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Siver, a super-mage with levitation, teleportation, and underwater breathing spells, is certainly great, but I meant something slightly different.
I figured out what you meant. It just seems a bit trivial to me (except for teleportation, which is a bit of a stretch) and not as simple and convenient. If I could catch a Golden Fish, or at least a genie...
Where do we go? Where do we end up when we save the world?
actually, I meant teleportation like that guy... what was his name? in X-Men?))) the blue one with big ears))
and by super speed, I meant like the Flash... does anyone remember him?)) well, that's it... I doubt you'll achieve that with sweat and blood))) hehe. and with that, teleportation isn't really necessary).... and strength, of course, isn't just about lifting heavy things, but in a broader sense).
For fans of Warhammer After entrusting the development of the third add-on for Warhammer 40,000: Dawn of War to Iron Lore, Relic itself began working on a full-fledged sequel in September 2006.
The “heart” of Dawn of War 2 is the Essence Engine 2.0, the first version of which formed the basis for Company of Heroes. It actively uses DirectX 10 and Havok physics. The game will become much more spectacular: soldiers will learn new finishing moves (with blood and pieces of armor flying everywhere), and any object on the battlefield can be destroyed.
However, the “facelift” is not the developers’ main achievement. Some elements of the sequel were taken from Company of Heroes. For example, soldiers can occupy buildings, independently find cover, and use jetpacks. In addition, Dawn of War 2 is much more intimate in scale than the original. The player controls no more than six squads (do not expect air and naval units), moving from one episode of the Campaign to another, so subordinates will no longer be nameless cannon fodder. After completing a mission, we will be able to improve their armor and weapons or distribute unique artifacts.
Interestingly, the army’s equipment affects not only the combat qualities of the soldiers but also… the lines of enemy units. For example, seeing a Thunder Hammer in the hands of a Space Marine commander, the Orc boss will definitely say something like: “Oh-oh-oh, a good hammer! But mine is bigger!”.
The player, fighting on the side of the Space Marines, chooses the next mission on board a spaceship. Missions are marked in blue, green, and red, depending on their difficulty. In addition to the loyal servants of the Emperor, the Orcs will definitely appear in Dawn of War 2. Both Space Marines and Orcs will be able to play through “single-player” Campaigns in co-op mode. Details about the other factions will be revealed later.
The release of Dawn of War 2 is scheduled for 2009.
Where do we go? Where do we end up when we save the world?
Hmm... it will be interesting to see how this turns out.))) I played a bit of Company of Heroes. Although I'm not a big fan of real-time strategy games, especially those set during World War II, I enjoyed the game. =)
but orcs don't wield hammers... Ar, I gave you examples where speed won't help much. For example, will you quickly swim across the sea to another continent? :-) or wave your arms like wings, jumping without a parachute? ;D and about achievements, I said they won't be groundbreaking, although they will be quite high. Siver, if all this is trivial, then what isn't trivial? stirring with a frog's paw in a cauldron, summoning a force that moves mountains? :
My dad is driving me crazy: please answer this question: where can I find (online) the price for an onboard computer for a Ford Fusion? I've already searched all the search engines, but there's nothing there:(:(:(:(
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
Siver, if all of this is insignificant, then what is significant? Stirring with a frog's paw in a cauldron, summoning a force that moves mountains?
If it's without stirring, but simply by the command of your word, then it's not insignificant :) I specifically said that I would like to become a REALLY powerful mage, and rituals are not needed for that :) I didn't write the article; it's from here.
Where do we go? Where do we end up when we save the world?
Lock, with such speed (as I imagine), won't have to swim... Flash ran on water))))) and the falling and waving of hands... well, what did I take flight for? -))) he-he
P.S. By the way, who has played the RPG about superheroes? (I don't remember the name...) It's a cool thing... you run around with several heroes (you can switch between them), and new ones appear over time... the physics in the game are good, you can break things) you fight against villains, and there are even Russians among them, lol... but that's not the main thing) the game itself is unique, but it's really more for those who like that kind of thing...
P.P.S. Ghost, if they knew, they would have answered... and asking this question in every topic isn't a good idea... if it's a "flood" section, that doesn't mean you can go off-topic in every topic... except for this one, because it's a substitute for a chat, and in a chat, you can say almost anything ;)
I played it. I didn't like it very much, but it's good for a one-time playthrough.
Or are you talking about a different one? Never mind, they're all similar anyway.
Where do we go? Where do we end up when we save the world?
P.S. Ghost, if you knew, you would have answered... and it's not worth asking this question in all the topics... if it's a "flood" section, that doesn't mean you can go off-topic in every topic... except for this one, because this is a chat substitute, and you can talk about anything in a chat... almost.
I only asked in 2 topics... First in the "pub," and then I remembered that there's a chat, so I decided to write here too.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
Well, it's already too late... maybe next time =) I like many of these kinds of movies... or rather, I have a greater desire to watch them than other movies... they're not all great, but they're still better than all those action movies and other junk =).