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Let's come up with a monster. That's a good idea; we can do it
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In reply to AlexeyPank
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#166
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AlexeyPank
What's so elven about them? In the first and second games, they belonged to the Warlock, and in the fourth, to the Barbarian. In my opinion, they belong among the neutral creatures, especially with those abilities.
In most movies, centaurs (and as far as I remember, in mythology) were forest dwellers. Moreover, in the beloved third game, they were associated with the Elves.
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In reply to ***JOKER***
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#167
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***JOKER***
In most films, centaurs (and as far as I remember, in mythology) were originally from the forest. Moreover, in the beloved third installment, they were allied with the Sylvan faction.
But in Clive Lewis's works, they were wise friends of humans. And in Greek mythology, they were more like Barbarians, but still wise.
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#168
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AlexeyPank
In Clive Lewis's works, they were wise friends of humans. And in Greek mythology, they were more like barbarians. But still wise.
Then, I don't even know where to put them. But I still think it's better if they are friends of the forest.
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#169
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***JOKER***
Then, I don't even know where to put them. But still, I think it's better if they are friends of the forest.
Let them be friends of the forest. Although it's not very convenient for them there, running between the trees with such large sizes.:)
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#170
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Yes, that doesn't suit them...
Let them have meadows and caves instead.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Tengro
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#171
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The hilly valleys are better! That's what I'd say about the nomadic centaurs. ;)
Делай вещи, дела-делай вещи и не залипай!8)
In reply to Varg-Nar
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#172
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Varg-Nar
The rolling valleys are better! That's what nomadic centaurs are like. ;)
Original. Truly interesting. Nomadic centaurs. But an archer with a cavalry bonus. However, with weak defense.
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#173
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Great idea! Just make sure they don't have a penalty in melee combat!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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#174
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celt
Great idea! But they shouldn't have a penalty in melee combat!
I agree. It will be a versatile unit.
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#175
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Yes, the centaur is great in every way...
But AlexeyPank, tell me, how would that work – an archer with a cavalry bonus applied based on the distance TRAVELED before the attack?




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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#176
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bonus in melee combat... but its stats will be the same as in Heroes of Might and Magic IV...
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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#177
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No, it will have a bonus in ranged combat; the farther the arrow flies, the more damage it does, meaning that when the firing range is reduced, the shot deals less damage than when the range is greater.
Делай вещи, дела-делай вещи и не залипай!8)
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#178
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Original, but absurd from a physics standpoint!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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#179
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I agree, and I know a thing or two about physics myself, but this is an enchanted arrow; after all, we have not only swords but also magic... ;)
Делай вещи, дела-делай вещи и не залипай!8)
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#180
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Yes. And also – it’s CHEATING! I shoot across the entire battlefield and kill 20 Chaos Devils, but when I shoot at Assassins from almost point-blank range, I only kill 20 Assassins? Then Gargoyles would be the perfect unit against them.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ