- Warlocks (the Special Ability is good, and the skills for obtaining it are excellent)
- Orcs (the Special Ability is excellent, although the upgrade uses a catapult, and I prefer a tent with a ballista)
- Demons (everything is very good, but it's unclear why a demon needs a Pain Lord)
- Elves (good Special Ability, with good upgrades leading to it)
- Dwarves (magnificent Special Ability, however, the upgrades leading to it are awkward)
- Necromancers (decent Special Ability, with good upgrades)
- Humans (weak Special Ability, but good upgrades)
- Mages (average Special Ability, below-average upgrades)
Posts from What is your favorite ultimate ability for that class?
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Which great ability do you like best for this class?
Arcane Mastery - does it unlock all spells? If so, then I don't like it:smile27: by the time you get it, you already know everything:smile48: But if one hero has this skill, then all the others, if they have the "Scholar" ability... In general, then it's your choice. Otherwise, it won't be needed, unless you need a specific spell for fear.
By the way, what does the special ability for Knights do?
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!(с)The Offspring
I also like the ability of the Dwarves - it's a relatively similar situation to the Elves. :)
It's not bad for the Mages - if every spell can be learned by anyone, then at a higher level... not everyone can. :)
The Warlocks are also good in their own way - they will hit harder. :)
The Necromancers are also doing well - I like good morale, and with bad morale of the enemy, the situation is the same as with good morale on my side. :)
It's okay for the Demons - you shouldn't wait by the sea... no, by the battlefield for the weather... no, for reinforcements. :)
They did a good job with the Barbarians - 500 points... that's like at least level 2 of Wrath. :)
The super ability of the Humans is designed for a narrow strike against a single enemy stack... but the strike will be significant. :)
By the way, what does the special ability of the Knights do?
🏹🎪+⛓️♿=💕
The Dwarven Special Ability is second best, but it's not as good. With the Elven one, you defeat everyone faster, and you take less damage. So, it's a skill with a double effect.
The Human Special Ability is the worst; the effect is clearly too weak!
КиШ.
It's interesting how the topic was on page 4, and as soon as one person wrote something, everyone became active. I sincerely apologize... I'm just feeling proud)).
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь
For Necropolis, CA is twice as useful if the enemy has "Empathy" skill.
For Mages, CA allows you to not level up magic at all. Instead of 1-2 schools of magic, you can take something else. However, it will be bad for a mage with un-leveled magic if they are attacked before they get CA.
And mages are often underestimated. Their super ability gives them all the magic skills at the expert level, after which you can safely forget all the magic skills and pump up something else instead - defense, for example, so that the troops take less damage while the hero destroys enemies with magic.
В слове ВОИН нет буквы Й.
Пять восклицательных знаков в конце каждого предложения - признак подростковых комплексов.
Then, the Elves, and in third place, Inferno... the rest are on the same level, except for the Knight, who is a bit weaker, in my opinion.
Everyone is criticizing the Order faction's special ability... I have a question - has anyone actually tried using it in battle, or are most people just judging it based on the skill description in the manual? Maybe if you test it thoroughly, carefully search for possible applications, you might find something useful? After all, the path to the special ability in 3.0 is very easy, and it's so tempting...
:) it's a pity, but by right-clicking, you can calmly see who the Watch is on (and it's also shown in the log). Based on my experience, such high-level troops don't attack it or leave it for last (it's best to block it with some strong melee unit so it doesn't interfere too much).
in my opinion, they should make the special ability - General Watch (and even with a 1.5x or 2x bonus if someone thinks it's not enough :))
Added 1 minute ago
by the way, about 4.5 dragons :D
calculate how many dragons 200 master archers with True Accuracy will take down
calculate how many dragons 200 archers with true luck will take down
Impressive!
But overall supervision is too strong, even better than the skill of the elves. And it's already good, especially considering that on the battlefield, a knight will cast blessing a couple of times and then has nothing else to do. Let it stay as it was (especially a 2x overall supervision:eek:....)
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!(с)The Offspring







