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Posts from Discussion about Dungeon (Dark Elves).

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18 years ago
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In the second replay (or the first – I don’t remember), the Warmongers defeated the Riders, and before that, the Riders skipped their turn. Why was the damage +280? 40% of the skill… the skill bonus doubles, making it 80%. With a luck bonus of 160%, what other modifiers were there?
In reply to Vayshan
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18 years ago
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Vayshan;152032
Why was the damage +280? 40% of the skill... SA doubles it, making it 80%. With 160% luck, what other modifiers were there?

Amulet of Mastery, Rune Set, and 3 native cities.

(4*10+3*10)*2*2 = 280%

[+]

I looked at the replay again. No, the Riders finish off the remaining 7 Cyclops, after which they are defeated by the Warmongers...
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18 years ago
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There's nothing that the Town Guard can't do! Even the Secret Archers aren't capable of such things. IMHO.
In reply to LuckySkulL
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18 years ago
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Well, basically, I decided to simply expand my knowledge base and also participate in this forum, not just on the official Nival forum... I've been playing as Dungeon since Heroes 5 came out... And neither lying nor making things up is something I can do, not even with the Dark Mother's help... And I was very offended when I wasn't believed, I swear... Therefore, I demand that those who said that what I said was unrealistic review the replays and post in this thread admitting that I was right, okay?
And for the future - I can make mistakes, but I won't lie, okay? I would really like to see comments from shddr...
Sorry for the off-topic.
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18 years ago
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So, after reviewing the replay, I am convinced that you were right, but I believe that such a prolonged game with the Tribes of the East simply doesn't make sense, because the longer the game lasts, the less effective the Tribes of the East become. I rarely encounter such prolonged games when playing as the Tribes of the East, only as an experiment. And considering individual cases is irrelevant; I can also provide various examples of games with the Tribes of the East that, in my opinion, don't prove anything (at least for me). All these artifacts, a successful attack, and a coincidence of elemental effects – isn't that just luck, or can it be attributed to calculation? Dear Mdance, if you want to talk about something else, write to me in a private message. It's not good to clutter the forum with off-topic discussions.
In reply to Gunslinger
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18 years ago
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off
The question is no longer relevant, as we've discussed it...;)
/off

The purpose of my posts and replays above was to demonstrate that even in the late game, Dungeon can be dominant. And it is indeed :)
However, the Warlock's element is rushing. Unrestrained and merciless. And the best choice for this rush is Lethos, because in 3.0 there is no force capable of stopping him.
We once conducted a test on the speed of leveling Warlocks. We leveled up on a specially modified map for 14 days. The absolute leader was the Poisoner. And in multiplayer, I am convinced that he is not a Warlock, but some kind of separate race. You visit an opponent, and he is 4 levels below you, although he seems to be a Barbarian...
And only he (among the Warlocks) can tear through hundreds of Phoenixes in the 3rd week (well, that's a separate conversation, there were actually 676 of them...):D
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18 years ago
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Well, if you insist on acknowledging it, then so be it. The point about the downsides is indeed true, but I didn't claim that it was all insignificant; I simply didn't understand how one could create 181 Minotaurs. I reviewed the replay and now I understand, but of course, it's not possible to do that in a real game...
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18 years ago
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Vayshan;152244
Well, if that's how it is, then so be it. It's true that there were a lot of negative votes, but I didn't say that it was all nonsense, I just didn't understand how it was possible to have 181 Minotaurs. I watched the replay and understood, but in a real game, you definitely can't do that...

I don't understand something - was this not a real game?:)
It was absolutely a real game on a large, detailed map with a Mentor. (I'll immediately say that the original map didn't have a Mentor - we added it ourselves). We could have extended the game even longer - fortunately, not the entire map was cleared. But we didn't - there was no point. And both of us naturally wanted to win - no "giving up".
In the end, we found out that the SA of Dungeon allows you to maintain a good level even with huge armies. And Chaos continues to "rule". My opponent said that the damage from Meteor Shower on the opposite element was about 13k damage per cell (of course - a lucky and enhanced one)...
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18 years ago
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Well, it was supposed to be a friendly game, right? You wanted to see how they would perform in a very long game. But you definitely can't do that in a ranked game against someone you don't even know.
In reply to Vayshan
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18 years ago
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Vayshan;152270
But wasn't it a game based on an agreement? You wanted to see what they were capable of in a very long game. But you definitely can't do that when playing a jubilee game with someone you don't even know.

The agreement was only about choosing the map. So that we could definitely play longer and with a larger number of troops.
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18 years ago
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I think that half of the new upgrades were useful, while the other half was simply unnecessary. What do you think?
In reply to Julyanna
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18 years ago
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Julyanna;152329
It seems to me that half of the new upgrades are useful, while the other half is simply unnecessary. What do you think?

Could you be more specific? Which alt-upgrades are unnecessary?
I can definitely say that Swift Riders are one of them. Their ability can't compete with the ability to ignore armor on the charge.
For the rest of the alt-upgrades, there might be a use for them.
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18 years ago
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I agree with Mdance. Although, in my opinion, Night Queens are inferior to Shadow Lords, but they can still be useful.
In reply to Mdance
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18 years ago
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Mdance;151994
It opens perfectly for me...
But for those who can't open it, I can upload the replays here as well – it's not a problem for me...;)

I downloaded the replay. How do I watch it now? Help. I'm drooling:smile04:
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18 years ago
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Very easy. Just move the file to the folder My Documents\My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\Your profile name\Replays. Then, launch the game and watch it as usual.
Regarding alt-grade units, I don't think Dungeon has any units that are completely unequal. I recently thought that the new lizards were complete garbage, but after using them, I realized that they look pretty good in the early stages of the game. You can simply run around the opponent and deal, say, a quarter of the damage, but without taking any damage in return. And then, use the bite ability and the already safe attacks of the Furies, and the classic Minotaur + Lizard combination can be easily applied. And when there is a chance of encountering an opponent, you should switch to the old cavalry units.

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