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Posts from The most useful monster. Auto-translated

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#468
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The usefulness of a creature is primarily determined by its power and strength, movement range, and magical abilities, if any – this is no secret. Since we're talking about usefulness again:
- Vampires are the strongest creatures of level 3; in a one-on-one battle against other level 3 creatures, none can defeat it. Its presence in an army is already beneficial (as the strongest creature of that level), and on top of that, it has a so-called "vampiric aura" or the spell of the same name from the 4th circle of Death magic, "Vampire Touch." This increases the vampire's usefulness in combat against living creatures. Its ability to "strike without retaliation" makes it even more useful overall. Its status as an undead creature gives it immunity to certain types of magic. There is also significant benefit from the fact that it can fly (just so you know)):). All of this combined makes it one of the most useful creatures. And even in battle against mechanical creatures, its usefulness remains among the top.
:smile17:
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#469
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Vampires are simply indispensable against living creatures, and I completely agree with that. But against constructs/elementals/undead, they only have the advantage of retaliation. It's important to remember that vampires have very low health for their level, and while they successfully restore it and tear through everyone against living creatures, undead can certainly give them a fight. And after hitting the vampires with disintegration, they won't recover much (Zubr will confirm ;) ). So, as in any good game, there is a counter for every strength ;) Although I don't argue - vampires are awesome on level 3 :)
А, вот почему.

🏹🎪+⛓️♿=💕
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#470
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The strongest and most useful hero.
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In reply to General ZeT
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#471
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Vampires are the strongest creatures of level 3.
No, that's not true. No one takes them on in a one-on-one fight; what's the point of having attack bonuses then? And in battles with equal numbers, a vampire clearly loses to a Djinn or a Crusader (if the vampire can't fly and it's just a wall-to-wall fight).

About battles against undead, mechanics, and elementals.
It's quite weak against them; you need to attack very carefully because +1 to Dracosh means few hit points, and therefore they die quite quickly...
The strongest and most useful hero.
I strongly disagree. First of all, there is no "strongest" hero – give me an army of equal strength and tactics instead of nature magic, and we'll see who is stronger :) ...
Well, I just don't like banal phrases, but that's what makes the 4th game good: each race is unique, and so is each hero, and each skill is irreplaceable. :)

Because if we're going to discuss something in this thread, let's do it without the prefix "the most."


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#472
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A fight and a battle are different things: a fight is when two individuals fight one-on-one, while a battle is a clash between groups of people (armies). How does a person become a world boxing champion? In a one-on-one fight, where each person represents their side (country), it becomes clear who is stronger in their weight category. Let's say there's a boxing match – an American and a Mongolian in the ring. Do all Americans come out into the ring with their natural increase in numbers? In such a battle, the Americans would naturally win because there are more of them. You shouldn't judge the strength of a creature by the number of its offspring, etc., but rather by the quality of the fighter. At its level (the weight category of a boxer), a Vampire is the strongest creature, and no one can defeat it one-on-one at its level. Moreover, the topic is called "The Most Useful Monster," not "Monsters."
:smile17:
In reply to General ZeT
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#473
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I disagree. Heroes is not a game where everyone fights one-on-one; it's a "team" game, and the ability to manage a "hero + army" or "unit + unit" team is important. That's why some units have slightly better stats, while others have slightly worse stats. And all of this is balanced by growth. To talk about who is the "strongest," even if it's a powerful unit, and pit everyone against each other one-on-one is incorrect. In that case, the strongest monster would be the Black Dragon, based on stats and other factors, but if you pit two Phoenixes against one Black Dragon (with an equivalent number), the Phoenixes will easily defeat the Black Dragon.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#474
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ZYbr;154832
I disagree; Heroes isn't a game where everyone fights one-on-one. It's a "team" game, and the ability to manage a "hero + army" or "unit + unit" team is important. That's why some units have slightly better stats, and others have slightly worse stats. And all of this is balanced by growth. It's wrong to talk about who is the "strongest" by pitting everyone against each other one-on-one.

Here, I agree, but not entirely. Heroes 4, compared to the other games, offers the possibility of a fair one-on-one fight, and that's what makes this game unique. Regarding the balance of power, I agree 99%, the balance here is excellent, except for minor shortcomings in the official expansions.
Then the strongest monster is the Black Dragon, in terms of stats and everything else, but if you pit two Phoenixes against one Black Dragon (an equivalent number), the Phoenix will easily defeat the Black Dragon...

The strongest of all creatures (specifically, level 4) doesn't exist.

Let's take the Dragon King (or Black Dragon). It will easily defeat one Sorceress in a one-on-one fight. But in a one-on-one fight with the Dragon King (or Black Dragon), it can lose to a Sea Serpent (approximately 1 out of 4 times). And the Sea Serpent will not defeat the Sorceress in a one-on-one fight.

Conclusion: There is no single strongest creature overall. This is one of the many factors that make Heroes 4 a unique game.
:smile17:
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#475
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That's precisely one of the many factors that make Heroes 4 a unique game.
Well, not exactly. Situations similar to the one you described can occur in Heroes 3 and especially in Heroes 5. Regarding balance, you're right; the balance in Heroes 4 is excellent, especially when compared to Heroes 5, where they added 8 factions and even alternative upgrades, but seemingly forgot about balancing. Although, in principle, a normal (not good, but normal) balance can be achieved in all Heroes games (and RPGs) relatively easily. A strong creature? Reduce its growth rate. A strong attack? Reduce its hit points. A race that's too powerful? Make it vulnerable to a specific type of magic. Step by step, and you're done. But a truly good balance is a very delicate thing. The situation you described is indeed possible in a game with a very good balance, where the deciding factor is not the number of monsters, but tactics and, to some extent, originality.
Нет, я же Гитлер.
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#477
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interesting statement, I'm hearing this for the first time.
Uh... I don't understand... is this sarcasm? Or are you serious? Do you disagree with the balance, or do you mean that I didn't provide enough arguments?
P.S.
Okay, I'm going to eat some fish, it's good for the brain, because lately I haven't been keeping up.
Нет, я же Гитлер.
In reply to General ZeT
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#478
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General ZeT;154418
The strongest and most useful hero.

General... you're amazing! Six-digit attack and defense stats – that's incredible :D :smile47:

And the most useful monster is the one that performs actions other than wait and defense most often and effectively in battle :D

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#479
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The two most useful creatures in the game are the Chaos Scout and the Chaos Sorcerer. The Thief runs around the map, terrorizes the enemy, and tries to eliminate populations from cities, avoiding clashes with strong heroes. The Sorcerer, on the other hand, hunts down strong heroes in explored territories and defeats them with magic and an army. The Thief runs around without an army. The Sorcerer has expert pathfinding, and the Thief has stealth. If you develop the heroes correctly and wage war strategically, the effect will be amazing. P.S. Heroes are the most powerful creatures in the fourth game.
In reply to S-t-i-n-g
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#480
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S-t-i-n-g;181346
The two most useful creatures in the game are the Chaos Scout and the Chaos Sorcerer. The Scout runs around the map, terrorizes the enemy, and tries to deplete the population of their cities, avoiding clashes with strong heroes. The Sorcerer, on the other hand, hunts down strong heroes in explored territories and eliminates them with magic and his army. The Scout runs around without an army. The Sorcerer has expert pathfinding, and the Scout has stealth. If you level up the heroes correctly and wage war skillfully, the effect will be amazing.
P.S. Heroes are the most powerful creatures in the fourth game.

1) No one will let them run around. To level up both (and the Sorcerer will definitely need to take Warfare), you need a lot of experience and time. The opponents won't be sleeping. For every Scout, there will be a fast hero who will automatically have the Scouting skill leveled up.
And the Sorcerer won't survive against a strong army; there are many ways to defend against his spells, and each race has them.

In general, I'm tired of the joke that the most useful creature is a hero. You might as well call the teacher the most terrible beast on earth:D But he/she is still a person.

On the topic, I'll say that all the casters in the game are useful units, i.e., mages (perhaps the least of all), ogres, djinn, vel, and Sorceresses. In general, fairies and imps are also very useful at the beginning of the game for speeding up heroes (but not for breaking through slow creatures with a single fairy).

P.S. No more words about heroes here


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#482
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I think the most useful monster is the Magic Dragon. Because they have magic, which can be very helpful, especially when there are more dragons and fewer weaker units:D.

Графомания путешественника

Хроники сражений:

Бои Стэфании I, II

Турнир: А/Ч, А/З, Н/А, Г/К

Об исторических эпохах

In reply to Нэйко
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#483
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Hmm... I'd say a Djinn, probably :smile08: because this creature is very effective in both large and small numbers. For example, it can easily dispel a serious illusion (if there are many of them), and for slowing down, inspiring courage, or casting a song of peace:smile16: one is enough:smile01:. Besides, it can also unleash an ice attack that will really sting – what's not to like about a shot with consistent damage and no range penalty?:smile08:.