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Posts from Discussion of level 8 monsters.

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I like the Vampire Dragon and the Thunderlord.
In reply to Damacon
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Guys, the situation is very specific to each battle...

But let's also consider the growth rate! =)

I hope that when considering the growth rate, no one will object to the fact that the Elemental birds will defeat anyone...;)

They have high speed, regeneration, and an attack range of two cells (and 4 per week) - in my opinion, that's a significant argument...
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I think Phoenix is the best.
Because it deals good damage.
сумрачно и вечно запах смерти над погостом...
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Comrade Drnik
"Here they discuss level 8, not level 7, and the elemental birds are from level 7..."
We're talking about the spirits of the funeral pyre...
So, you're a little wrong here...
And with a small map, level 8 creatures don't play such a significant role. Simpler creatures rule there... =)
And with L and XL maps, it also depends on luck. And in general, personal preference is what matters! :)
Искусство, Канчита - требует жертв
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monarh
Dragons are individual creatures; you cannot hire them in the Castle. You can only acquire them by capturing their dwelling! However, doing so is very, very difficult!

The strongest character is the Supreme Archangel, naturally!
Джелу -- предводитель Рейнджеров!!
In reply to Джелу
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Jelu;148205

The strongest character is the Supreme Archangel! Naturally!

Many characters from the top 8 can defeat him in a 1v1 battle, under equal conditions. I disagree about the Archangel. If it were just about damage, then maybe. But considering the additional abilities of all 8... It's debatable, it depends on luck.
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Hippos are awesome! Have you tried giving them the flag and increasing their block chance? Even though they're a bit slow, they can tear through anyone in a fight...
WoG рулиииииит!!!
Изобретатель (HMM 3) "Lost Heroes"
Вступление в клан "Lost Heroes"
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A little off-topic.
I wish someone stronger than the Azure Dragon would appear in WOG 3.59 (alas... if I knew scripting and graphics, I would have made it).
How about making Lucifer:
1500 HP, huge stats, lots of abilities - that would be cool. (Of course, he would cost a fortune to maintain balance).
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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The dock manager says that it will be something like this... In the campaign... This unit will be on the side of Inferno.
WoG рулиииииит!!!
Изобретатель (HMM 3) "Lost Heroes"
Вступление в клан "Lost Heroes"
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I like the ghost creatures because, firstly, they can pass through fortifications, which gives a big advantage when attacking a castle, unless there are flying units, and they have a good amount of health.
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I like the ghost creatures because, firstly, they can pass through fortifications, which gives a big advantage when attacking a castle, unless there are flying creatures, and also because of their health.
Their advantage also lies in the fact that they completely ignore the enemy's defense (meaning they always see 0 defense for any monster). In Heroes of Might and Magic V, they can also attack twice. But in terms of characteristics (attack, defense, speed, unique abilities, such as the ability to resurrect, turn to stone, spit acid, return, etc.), they are inferior to many other creatures of their level.
Here, no matter how you look at it, Super Archons remain the strongest...
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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The strongest are most likely the Phantom Fiends, thanks to their ability to ignore enemy defense, their flight, and their double attack. The Archdemon and Diamond Dragons might be able to defeat it if they're lucky and the blind effect triggers. The Hydra is weak. The Archangel is versatile and convenient, but it will suffer damage from the Phantom Fiend. The Blood Dragon regenerates and inflicts aging, which halves the maximum health. It has a chance.
The Bird is weak on its own, but it attacks with numbers. Dark Dragons (or Twilight Dragons) are weak. At least compared to those that can reach the target in one turn. Dracolichs are the strongest monsters in the game. They have resistance to damage and resistance to magic. They attack from a distance. And they don't care about Archangels or other monsters.
I disagree with the statement that it's difficult to capture their dwelling. By the second week, I already have a commander who is so well-leveled that he can easily defeat them.
Рок сотрёт в пыль своих врагов и сокрушит поток времени.

Некроманты рулили, рулят и будут рулить всегда.

Dirty Player - игнор.
In reply to Tador
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Tador;157843
Their advantage also lies in the fact that they completely ignore the enemy's defense (meaning for them, any monster always has 0 defense). In Heroes of Might and Magic V, they can also attack twice. But in terms of characteristics (attack, defense, speed, unique abilities, such as the ability to resurrect, turn to stone, spit acid, return, etc.), they are inferior to many other creatures of their level.
Here, no matter how you look at it, Super Archons remain the strongest...

All these advantages are not absolute:
1. Resurrection does not work on everyone and everywhere and depends on the number of angels.
2. Turning to stone does not always occur.
3. The damage from the acid attack depends on the number of hydras.
4. The ability to return is also not always a good thing.

But the attributes are always constant and do not depend on anything.

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