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Posts from Necropolis discussions. Auto-translated

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In reply to Cheri@
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#785
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Cheri@;154756
Why do you take Mentorship? Necropolis has so many useful skills, but you're filling up two whole skill slots with practically useless ones. I understand that you can develop Chirgeys, but you won't scare your opponent with a Chirgey, will you?

But you can scare your opponent with the size of your army, which will increase dramatically if the Necropolis has 5 heroes of level 12-15 with Skilled Necromancy, because there will be much more Dark Energy than a Necromancer without Mentorship...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
In reply to Cheri@
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#786
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Cheri@;154756
Why do you take Mentorship? Necromancers have so many useful skills, and you're wasting two whole skill slots on practically useless abilities. I understand that you can develop Chirgeys, but you won't scare your opponent with a Chirgey, will you?

You're wrong! Mentorship is needed for leveling up, and you need both Intelligence and Scholar (it will help in some way). Dark Energy costs about 2 casters! And you can take Diplomacy on the 2nd or 3rd hero! You'll have such an army that you'll be scared yourself! I can't imagine how to defeat this army! Only Dark Magic and Cloak (which removes magic immunity) can save your opponent. Education is definitely needed. IMHO.
Вступление в клан"Lost Heroеs"






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#787
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Is it really possible to get 2000 tech points with mentoring?
In reply to Игрок
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#788
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Player;155350
Is it really possible to get 2000 tech points with mentoring?
Well, you can get around 2 units of dark energy! But this is only possible in the late game.
Imagine how many Vampires you can raise after a battle! Or Liches! And I'm not even talking about Spectres!
Вступление в клан"Lost Heroеs"






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#789
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The discussion about Necromancers seems to have died down. To revive the conversation, I propose the following topic: leveling up a Necromancer hero on dueling (small) maps.
In reply to Gunslinger
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#790
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I think it would be good to level up Kaspar or Vlad with skills like Summoning, Chaos, Logistics, and maybe also Sorcery. Spiritual Bond would also be useful. And for Kaspar, Machine skills would be good. Or, even better, take Ravenna right away, and you'll have Chaos skills immediately!
Вступление в клан"Lost Heroеs"






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#791
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I would choose Orson and level up his defense (Battle to the Last), then take Summoning and Logistics... and if I have time, I would also level up Education (up to Intelligence).
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#794
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Also, I think that Daidre looks good at the start because of her enhanced scream (after all, -2 defense and 2 luck is a significant advantage). Kaspar is undoubtedly good, especially for clearing neutral creatures at the beginning. There's also Naadir, with his useful ability, who will be strong in battle. I'm not sure about Lucriencia; it seems like 1 vampirism at the start is useful, and so is spellcasting (mana regeneration at the start = good).
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#796
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There's also Naadir, with his useful ability; he'll be strong in battle.

Naadir's ability is that when he destroys an enemy stack, he summons ghosts, the maximum number of which equals his level, but that's not very many if you're playing on large maps, so on a large map, I'd choose either Lucretia or Deirdre. (strong girls:smile20: )
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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#798
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Of course, you can get them as loot, but you can also find so many of them that it's quite a lot. I'm talking about playing on large maps, and in such a game, 1500 energy points, or even more, is quite realistic.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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#799
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But we are discussing character development and, in fact, the heroes themselves, in the context of fast-paced gameplay on small maps. And the topic of dark energy has already been discussed.