Posts from Hero engineers.
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So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь
at the start, they definitely have a significant advantage compared to other heroes.
Of course, they do. Personally, I like Vittorio the most among the engineers, although many believe that Deleb is better; I won't argue with them. And I always upgrade machines when I play as the Stronghold, and also for hero-engineers when I play as them.
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...
Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!
КИНО
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!(с)The Offspring
Siege weapons are only good at the beginning. But many factions have heroes who can easily defeat neutrals without them. In the late game, any siege weapon, including a catapult, can be destroyed with a single shot.
How should a Mechanic develop? There are only three skill stacks available. You can take abilities for all three machines, and the hero will become a jack-of-all-trades, but ultimately weak. Regarding the machines individually: the Tent is a good support, but it doesn't heal very well, and the Plague Tent is nonsense, in my opinion. The Ballista is, of course, the most useful; it can replace Archers in the army in the early game. But there's also the Catapult, and without its skill, storming a Castle is practically suicide. Of course, this doesn't help much (my Catapult, for example, only shoots where it's supposed to half the time), but it's even worse with an "untrained" Catapult... So, the development path should be Ballista - Swift Ballista - Catapult? What about the Enchanted Ballista? What about Earthquake? What about Steal? What should be done with them?

And the towers and walls are destroyed by the secret crystal as well. Unlike the catapult, it can destroy the central tower in one go.
So, the secret crystal can also destroy walls? That's great.
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...
Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!
КИНО
Can the crystal of secret knowledge really break down walls? That's great.

I don't play as machinists very often, although I have played as Kaspar a few times. I know that good machinists come from the SE faction, and I would like to know - how is it with the Dwarves? In theory, it should be great.
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...
Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!
КИНО







