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FOURTH OFFLINE HEROES OF MIGHT AND MAGIC I "CAMPAIGN" TOURNAMENT


TOURNAMENT RULES


1. To participate in the fourth offline Heroes of Might and Magic I "CAMPAIGN" tournament, you must register on our website www.heroesworld.ru and submit an application in this thread.

2. The tournament is conducted using the Russian version of Heroes of Might and Magic I from Buka. Saves will be generated on the Russian version 1.1.

3. The tournament will consist of 8 stages, as that is how many campaign maps were created by the developers. The goal of the game is to defeat the enemy or fulfill a specific condition within each individual scenario.
- Upon completion of each stage, a player rating will be awarded, which will accumulate with each subsequent successful completion of a stage.
- A reward will be given for each stage (in the profile and under the avatar), thereby providing an incentive for the player at every stage.
- The overall winner of this tournament (across all stages) receives a prize in the form of a trophy (in the profile and under the avatar).
- This is a rated tournament, so you should start earning your rating now, as the highest-rated player on our site at the end of the year will receive a separate prize in the form of an absolute winner's trophy, as well as an honorary certificate sent by mail.

4. Results will be evaluated primarily based on minimum time. If several players have identical completion times, the best will be determined by the sum of primary skills (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS of the player's best hero; if a favorite is still not determined, then by the amount of mercury.

5. The list of prohibitions can be read in the thread:

Offline Tournament Rules + FAQ!, or on the website www.handbookhmm1.narod.ru

6. Send saves to the email address VDV_forever@BK.RU

The submitted save must contain the tournament number (4), the stage number, the participant's number in the application table, the stage abbreviation (for the first stage P - PROLOGUE), and the player's Nick.

Example:

4_1_1_П_VDV_forever.CGM


7. In case a player is suspected of cheating or other malicious intent while completing the map, it is necessary to save every game day, as well as before and immediately after a difficult battle.
In such an event (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was fair or unfair.
The result of a player who played unfairly will be nullified, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

8. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

9. The first stage of the tournament starts on October 6 and lasts until October 20 (inclusive!) 2007. Results will be announced on October 23, 2007.

The second stage of the tournament starts on October 23 and lasts until November 11 (inclusive!) 2007. Results will be announced on November 14, 2007.

The third stage of the tournament starts on November 26 and lasts until December 10 (inclusive!) 2007. Results will be announced on December 14, 2007.

The fourth stage of the tournament starts on January 12, 2008, and lasts until February 1 (inclusive!) 2008. Results will be announced on February 4, 2008.

The fifth stage of the tournament starts on March 13, 2008, and lasts until April 13 (inclusive!) 2008. Results will be announced on April 16, 2008.

The sixth stage of the tournament starts on May 26, 2008, and lasts until June 20 (inclusive!) 2008. Results will be announced on June 23, 2008.

The seventh stage of the tournament starts on July 7, 2008, and lasts until August 7 (inclusive!) 2008. Results will be announced on August 13, 2008.
Note - this stage of the tournament is also conducted as part of the annual Van Kanigem tournament (Stage 6 of the Van Kanigem tournament).


The eighth stage of the tournament starts on September 20, 2008, and lasts until October 20 (inclusive!) 2008. Results will be announced on October 23, 2008.

10. After your save is received, you will see in the application table that:

save accepted - indicated by a bold Nick.
save counted - indicated by a blue bold Nick.
save not counted - indicated by a red bold Nick.
This list can be expanded by new participants!
We invite everyone to participate in the tournament!

Saves will only be considered for players who are in this table, so submit your applications IN ADVANCE!!!

Tournament Participants:

PARTICIPANT LIST
NUMBERPLAYER NICK
1 :o
2 Kamikaze
3 RAPER
4 Alex_R
5 ewgeniy
6 GRAMM
7 Kolb@zzer
8 Sage
9 Арчибальт
10 Lisichka
11 Starhan
12 Psixxx
13 OlegRS
14 Koren Zla
15 Inquisitor
16 Nzol
17 BigAke
18 Catch
19 Romanuel
20 Ley
21 Lord Vampire
22 Ник 1
23 Andrey44_44
24 Oblion
25 SEM_56
26 WishmasteR
27 Fireball
All about starting saves

Starting saves for stages
from 26.11.07 download save:
map from which the save was generated:
standard

Sequence of actions:

1.Download the save.

2.The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes of Might and Magic I.

3.Load it and start playing at any time convenient for you, while remembering to make daily saves.

4.After reaching the final action (after which victory occurs), save again.

5.A full description of the tournament map is encouraged (optional). If provided, the best ones will be published in the thread: "Hall of Fame own our best heroes"!

6.Send this save to the specified address (in the rules of this tournament).

7.Wait for the results.

P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.S.S. If there are any additions or comments, please do not hesitate to speak up to minimize disagreements and shortcomings in the same process of conducting the tournament.
Respectfully, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Romanuel
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And I finally sent the save file... I couldn't access the portal for two evenings in a row (it kept giving me errors).
Anyway, we'll wait for the results... it seems like we have enough participants:smile14:
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Looks like you scared everyone off with your authority. Honestly, I wanted to put up a fight, but I couldn't seem to (my vocabulary is dwindling with age, strangely enough)... Obviously, it's possible to prevent the AI from retreating and resolve everything on 1-4-4. Either I'm just unlucky, or, like that famous kitten with cellophane, I lack the brains. Anyway, my result is 1-4-5... it's a bit sad.
In reply to Romanuel
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Romanuel;148047
It seems you scared everyone away with your authority. Honestly, I wanted to fight, but I couldn't.
Who are you talking to? :confused:
Romanuel;148047
My result is 1-4-5... it's kind of sad.
My result is also 6 days, 1-4-5 :smile13:
The question remains about the other participants, as you can indeed complete it in 5 days with a good generation, but if there are only 6-day results, then the competition will be based on parameters and mercury :smile49:
The maximum I see for parameters is 17-18.
For mercury, it's 50-60.
P.S. And the next stage will be awesome :smile20: Knight infantry against a horde of barbarian population.
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I have 5 days, but I played on a different version (not the one for this tournament). Therefore, the outcome is uncertain and depends on the organizer's decision.
In reply to Catch
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Good day!

All submitted, verified, and accepted/rejected save files are displayed in the first post of this thread.

To summarize the preliminary results, I need the daily save files from the following participants: Romanuel and Alex_R. I really hope to receive them today, as I won't have time to check them tomorrow (because I'm flying out).

Many thanks to all participants who took part in the tournament.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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VDV_forever;148075
To summarize the preliminary results, I need the daily save files from the following participants: Romanuel and Alex_R. I really hope to receive them today, as I won't have time to check them tomorrow.
As promised, I sent the daily save files to the organizer's address... please check them.
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Guys, what’s up with the server???
I couldn’t access the forum yesterday to post, but I sent the save file…apparently successfully.
My result is 6 days…I couldn’t generate 5 days. Those pesky barbarians keep scattering.
------------------------------------------------------------------------
I have a couple of questions:
1. My save files are apparently not needed? Well, that’s fine.
2. Why is Catch’s result highlighted in red? If it’s because of the version, that’s not clear, as there are no version restrictions.
I’m waiting for answers from the esteemed VDV.

Индивидуальный и клановый рейтинги Heroes World
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by the way, VdV, what's up with that bug? =)) I found it – the only solution is to replay the game a few days earlier... one day before... I had the same issue again... ;)
играю на уровне AI !!:smile32: ;)
In reply to Kamikaze
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Kamikaze;148108
2. Why is the result of the Catch highlighted in red? If it's due to the version, it's unclear, as there are no version restrictions.
I'm waiting for answers from the respected VDV.

The moderator couldn't replicate the AI's moves when transitioning from the fourth day to the fifth. In general, the AI made similar moves quite often. I assumed it might be due to the version. That's all the information I have.
In reply to Catch
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Catch;148133
The host couldn't replicate the AI's moves when transitioning from the fourth day to the fifth. In general, the AI often made similar moves. I assumed it might be due to the game version. That's all the information I have.
I suggest you send me the save files, and I'll try to figure out the AI's move. I don't think Mr. Catch would cheat :rolleyes:

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kamikaze
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Kamikaze;148139
I suggest you send me the save files, and I'll try to figure out the AI's movement. I don't think Mr. Catch would cheat:rolleyes:

:eek: Sure, go ahead... The save files have been sent. What a word - cheat :confused: :(
In reply to Catch
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Catch;148142
:eek: Come on... The saves are gone. What a word – to cheat :confused: :(
No, but how could it fail to repeat the AI's moves? It seems like no one knows about this bug. And to penalize a player's rating because of the AI... I think it needs to be investigated.

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I think I'll be the last one in this company. ^_^ =))
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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Good afternoon, dear tournament participants! Preliminary results of the tournament have been summarized. The save from Romanuel has not been received, so the results are preliminary. Since I will not be in Omsk, and therefore online, tomorrow, I ask Romanuel to upload the daily saves on the forum in this thread. Dear Kamikaze, please check them and finalize the tournament results (with rating calculation). RAPER, your save with the bug is very interesting, and it will definitely be included in the unified reference guide for Heroes 1. Thank you for the save. The saves from Catch have been analyzed, and it was concluded that when the turn transitions from day 4 to day 5, the computer does not act as it should according to Catch (i.e., the save does not reflect reality). I am familiar with such situations, when the computer actually does not act as it logically should. Based on my experience, I can say that in such situations, when a stronger computer (and even a weaker one) is left completely alone and without a Castle, it will attack a Castle with 90% probability, especially when it is within its reach. It may not attack only in two cases: 1) The opponent's strength significantly exceeds its own. 2) A game glitch (which may be the case here with the English version of the game). Since in Heroes 1, the computer's moves when skipping a turn are strongly influenced by the actions of the first player (the computer), the actions of the Barbarian in this case are absolutely logical and consistent: When skipping a turn, the yellow player, left alone, attacks a less powerful opponent (red) and captures its Castle. The Barbarians scatter in different directions, so they cannot be reached in one game day. Despite my respect for Catch, I could not achieve the situation where the yellow player does not attack the knight and does not capture its Castle, for the reasons mentioned above, and numerous replays with skipping a turn only confirmed my assumptions, so Catch's save was not counted. //I am not considering the situation with the computer's inaccessibility to the player in this case// P.S. Of course, I know how to make the yellow player not attack and not take its Castle, but I think that Catch is not a cheater; he simply encountered a glitch or bug that exists in the English version of the game. P.S.S. Congratulations to Nzol on his well-deserved victory in the tournament. This strategy differed from all other strategies of the tournament participants, so, acting within the framework of this strategy, Nzol, as it seems to me, did not have to work so hard to generate the computer's actions to scatter across the yellow continent. P.S.S.S. I also could not achieve the Barbarians not scattering, even though all 4 Castles were captured on day 5...:( Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:

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