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Posts from Ideas for increasing the popularity of Heroes of Might and Magic. Auto-translated

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Are there any Hero vs. Hero maps/artifacts needed?
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In reply to RAPER
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#46
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of course, a group of people is needed to oversee all of this (as is the case with a map)
I want... But I think I'll take responsibility for it;
with lords at the head of each
Leaders should be at the head...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to RAPER
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#47
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Sorry, will the artifact that grants a bonus not be like on HeroesPortal? No matter what, it will still be like on HeroesPortal. Yes... they did a good job and made sure that users would be interested in the forum. And any idea will continue with the ending - just like on HeroesPortal. If you don't want it to be like on HeroesPortal, then I think you need to stop this pointless conversation about a new vision. The Creator doesn't have time... this means that until he has time, it will remain just a conversation, and as always, any useful suggestion on HeroesWorld will be forgotten. And in a year, others will come and suggest doing the same thing that people are suggesting now. And again, these discussions and off-topic/flaming will begin in the inter-clan section and end as always, as night nazgul said - only with words. I'll say it again - these posts need to be moved to a pile, next to other dead ideas.
what is this bonus?)))
none, just +25 morale;)
:smile17:
In reply to RAPER
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#48
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Can’t you see it right in front of you?

The idea of artifacts is a further development of clan wars, and that's all! It's meant to take it to the next level.
It doesn't repeat any other system, and there's no need to integrate it into the forum, so we can do without a Creator.

We just need a group of enthusiasts (who mysteriously disappeared as soon as the idea about the map was toned down) who will come up with ideas, distribute the artifacts, and monitor the fairness of the clan wars.

For those who like to be sarcastic :) and those who don't notice things:

for example, having the ability to capture an artifact more often than once a month.
or, I wrote here about any player from the clan being chosen (if you want to reclaim your native artifact), so by collecting some artifact, you can remove 1 of your players from the selection list


and furthermore, I came up with this idea literally in 5 minutes while reading your posts and writing a response on the topic, so there's still room for improvement.

And note that, unlike others, I mentioned plagiarism and the difficult implementation of the world map but offered feasible help in developing the idea -> post 108
Moreover, I asked questions that were very interesting to me about the world map system (but didn’t really get any answers).

Instead of saying "no, it's nonsense, it's unrealistic, and even I can't think of anything."
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#49
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To avoid cluttering the general clan discussion thread, please post all ideas here. First of all, who is willing to take on this task? I'm saying right away that I can help.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to _Prizrak_
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#50
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:D
Are you ready to register on someone else's forum and post a bunch of advertising spam?

P.S. Should I post the idea with the artwork here again?
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#51
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Are you willing to register on someone else's forum and post a bunch of advertising spam?
Is this question addressed to me?
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to _Prizrak_
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#52
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Ghost, could you please elaborate on your proposal? Although I might be in the minority, I don't quite understand what's being planned here.
I've got a hole in my pocket!
© Ринго Старр




In reply to _Prizrak_
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#53
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Is this question addressed to me???...

yes, the idea of increasing the resource's popularity lies in actively promoting and highlighting it.

the main point of the topic was different - how to increase interest in clan wars.

Ghost suggests deploying a team of advertisers :smile14: on another resource to increase interest in ours.
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#54
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Ghost, could you please elaborate on your proposal in more detail? Although I am probably in the minority, it is not clear to me what is being planned here.
In general, I didn't come up with all this; have I already been appointed as the leader? O.o??? I just want to help with the organization. Machete, you will receive an answer soon, and there was no need to vote without understanding what it was about.
p/s Should I post the idea with the artwork here again?
If it's not too much trouble... Copy it.
the idea of increasing the resource's popularity lies in actively promoting and highlighting the resource
Let's not talk about this right now; we need to sort out the map/artwork first.

Starhan, please copy the idea with the artwork and the map.

An important question:
First of all, who is willing to take on all this work???
Well, probably, it should be the person who started all this, i.e., Shadar + me, who else?
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to _Prizrak_
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#56
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My apologies, Ghost. No need to reply; I was just too lazy to look it up myself (I'm used to the first post in a thread explaining the question, even if it's something "everyone already knows." Or am I the only one who does that?). Now, thanks to Arandor, I've figured it out.

P.S. I haven't voted yet.
I've got a hole in my pocket!
© Ринго Старр




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#57
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You can read here how it all began and get a feel for the core idea of artifacts/maps for ХВ.

Added 2 minutes later
P.S., I just think that over time the moderators will move all the posts here.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to _Prizrak_
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#58
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1. Idea number one

There's a suggestion to create a map of the lands where the Clans would fight for territories (a similar system can be seen in Heroes of Might and Magic, but there, each baron has their own advantages, and they can also fight for these territories; a map is specifically created for these battles, and all of this is very interestingly implemented, but at the moment, it's difficult to implement for us. What can we do? We can only symbolically draw a map, indicate the territories of the Clans, and have them "fight" for the territories in tournaments, as it happens now, and add some ideas like Lords of the Lands or wars for something else). Main ideas:
- The map shows which Clan, having the most territories, dominates the portal.
- To make Clan Wars less monotonous.
There are no downsides to this idea. :)

A group of enthusiasts is needed to monitor the fairness of the games and the implementation of the Clan War regulations, as well as to draw the map.

2. Idea number two - the main idea is to make Clan Wars less monotonous.
Don't worry about drawing the map.
Each Clan is given the task of creating a relic for themselves (like a regimental banner). Naturally, the Clan that loses the relic is "dishonored" until they win it back.
Winning it back is simple: you choose a player who will defend it in the Clan that took it from you, and you can field any of your strong players.
+ Parts of several sets are scattered among the Clans, giving small advantages in Clan Wars.
For example, an advantage: removing the attack limit for artifacts for 1 month.
The ability to remove a weak player from the selection list when another Clan tries to win back your relic,
Choosing the color and race in the attack or defense of the artifact, and so on... ideas are welcome.

Of course, there should also be respect for those who collect the sets.

The Clan that has all the relics is declared a mega-clan and can dictate any conditions ;) just kidding.

By the way, artifacts can be exchanged. :)

A group of enthusiasts is needed to monitor the fairness of the games and the implementation of the Clan War regulations.
By the way, the regulations still need to be devised.
Also, the artifacts need to be drawn, but so as not to bother the creator, the Clan leader can post the drawings in the representative thread or in a special thread.
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#59
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By the way, you say it's similar to HP... But to me, the HP system resembles a bunch of games, including the Total War series, as well as the game TUPOTANKI, which we used to play a lot as kids. I'll explain the concept: each person draws their own country and capital in some location. The country is divided into pieces. Then battles are played on a double-sheet of lined paper (grid is cheating), on each map, and if a person wins, a letter or symbol of the country is written in the corner; if the territory is recaptured, another one is written next to it, belonging to a different owner. And so on until someone's capital is captured. You can move to adjacent areas, and some gave bonuses in the form of extra tanks. So, this portal idea isn't that new, and it's not such a monopolist; the problem is something else: the activity in our tournaments isn't as high as on HP. And if we're going to keep score like that, what criteria will we use, i.e., how will we play? Do we have separate tournaments, and we fight for territories based on their results, or do we have additional clan wars?
Просто еще один
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#60
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In a year, others will come and offer to do the same thing that people are suggesting now. And again, these discussions and off-topic/flaming will begin in the inter-clan section, and it will end as always, as night nazgul said - with just words.
Hmm... I'll just respond to this... )))
That's exactly what happened now... because the idea was proposed back at the beginning of the clan movement (about 1.5 years ago...). ;).. After long discussions, thoughts, ideas, and difficulties, we decided to abandon it.
I liked Luchik's idea about creatures... (and people said that the forum users lack imagination)... everything can be implemented without changing the forum engine... you just need someone to oversee it all.
(I'm also not dismissing the idea of artifacts yet)..
But I'm sorry, I'm against the map... (it's plagiarism, basically...). And Hv is unique because it has no lords, vassals, landowners, or landless... so I think a map wouldn't be interesting.;)
But this is just my IMHO.
And in essence, I can help implement practically any image in Photoshop... (as you know...)
играю на уровне AI !!:smile32: ;)