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Dreamcatcher (Blue, Necromancer, Gosha) def DarkMind (Red, Rampart, Kiryukha) 2-1-3, 2sm4d(3)
Started in the underground center. Nightmare. At the respawn there were a couple of dwarf dwellings, several chests, an external dwelling for horses behind a crowd of pegasi, and that was it. Only one road to ГО. I started looking for other exits to the surface, found one via off-road — pushed through — it was an exit to the snow, guarded by a horde of upgraded lizards, and more off-road. That's how the first week ended. At home, I somehow managed to get liches and the Stronghold — luckily I had a sulfur hero.
Almost all of the second week I trudged through the labyrinth to the second exit. When I broke through — there was no end to the one-way paths, back to the snow, back to off-road. But this time I couldn't take it; I wandered around the snow, collected some gold and took a couple of crypts. At home, I built horses without the Castle — again, not enough money for more. The only thing that was encouraging was the good skeleton growth; by the end of the second week there were nearly 300. And all thanks to the amplifier and quickly leveled necromancy to expert, for which I had to sacrifice other decent skills. Otherwise, I probably would have surrendered out of hopelessness — in the literal sense of the word.
Third week — after lingering a bit more in the snow, I transfer/merge/buy back at home and head faster to the treasury zone — luckily it turned out to be nearby. Finally captured the external dwelling for horses. At home — Castle and Capitol.
Fourth week — clearing the treasury, another external dwelling for horses, club +5, shield +6, magic pillar with undead resurrection, Dragon Utopia. On 1-4-6 I enter the Dragon Utopia — max level. But I'm not afraid, because I have skeletons... Cast own resurrection three times on vamps, horses, and skeletons, and the Dragon Utopia falls with minimal losses. From it drops a shield +4 for all, gladius +12/-3, water book, and a sphere of magic vulnerability.
On 2-1-1 we buy back all horses (there are now 25), and with 100 units of mana we go to hit ГО — a hundred upgraded wyverns. With expert earth and slow, they are wiped out like nothing. And at the top — a horde of upgraded psychos... And here I completely forgot about the magic sphere; it was already almost midnight. Fought without slow hehehe and spent almost all my mana restoring losses. And when Kiryukha reached me — he shocked me with his army: nearly a hundred grands, a hundred dwarves, 200 kents, 5 gold dragons, 14 horses, 40 upgraded pegasi, several dozen buratins. I had about ten upgraded vamps, ten liches. And the strike stacks — 500 skels and 25 horses. If the elves had shot — it would have been the end. But I managed to block them with a teleport of skeletons and then wipe them out in one hit. After that it got easier; an attack of 21 was quite effective. Kir retreated with 3 gold ones, leaving me 10 horses. After the battle, I was given 160 skeletons, with whom I reached the Castle and defeated Kir there.
Thanks for the game! Concluded that the amplifier is a really cool building, allowing one to climb out of such garbage where under other conditions there would be no chance at all.