Posts from Walkthrough for the "Tribes of the East" expansion.
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To fight Alaric, you first need to catch up to him. After capturing the last Castle, Gotai receives +15 to his primary stats. I ended up with 50 attack and 33 spell power. 40+ defense and 30+ knowledge. Gotai is level 34. Mana isn't needed, as all spells are free. With these stats, Alaric isn't a threat.
I attacked with an army of Orcs, and during the battle, I used the War Cry and Howl of Terror spells. I used them to defeat Titans and Archmages. I didn't immediately attack the walls; instead, I bombarded the enemy's troops with Centaurs and Goblin Shamans (with the help of Cyclops). Plus, the Shamanesses slowed down the enemy's archers and spellcasters, and the Goblin Shamans disrupted the enemy hero's magic. As soon as the enemy had their first corpses, I sent the Paoka to the walls, and after the first attack, they started devouring the corpses and regenerating.
Regarding the army size. I definitely had a thousand Goblin Shamans, a little over a hundred Paoka, and about 80 Cyclops with clubs; I don't remember the rest. The army is built up quickly because there are two Castles and a military outpost, meaning seven Cyclops are produced per week.
Before attacking the Castle, I visited all the morale and luck-boosting locations. The hero himself had the Ring of Broken Spirit, which neutralized the positive morale of the Castle's hero. I bought the ring in the artifact shop in one of the Castles.
I had 4500 centaurs and 180 cyclops. And a lot of other units as well. With such numbers, the "Fury of the Horde" ability works great. I don't remember the artifacts - Gotai was covered in them. I collected everything that was on the map. I also used goblin shamans - they are great. They prevented the enemy hero from casting spells.
I had 4500 centaurs and 180 cyclops.
I didn't immediately attack the walls; instead, I bombarded the enemy's troops with centaurs and goblin shamans (with the help of cyclops).
PS. A small digression (read: off-topic). When I played through the Orc campaign, it seemed like they were completely overpowered with their Blood Fury ability. And many people here on the forum think so too. So, I was very surprised when, in the last mission of the last campaign (for Zehir), I was soundly defeated by demons while storming their castle. That's who is really overpowered: demons with their summoning and initiative. And yet, people say that demons are weak! When they are constantly moving (due to their initiative) and preventing you from building up Blood Fury, and at the same time, their numbers double, there's no question of them being weak. And goblin shamans don't help, because they can only disrupt magic once, while the enemy hero manages to take two turns before their next action. And Mass Slow and Mass Weakness on orcs is a death sentence.
In general, I replayed that battle five times, barely managed to win (I even thought about quitting the game before finishing it).
PSS. But there were no problems in battles for the dwarves and humans.
PSSS. Or maybe it's because Kujin was not leveled up enough? Although I also maxed her out everywhere. But still, playing as Gotai would probably be much easier.
In my opinion, that's not the right tactic. Attack with Cyclops?!! In my opinion, they should be sent to the walls as soon as possible to break them down. It is also desirable to speed them up with Shamans. And if morale drops (which happens very often), they will soon be behind the walls, and then the enemy will have a very hard time. And then the rest of the forces will arrive, and that's the end for the enemy...
PS. A small lyrical (read off-topic) digression. When I was playing through the campaign as Orcs, it seemed that they were completely overpowered with their Blood Fury. And many here on the forum think so too. So I was surprised when, in the last mission of the last campaign (as Zehir), I was badly beaten by demons when storming their Castle. That's who is really overpowered – the Demons with their summoning and initiative. And yet, people say that Demons are weak! When they are constantly moving (due to their initiative) and not letting you build up Blood Fury, and at the same time, their numbers are doubled, there is no question of them being weak. And Goblin Shamans don't help, because they can only disrupt magic once, while the enemy hero manages to take two turns before their next move. And Mass Slow and Mass Weakness on Orcs is a death sentence.
In general, I replayed this battle five times, and barely made it (I even thought about quitting the game).
2. When I stormed the Castle with Orcs, everything went well, although negative morale occasionally triggered, but this seems to be due to the peculiarities of the city, which lowered morale, and also the horses with their Aura of Fear. But with Gnomes, I only managed to take the Castle on the third try.
And with the Roar of Terror, something is not quite right. It appeared immediately with Kujin in the mission where she was uniting the Clans. It didn't appear in any other mission. However, in the mission about Alaric, it was in a scroll at the beginning of the game. Similarly, with the Horde Fury for Kujin, it wasn't in the missions, but during the storming of the Demon Castle in Zehir's campaign, it was in a scroll.
Added 6 minutes ago
Roar of Terror is a powerful ability if the hero is at least level 10, otherwise it may not work. It pushes the creature's turn back a long way, plus it kills initiative, plus it adds Blood Fury points to all warriors.
But it doesn't work on Black Dragons. It seems that combat abilities don't work on them, just like magic. I don't see the logic in this. But what's good about attacking abilities is that even if they don't work on the enemy, Blood Fury points will still be added.
Added 14 minutes ago
I'm going off-topic too :)
Guys, where did Rylag go? He went from the Lords of the North to the Orcs to gather an army against the Demons, but he didn't appear in the Lords of the Horde.
2 asha
When completing each mission, put composite artifacts on Kujin, Frida, Wulstren, and Zehir; they will carry them over to the next mission. And put them on as if a big battle is coming, this will greatly help in the last mission, where the heroes (except Zehir) will appear with a standard army to attack the Demon Castles - that is, Zehir completes another task, a cutscene plays, a Demon Castle appears on the map with a powerful army, and one of the heroes appears nearby and attacks the Castle
but Markel Zehir definitely killed him twice
and Biara also killed the queen
I didn't say that it was Markel. Something like Finding. But he looks very similar. And the succubus's name is Zana. IMHO, not a very good companion for a noble knight.
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Not a hero, I didn't buy it, I downloaded it on Huggle together with the Russian localization (about 60MB). True, only the texts are localized. The voice acting is in English. This mission comes with the Gold or Complete Edition.
I didn't say that it was Markel. Something like Finding. But he looks very similar. And the succubus is called Zana. IMHO, not a very good companion for a noble knight.
damn, and I'm downloading 1.38 GB???
תודה שלא עשני אשה
I downloaded it right away when it was posted on the main page. Now I don't know how to get to it.
Are there only one or several additional campaigns?
Not a hero, they are criticizing the Russian localization from 1C. It seems to be working fine on the downloaded map. True, I'm still at the beginning of the mission. I only managed to complete the first task (killed two Necromancers and brought the artifact to the castle where you can't build dwellings for creatures).
Okay, let me know when you get to the dungeon ;) Because I can't seem to get past it; a strong Orc defeats me there. The one guarding the exit.
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal