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TRARARARARARARARARA!!!!!!!!!!!!! DRUM ROLL!!!!
You've been waiting! Miracles do exist! We've "finished" the creature buildings... ;)
1) Kobolds: PIT (1000 gold) -- QUARRY (1500 gold and 5 wood)
2) Harpies: HARPY ROCKS (1500 gold and 5 stone) -- SHRIEKING CLIFF (2000 gold, 5 stone, and 2 mercury) + BLOODIED SPIRE
3) Beholders: HALL OF GAZE (5 wood and 5 stone, 3000 gold) -- SANCTUARY OF GAZE (5 ore, 3 crystal, 3 gems, 2000 gold)
4) Ettins: VALLEY OF STALAGMITES (15 stone, 4000 gold) – STONE FOREST (5 sulfur, 3 crystal, 3500 gold)
5) Illithids: (Gems + wood + gold) -- (Gems + mercury + gold)
6) Ifrits: GULCH OF DARKNESS (10 mercury, 6000 gold) -- ABYSS (5 sulfur, 5 crystal, 7000 gold)
7) Chimeras: (20 stone, 15 crystal, 11000 gold) -- (5 crystal, 10 sulfur, 12000 gold)
As you can see, not everything is completely finished :o :o :o Well... that's reality. Illithids. There were many options, I'll list the best ones: Theater of Thought - Conservatory of Thought, Bell Tower of Oblivion - Campanile of Oblivion, Order - Brotherhood (this name wasn't developed much), Ziggurat of Silence - Pyramid... mm... I don't remember what the pyramid was, we're giving you these options, it's up to you to decide, suggest your own... Bloodied Spire is under discussion, so the resources aren't listed; it will increase the growth rate of harpies. We also plan to create a building for increasing the growth rate of Illithids, but the building hasn't been finalized, so we haven't developed the "growth booster" yet. Chimeras, the building can be said to be invented, but there is some uncertainty: Lair, Dens, Caves... we can't choose the best one from all of this... The architecture will be similar to the architecture of Dungeon 3. Well, we're waiting for your criticism and suggestions... :smile12:
Development was carried out by Arandor Sugar-Candy:smile20:, Loken Mighty:smile20:, and Drink Wise:smile20:
P.S.: The next development will be stats.
P.P.S.: Ar and Loken, add anything if I forgot...