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Posts from Discussion about Sylvan (Wood Elves).

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In reply to Psionic
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#827
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Psionic;160467
Mdance, could you list the evidence of Nival's conspiracy against the Elves here, point by point? With additions and corrections for the players.

For example, about the priority magic schools, about the starting skills of heroes in relation to the path to the Castle, about the distinctive feature of the Elves' racial skill, in comparison with the racial skills of other races, etc.

Nah, forget it – people won't understand. And if they do, they'll be confused and won't want to play as the Sylvan (my favorite race after the Dungeon)...

Although – if you want, go ahead and post it, and I'll confirm it, because they really do hate Elves at Nival...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
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#828
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Yeah, you can't argue with that; Elves have the best starting position, in my opinion.

In my opinion, the best starting position is for Dungeon or for the Fortress faction, playing as Ingvar.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

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#829
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2Mdance
before calling something nonsense, it's better to provide a justification... I don't accept words like "nonsense" or other similar terms without a reason.

Added 1 minute later
I don't know about you, but I find it easiest to play as Elves at the beginning of the game... each to their own.
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#830
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Both Mdance and Psionic are experienced Heroes players, so it's worth listening to their opinions. 2Psi or Em. Post the evidence of the conspiracy here; I'm interested in reading it. If not, provide a link where I can read it.
Белый и Пушистый! Иногда.....
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#831
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2Snowball
did I say that these people are new to the game? I'm even sure they are worthy representatives of the Heroes 5 gaming world...
I just don't like it when people express themselves in a rude way, firstly, and secondly, I repeat - it was unfounded, and finally, thirdly - I expressed my opinion... if I said everything I think about quotes that I don't really like, it would be a complete off-topic... am I wrong?

Added after 3 minutes
by the way, what does Psionic have to do with it, if it's not a secret?
Есть свет и тьма,
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..
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#832
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Why are we arguing pointlessly? Let's discuss Elves instead! Here's the question: If you're leveling up an Elf, do you also level up their Chaos skills?
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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#833
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Well, there wasn't even an argument there :) And regarding the elves: if you're leveling up Chaos, take the alternate Druid – he creates a channel that increases the number of heroes... after that, even the Magic Arrow will be quite effective.
Есть свет и тьма,
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..
In reply to Snowball
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#834
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I don't know, I don't know... The start isn't comparable to the League, of course... But compared to the Demons... I think Haven has a much better start than the Demons...
a) Fairies are more proactive and move further than Imps...
b) Both have a starter unit... Dael and Ossir, respectively...
c) The third-level unit, without any enhancements, loses outright to the Elven Archers...
d) As a rule, Elves have more mana at the start - another plus for their starting lineup...
e) Quickly gaining luck is also important...
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
In reply to ValgallaWolf
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#835
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For 2.1
http://forums.nival.com/rus//topic/at/730899/
And take a look – what of this has been fixed with the release of Warlords of the Horde...

2 TonyMontana

It's nonsense. Ask anyone – what kind of starting position do the Elves have. And your phrase "Elves, in my opinion, have the best starting position" will simply make people fall to the floor and convulse with laughter. I'll repeat once more – the Elves' starting position is similar to the Demons' – it's drawn-out and tedious... No starting position at all, in a word... Absolutely not comparable to the starting positions of the League, the Horde, or the Necropolis.
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
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#837
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2 ValgallaWolf

Hmm, do Elves have a Machinist? And is the chance of getting Machines high?
Just take Daleb and Ossir and compare – who is faster? And then – Talanar and Grok. And there’s a very high chance that Grok will get Machines on his first level-up. And with Machines, Inferno simply tears through neutrals. But the Elf – it just slows things down, flying Dryads back and forth...

Yes, regarding the Ranger having more mana:

In terms of resources, the chances of increasing the Ranger's characteristics are:
OffenceProb15/OffenceProb
DefenceProb45/DefenceProb
SpellpowerProb10/SpellpowerProb
KnowledgeProb30/KnowledgeProb
And for the Demon:
OffenceProb45/OffenceProb
DefenceProb10/DefenceProb
SpellpowerProb15/SpellpowerProb
KnowledgeProb30/KnowledgeProb

Which is higher? And considering that it also consumes corpses... And the Ranger needs to wait for Druid-grade to replenish mana...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
In reply to Mdance
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#838
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Let's break down what has changed, point by point.
1) Now, the Avenger is more applicable, as the differences between the upgrades have been removed. +
2) Currently, Deadly Shot doesn't seem to be required for Enchant. +
3) I'm not sure about area-of-effect spells (I'll check today).
4) Attack is now 6%, but we paid for it with 4% in Light magic. Thanks to the incompetent developers for so "successfully" mixing up our core magic with enchantment (I just can't understand how this happened and why they can't make a small patch to fix it). Overall, it's a mixed bag +/-
5) With the appearance of alternate Druids, Chaos is no longer so useless. +
6) Wingu finally got a decent percentage for his ability. +
7) Nothing has changed here. -
8) Same as the previous point. -
9) I think Counter was given to us just for show. -
10) Now, it seems that if a spell is not resisted, the damage is reduced by the resistance chance. For example, we have 100 damage from a spell, and we have 30% resistance. If the spell hits, the damage will be 70. I don't know exactly what is happening with the Warlock's Unstoppable Magic in practice. Ideally, resistance should now work even against them, but the target still takes damage from the magic. Example: A Warlock with 50% Unstoppable Magic casts a spell with 100 damage; with resistance, the target will receive 50 damage. If Unstoppable Magic is 25%, then with resistance, the damage will be 25. IMO, resistance against the Warlock is not that important, as our only hope in a fight against him is an attack from the first turn (and units usually reach the enemy right away). +
11) Elven Luck definitely needs to be strengthened; otherwise, there's no point in this perk. -
12) I'm also not particularly impressed with Talanar's ability; it would have been better to make him a machinist.
13) Problems with wood:), everything goes towards building the city, and there's not enough left for arrows:) -

Regarding the High Elf start. The start isn't particularly fast, but it's manageable. If you're lucky with neutrals and heroes in the tavern, it's quite good. IMO, Ossir has the fastest start, followed by Gilraen. I usually play as Wingu, and if I get one of the above-mentioned heroes as the second hero in the tavern, it greatly simplifies the game at the start. It's also good if you don't have to build the city from level 1; the sooner you have more archers and druids in your army, the better.
Everyone already knows that the "machinists" have the best start in the game; the Elves don't have them, which is a pity:(
Белый и Пушистый! Иногда.....
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#839
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The alt druid creates a channel that increases the hero's quantity... after that, even a magic arrow will be a piece of cake.

Actually, I meant the witchcraft skill.
Absolutely incomparable to the starting positions of Dungeon, Stronghold, or Necropolis.

Well, Dungeon and Necropolis are understandable, but what about the Stronghold's start? I don't think there's anything special there; everything is slowed down.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
In reply to Snowball
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#840
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2 Snowball Respect for tackling so much text and analyzing it:beer: :smile20: Just a few additions: 1. The random element from the racial skill hasn't disappeared. For example, the opponent might be an Orc. They take Haggeesh and focus on a key stack of Centaurs. But we simply don't encounter any Centaurs on the map (no matter how hard we try). So, is that an automatic loss? 2. Yes, the bug has been fixed. Enchanted works even without Deadly Shot. 3. Area-of-effect spells are applied. Almost the entire Summoning spell is applied. This is a good thing. It's especially fun to enchant Minotaurs... 4. Yes, Attack has finally been increased... But it was changed in a clumsy way, not where it should have been... 4% to the primary Light skill - no comments, just interjections... 5. Yes. I completely agree. Now, the Ranger is on par with the Warlock and Necromancer in terms of spell power. And sometimes even surpasses them. 6. Finally, the long-suffering Wingael has found his place :) Although, even with such a specialization, he is slowly becoming less desirable... 7. Yes. Only Fire Elementals can somehow help Direal... 8. Well, why "similarly"? It has been changed. And it is now tied to the Lord of Chaos. But again, it is impossible to get both perks:D 9. No, it's normal now - 6 perks. That is, a complete branch of Sorcery. But these perks (so as not to swear) are not very useful... Mana Regeneration??? Secret Knowledge??? Can you point me to a Ranger who has mana problems?:confused: 10. Nothing has changed here. If a spell is deflected, it is deflected. If not, it goes through. The exception is Irresistible. If the spell is deflected, the damage is calculated as if there were immunity. That is, with a skilled Irresistible, the Warlock will deal 50% damage if the aura is triggered, and 100% if it is not. 11. No comments. Everything has already been said. An 8.3% increase in damage is, of course, significant... 12. Nothing has changed. Talannar remains a "relative killer"... It's absurd... I would understand if he were an Orc, but Elves with their not-so-high growth... 13. Yes. But couldn't Ossir at least be given a cart? Shouldn't there be some logic? Why does Carly have a cart, but the forest guys run around without anything? 2 Dracon Mallasa Now I'm going to start complaining. You don't know what an "Orc Horde start" is? Compared to that, the Necromancers are just sitting on the sidelines. It's fast, intense, and doesn't drag on. The League barely manages to keep up. Only Lethos surpasses them. And no one else. I can post replays in the appropriate thread, showing how on the 2nd week, Krag kills 83 Acid Hydras and 50 Ancient Ents. Oh, and 20 Black Dragons too...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
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#841
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2Mdance
nonsense, nonsense, nonsense... I won't expect anything intelligent from you. I repeat, this was MY opinion, and if you react this way to everything you consider wrong, then I feel sorry for the people around you because they have to put up with it...
Thanks, Snowball, for explaining everything, but for me, starting with the Demons is much more difficult than starting with the Elves, even considering just the first three un-upgraded levels.
Есть свет и тьма,
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..
In reply to TonyMontana
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#842
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TonyMontana;160741
2Mdance
nonsense, nonsense, nonsense... I won't expect anything intelligent from you... I repeat, this was MY opinion, and if you react like this to everything you consider wrong, then I feel sorry for the people around you because no one can tolerate that...
Thanks, Snowball, for explaining everything, but for me, starting with Demons is much more difficult than starting with Elves, even considering the first three un-upgraded levels.

Hmm... Sorry - I didn't think you would take it so personally. I'm just used to calling things as they are. The phrase about the "fast start for Elves" was just nonsense. I don't know what other evidence to provide. Maybe the deleted post by Volk Valhalla will help?
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...

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