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Posts from Neutral creatures in Heroes of Might and Magic V.

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And I want more elements, but not as "urdish"! Elements of magic, life, and death!
Скоро! Всем ждать! Они явятся!:smile20:
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Yes, that would be great. And it would also be good to add elements of luck and excellent morale.
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Exactly... You can come up with a lot of elements!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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celt
Exactly... You can come up with a lot of elements!
We can come up with a lot of elements, but what will they look like?
Быть или не быть :confused: Вот в чём вопрос
In reply to GenichT
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GenichT
We can come up with ideas, but what will they actually look like?
I think that if we come up with ideas, then drawing them won't be a problem either... :)
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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For example, I know what the luck element will look like – it will be in the shape of a horseshoe.
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Yeah, a flying one...
And it will attack enemies while in motion...
Don't create more elementals than necessary (5-6 is more than enough, IMHO).




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Tengro
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Tengro
Yeah, flying...
And it will attack enemies while in flight...
It's not worth creating elementals beyond what's necessary (5-6 types, IMO, is more than enough).
I completely agree. There can only be five elements - fire, water, earth, air, and magic. Neutrals can now only be something else. For example, birds could be used as neutrals. Different birds: Rocs, ravens, eagles;)
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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AlexeyPank
I completely agree. There can only be five elements – fire, water, earth, air, and magic. Neutrals can now only be something else. For example, birds could be a neutral faction. Different birds: Rocs, ravens, eagles;)
In general, this is true. But why not come up with creatures that symbolize a particular characteristic. For example, a unit (not an elemental) of luck or morality, which, for example, gives +4 to the morale of all friendly units but cannot attack. Just like the messengers of the gods in WOG.
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In reply to ***JOKER***
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***JOKER***
That's actually true. But why not create creatures that symbolize a particular trait? Like a luck unit (not an elemental) or a morality unit that, for example, gives +4 to the morale of all friendly units but cannot attack. Similar to the messengers of the gods in WOG.
So, I suggest a neutral unit – a minstrel (or bard). With his singing, he inspires hope in allies.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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AlexeyPank
Then I suggest a neutral unit – a minstrel (or bard). With his singing, he inspires hope in allies.
And what does this hope do?????????
Быть или не быть :confused: Вот в чём вопрос
In reply to AlexeyPank
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AlexeyPank
Increases luck and morale. Instills doubt in enemies.
Or can it attack? I think we need a unit that can't attack but provides benefits to the troops. For example, a healer.
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Why can’t it attack! Let it at least defend itself with its hands!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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celt
Why can't he attack! At least let him defend himself with his hands!

No :) That would be too overpowered.

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