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Posts from Reports on online games and their confirmations (Winter 2008 season).
vitalic (blue, Rampart, Kir) def Sir DubrovinPoll (red, Castle, Valeska) 2SM4D(3) 134 Horses with a Castle + Stronghold in a Conflux secondary town, and hidden air and earth creatures. In the second week, the opponent kicked me out of there, but Kir managed to clean everything up and level up the earth creatures to expert level. I took a hidden unicorn lair. A couple of conserved creatures and I started pushing Valeska, and she quickly surrendered. Thanks for the game.
vitalic (blue, Rampart, Kir) def Sir DubrovinPoll (red, Castle, Valeska) 2SM4D(3) 134 Horses with a Castle + Stronghold in a Conflux secondary town, and hidden air and earth creatures. In the second week, the opponent drove me out of there, but Kir managed to clean everything up and level up the earth creatures to expert level. I took a hidden unicorn lair. A couple of creatures and I started pushing Valeska, and she quickly surrendered. Thanks for the game.
Game for the tournament YOU - TO ME, ME - TO YOU StickyFingaz (Castle, Loins, Blue) vs Invisible (Conflux, Moner, Red) 1-4-5 The start was quite acceptable. Cavalry in Castle on the first week. It turned out, though, that my respawn was a bit small. Well, starting from the second week, I get sloppy and lose turns due to various nonsense while clearing my respawn. On the third week, I try to rob a Griffin Conservatory with 10 cavalry and 5 Bishops. I lose, because the Griffin Conservatory has 3 Angels. Invisible lets me reload:smile20: , and with the same army I go to the neighboring respawn - Rampart. Along the way, I get even sloppier, lose the entire army to build Angels, capture the Rampart, build a Tavern, and realize I've lost - my stats are 5-5-5-10, I have Expert Water and Earth but no Slow. Moner's stats are 14-18-10-9, plus his army is much larger than mine:eek: . Now I have to play against Invisible on his Conflux - let's see what happens:cool: . Indeed - a great idea from the tournament organizer Loi:smile02: I had a question - at the start, there was an opportunity to level up Jeditte - was it worth it? Saves from the first, second, and fourth weeks are attached...
OUTLAW(blue,Castle,Valeska,Dessa) def Dubrovin Pavel(red,Fortress,Tazar,Tazar),2sm4d(3),2-2-3 The opponent used all restarts. He started with 21 archers, but there was enough gold and wood around, so he decided to continue. Result: 117-cavalry in the Stronghold+town hall, secondary -Necropolis, 5 heroes, among whom I decide to make Dessa the main one. At 127-Castle+Capitol, in secondaries(Dungeon added) - town halls with markets. Everything was cleared in a chain, so everyone leveled up except Dessa :smile04: (level 4 :D ). At 137-angels, manticoras in the Dungeon. Level 8 Dessa with expert earth stands on the edge of the cons(3). On the 4th week, the army is brought in and we get our little angels. At 142, Tazar suddenly appears from the corner of a Necropolis secondary and almost reaches the Necropolis (missed by 2 cells :eek: ). Dessa crashes into the Necropolis, the army is brought in, and the first battle occurs. I had slightly more troops+6 angels, but Tazar's defense was hard to break through. In general, Tazar escaped with a few units, having significantly thinned out my army as well. Then came a war of scouts, in which I foolishly failed :D . The manticora external dwelling+summoning portal+castle in the Dungeon were taken. On the 5th week-raid to the Dragon Utopia(2): got earth and fire books, sword +2/+2 attack and defense. Upgrade of all troops in the Dungeon, Dessa doubles her mana and we slowly head towards ГО. On the sixth week, we buy necessary troops from 2 castles and at 223 we hit ГО(110+ manticoras) losing 5-6 lower-tier units :D and immediately FF in the opponent's main castle Dessa lvl 16 10-6-9-11(220) Expert: wisdom, logistics, earth, sorcery, defense; advanced mysticism and basic resistance. Tazar lvl 12 15-18-10-10(100) Expert: defense, tactics, logistics; advanced attack and basic earth with wisdom. Tazar had no artifacts against magic, accordingly - explosion for 1100 and resurrection. Victory. Thanks Pavel for the intense and interesting game :smile54:
On day 3, while trying to reach the secondary resource, I was unpleasantly surprised to find that the path was blocked by 20-49 Dendroids, guarding a Pandora. I didn't go there. Instead, I went through the teleport to the opponent's Necropolis secondary resource and was defeated.
And just a few steps from the teleport, as it turned out later, lay a Helmet +6 to all stats, which I eventually took. But the opponent's explosion left me with no chance.
StickyFingaz (Conflux, Luna, Red) vs Invisible (Castle, Mephala, Blue) 2-1-5 We finished playing at 7 in the morning, so I don't remember anything, in short - the respawn was generous, I was farming it for the first 3 weeks, plus a Rampart secondary. On week 4 I raid a utopia, the only decent artifact I get is Titan's Armor. But why would I need it when Invisible gets the Sphere of Inhibition from his utopia??? Hero stats by the end of the game: Luna 4-5-21-6 Mephala 13-11-12-8 Result: 2:0 in favor of Invisible. Thanks for the games.
invisible (red, Conflux, random, Moner, Moner) def StickyFingaz (blue, Castle, Loins, Loins) 145 2sm4d(3) I don't remember the details anymore. There were 2 external dwellings of earth elementals and 1 of water elementals; in the first week, I lost almost everything with my starting army + redeemed water elementals. Plenty of money, but I didn same find mercury in the first week, so the birds weren't built. In the second week, Capitol and birds, took a shield +6, followed a pack of necro-horses into the underground treasury, took the gold mine there, the teapot, and came out at the opponent's adjacent respawn. He saw my stats and army and preferred to surrender. Thanks for the game!
invisible (blue, Castle, Valeska, Mephala) def StickyFingaz (red, Conflux, random, Luna) 215 2sm4d(3) Money at the respawn is fine, the Castle has an external dwelling of pikemen, far from the castle there are 2 external dwellings of monks, spotted 2 hives, 2 "cans", and the Dragon Utopia at the neighboring respawn. In the first week horses in the castle, in the second everything except angels and I take 2 minimal hives, in the third I take both "cans", build angels and reach the Dragon Utopia. At 142 I take it, upgrade angels immediately and head to the opponent. And he had a task: how to kill 9 archangels of Mephala with a mage without magic :D In this battle, magic wouldn't have helped, but I am for banning the red ball, because that is a cheat in the literal sense of the word. Thanks for the game!
As part of the mini-tournament "You scratch my back, I'll scratch yours". Valeska used 2 restarts, after which the game began. Roads - medium (gravel).
In the 1st week, 1 hidden stash of pegasi, 2 elves, 2 dwarves (dwarves did not buy out); 2 crates with 1 angel each (in the 1st and 2nd weeks); 1 crate with 3 angels (in the 3rd week).
Valeska has a native secondary town with 1-1-7, Kirr has a secondary town of Dungeon+Necropolis, with 1-2-7.
On 1-3-6, Valeska goes to Kirr's castle, and Kirr with 13-13-5-6, 4 angels, 8 unicorns, 50 elves, etc. defeats Valeska with 7-9-1-4, 2 angels, 4 champions, 50 archers.
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
As part of the mini-tournament "You scratch my back, I scratch yours."
On week 1 - Unicorns in Castle, native secondary skill, External Dwelling of Elves. On week 2 - Green Dragons, Inferno secondary skill, External Dwelling of Elves. On week 3 - Necromancer secondary skill. On week 4, through the Necro secondary skill - broke through to the opponent's respawn, took the Minimum Conservatory. On 1.4.3., news of his surrender arrives.
At the start, I almost immediately took the external dwelling of horses. The respawn is good, there's money, and two fat dwarf dwellings, a nag bank, and a conserve have been scouted. Horses with the castle were set up. On the second week, I'm working on an underground secondary—it turned out to be a dungeon, where I immediately stick a horse summoning portal. By the end of the week, I took a three-unit nag dwelling; the horses are beasts. On the third week, I hit a three-unit conserve in the underground and surface back home. Horses are gathering from everywhere, :smile04: the second three-unit conserve is broken. Eavor is an advanced logistician with gloves. A plan matures—to set up for acceleration and the next day use a monstrous cavalry to break the ГО of 20-49 green dragons. The plan, as the autopsy showed, was hopeless: a cunning road led to the opponent's castle, twisted into a Möbius strip :D And Tazarich was hanging around nearby with some decent power. But alas, news of surrender arrived.
Quickly broke through to a confluence secondary, which I didn't build, but collected quite a bit of money. At home, all units with the stronghold were set up. On the second week, I buy up hydras and wyverns, chop some cash on the way to the cow external dwelling for 20-49 master genies, who are also shearing a +5 club. The loser scouts the third grass secondary. In the third week, while Tazar goes to the conserve, loser-Kirill runs with an army to the confluence for a hive and a +3 shield. He takes them—passes them back—and Tazar is already in the conserve for three angels. By the end of the third, Tazik with combat levels near 10 goes to an adjacent secondary where the opponent was spotted. On the fourth week, I clear the treasury. It's a shame, I ate an empty box, probably for level 5; I lacked the wisdom. :( Ahead, as the autopsy showed, waited a max Dragon Utopia with earth and water books. But it didn't come to FF again; the opponent threw in the white flag.
"You scratch my back, I'll scratch yours" Tournament
invisible (red, necropolis, Galtran, Galtran) def Izgoy767 (blue, Castle, Valeska, Valeska) 143 2sm4d(3) Skeletons were fine from the start, broke through to the secondary (dungeon), there was a troglodyte external dwelling. In the first week, horses in the Stronghold, in the dungeon troglodyte growth + their external dwelling. In the second week, a second secondary-dungeon, where a confluence for 2 angels is spotted, the path to the opponent and a Dragon Utopia near the path to the opponent. In the second week I take a naga bank for 20 nagas, a bunch of dwarf young and a couple of medusa young, build troglodyte growth in the second dungeon. Result: on 126 I stand near the path and the Dragon Utopia, level 11, expert defense and advanced attack, have an expert shield. 350 skeles active. I think about trying to take the Dragon Utopia, although, thinking it over, I decided to upgrade the skeles first and take the confluence, and besides, the Dragon Utopia was right on the way to the opponent, where I wanted to go immediately. At the beginning of the 3rd week I send the skeles for grade, standing near the confluence. I take it and forward to the Dragon Utopia. It turned out to be a minimum; I take it, losing all harpies and zombies, but didn't lose a single skeleton. On 136 I realize that I won't make it before the start of next week and decide to break through ГО from the opponent's side and bring in growth. I attack, but 30 angels, those bastards, killed 3 horses, all 14 liches and 2 angels :mad: . I merge troops and storm Valeska's castle. I have 500 skeles, 10 horses and some scraps; the opponent has 3 angels, 11 horses, 45 archers and 15 footmen. Expert earthquake makes a crack in the castle wall, the skeles enter there and kill everyone, killing 11 horses and others in one hit. Thanks for the game!
invisible (blue, Castle, Valeska, Tazar) def Izgoy767 (red, necropolis, Galtran, Galtran) 122 2sm4d(3) Money is fine on the respawn, Tazik immediately gets earth magic, takes a couple of crypts on the second day, including the maximum one, though losing all pikes and some shooters. I had just entered the underground of my necro secondary :) after training earth to expert, when news of surrender arrives. Galtran gave up and doesn't even want to think about continuing, although there was an offer from Tazar :) Thanks for the game!
As part of the mini-tournament "You scratch my back, I'll scratch yours". ............... Thank you for the game.
I confirm. Didn’t play very well. I tried to immediately put Wic's advice from his article into practice – sometimes it worked, more often it didn't, and three times I ran out of time. When breaking through to my secondary base, I had to engage in a firefight and managed to get there with 6 marksmen. After that, I somewhat lost track of the game, unlike my opponent, who emerged from the portal right in the middle between my castles and, turning on “the light,” put me in an uncomfortable position. I couldn't find anything better than trying at all costs to look on the other side of the portal; when I did, the game soon ended sadly for me :)
Thanks for the game!
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
StickyFingaz (Red, Rampart, Ivor) vs Дубровин Павел (Blue, Castle, Valeska) 1-4-7 On the first map, Unicorns in the castle; on the second, Dragons. By week 4, I had cleared the respawn (a very large respawn, but almost everything defends), and captured Necropolis in the underground. There were almost no artifacts, hence the low stats in the decisive battle. I spent all of week 4 heading toward my opponent, collecting gold from various vaults along the way. On the last day of the week, Pavel attacked me himself. Ivor 6-13-6-5, 5 Green Dragons, everything else upgraded — 14 Unicorns, 46 Pegasi, 62 Elves, 77 Unicorns. Expert Earth + Slow and Resurrection. Expert Offense, Archery. Valeska 7-8-2-7, 4 Archangels, 18 upgraded Cavalry, 38 Crusaders, 96 Marksmen, 15 unupgraded Monks, 84 Pikemen. Expert Leadership (though morale never seemed to trigger once))), Archery, Offense. My magic decided the outcome of the battle. Thanks to Pavel for the game! Now the decisive battle on full random awaits.
"You scratch my back, I'll scratch yours" Tournament - Dream vs Killer Dreamcatcher (Blue, Rampart, Ivor) def Gamer-Kirill (Red, Swamp, Tazar) 2sm4d(3) 1-3-4 I confirm, a throw in the conserve. Already wrote about the favorites in the report. 2nd game Dreamcatcher (Red, Swamp, Tazar) def Gamer-Kirill (Blue, Rampart, Ivor) 2sm4d(3) 1-4-5 It was similar here, with the difference being that he threw in the Dragon Utopia. Although during the game I could have put up a decent fight against Tazar. In the first, 1-6 in the Castle, in the second dragons, in the third the capitol. In the fourth, I wanted to take the Dragon Utopia, seeing how Tazik was pushing into treasury, but I got wiped. I just don't know what forces to push with. Well, I definitely need to test taking Dragon Utopias and conserves. For now, two more defeats (((((