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Posts from Renegades

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#59
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But it didn't fit the storyline... They were supposed to be zealous fighters for purification, but they ended up with vampirism...
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
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#60
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The connection between Haven and Inferno – Brr, I just can’t wrap my head around it psychologically, even though I’ve played through everything, but I can’t bring myself to play as them.
Борьба и единство противоположностей -
вечный двигатель мира сего.
#61
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It’s a pity that you can’t play as the Outcasts.
In reply to HRono
#62
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HRono;163586
It's a pity that you can't play as the Renegades.
You might be surprised, but you can play as them. This is the first campaign of the Hammers of Fate, it's a mod called Modern Haven, which replaces the upgrades of the Haven faction with those of the Renegades and the Tribes of the East, in which you can choose both regular and new Haven units.

2 White Wolf

Connection? What does connection have to do with it? These are just ordinary warriors, dressed in red uniforms. Yes, some of them were fanatical followers of the False Isabel, such as Alaric, but these true Renegades were mostly destroyed. The rest repented and became one of the standard troops of Haven. This is clearly and explicitly shown in the 3rd campaign of the Haven faction.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#63
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This is the Modern Haven mod, which replaces the Haven faction's upgrades with those of the Dungeon and Stronghold factions, allowing you to choose between regular and new Haven units.

Well, in the succession wars, the situation with the Dungeon faction is somewhat different. In the previous game, the Seraphs had the ability to drain life, but now they have Blood Magic and Righteous Energy.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
In reply to Dracon Малласа
#64
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Dracon Mallasa;163676
fair energy.
Excuse me, what is this? Is it, perhaps, a punishing strike? And... everyone who has played the game knows that the Outcasts were balanced... Is it really necessary to keep reminding people of this?
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#65
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I’m not arguing that they were balanced, but the difference between these units and the Seraphs from *The Restoration of Erathia* still exists.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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#66
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Actually, there were no Seraphs among the Hammers of Fate; they had fallen angels. And what does the connection between Inferno and humans have to do with it? After all, the main task of the people is to obey the king/queen and the religion. That's what False Isabel said, and that's what everyone else did. Besides, in the Tribes of the East, they only use light magic; it's just that their ideology is not aimed at protecting the weak, but at taking revenge on those who have wronged them.
Есть свет и тьма,
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..
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#67
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I have a question: how do you create alternative upgrades for the Haven faction in Heroes of Might and Magic V?
In reply to Saruman
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#68
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Hammers of Fate – if I’m not mistaken, that’s the same as the Lords of the North, right? Unfortunately, the game itself doesn’t offer such an option, and alternative upgrades only appear as neutral units. But if I’m not mistaken, there’s a mod that changes the models of the units in the Haven Castle. Unfortunately, I don’t know where to find this mod :smile43:, but I think other members of our forum might know if such a mod exists.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Saruman
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#69
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Actually, I can tell you how... But not now... Later... It involves manipulating files... If anyone is interested, remind me next Sunday... But I don't have time right now, sorry...
In reply to Saruman
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#70
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Look for a Heroes cheat on Igromania.


Lie awake in bed at night
And think about your life
Do you want to be different
In reply to Saruman
#71
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Don't make me laugh, what kind of hack are you talking about? There's a mod called Modern Haven that replaces the "old" units with "new" ones, but it completely breaks the balance. You can install it for fun, but playing with those units isn't interesting. Another option is to buy Tribes of the East, where everything is more or less balanced.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Saruman
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#72
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Humans are an inherently overpowered race! And I agree – in Tribes of the East, everything became a bit more balanced – even though the number of training sessions per week was reduced to 20!
In reply to Saruman
#73
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ArhLich, the number of training sessions per week was reduced to 20 in patch 1.5.