 turns). On 144, I took the Dragon Utopia with 3 ЧД: there were 2 books (Earth, Fire) and a Shield -3/+12, I started portaling through towns to gather Angels and flew to the second Dragon Utopia, landing in front of it on 145, when just a few turns away (him, me one turn from him) Galthran shows up, I took the Dragon Utopia again, 3 ЧД gave a Chalice +6 to all stats (thanks) and a Red Orb (I didn't equip it, though I could have — Skeletons have 5 speed and I had tons of Archers).
147 Shakti gathered everything needed and attacked:
Shakti 17 30 16 16 (200+ mana, Explosion 1500 -250 Skeletons), 14 Angels (I wanted Archers from the second Dragon Utopia, but the opponent didn't run away...), 34 Wyverns (I only hit Beehives along the way, skipped half), 7 Champions, 63 upgraded Evil Eyes, 24 upgraded Swordsmen, 58 Crossbowmen, and 62 Pokemon.
Galthran 8 8 11 10 (100 mana, Pillar 325), 700+ Skeletons, 5 Angels, 20+1+1+1+1 Witches, (24 Liches — apparently he took them to upgrade — but that doesn't matter)
Good old map :) We played without bans. On week 2, I take the top artifact - helm +6 and reveal the entire dungeon. At the Griffin Conservatory, I almost got killed, sacrificed all my troops, but 2 angels were worth it. Then I also went for the bottom one - sword +5. And as soon as I built the 5th guild, Volodya made a mistake - for speed, he left only gold dragons with Kirr without dividing them. I had enough turns, Archangels first and Armageddon. The Shackles were a revelation, he could have caught me the same way.
vitalic (blue, rampart, Kir) def Sir Smokemt (red, Castle, Valeska) 2SM4D(3) 214 Minimum elves at the start, but I bought Gunar and opened the same-level view. We play. While scouting the territory, I found an external dwelling of unicorns and on 113 a Garrison with 7 non-upgraded elves; kенты + some goblins take it, and Kir, taking the army from Gurny + unicorns, pushes through to (( harpies, and the Barbarian secondary will soon be ours. Result of the week: unicorns at home with Castle, birds in the secondary with Stronghold, Kir 8 6 3 2, given earth. On the second, I took a second Barbarian secondary, put birds with Stronghold there too. At home, I'm not dreaming of dragons yet, took elf growth and put +2 in the castle. On the third, I put bears in both secondaries and dragons. Kir managed to refuse wisdom, then ate 10000 experience; he could have leveled it up, since he later took Pandora for all earth, but without wisdom, he learned little... On the fourth, Kir stubbornly looks for Dragon Utopia, but mistakes the direction and takes it 4 days later (he doesn't run much through the desert). But in the same-level view they gave a necklace +3 to everything, angel wings, air book, and laju. Now it's time to harass the opponent. On the fourth week he wanted to surrender, but I didn't accept the capitulation, because he already had the best monster arch in his tavern and his own secondary. Could not transfer growth, but there were enough troops anyway to capture the opponent's capital Kir 27 27 29 18 (expert earth, air, tactics, armor) 5 archs (opponent has grade), 12 champions (10 in Pandora + cleared an external dwelling in treasury), 23 unicorns, 50 wyverns, 14 thunder birds and bought 19 monks and 32 crusaders from the opponent