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Dreamcatcher (Blue, Necromancer, Gosha) def DarkMind (Red, Rampart, Kiryukha) 2-1-3, 2sm4d(3)
Started in the underground center. Nightmare. At the respawn there were a couple of dwarf dwellings, several chests, an external dwelling for horses behind a crowd of pegasi, and that was it. Only one road to ГО. I started looking for other exits to the surface, found one via off-road — pushed through — it was an exit to the snow, guarded by a horde of upgraded lizards, and more off-road. That's how the first week ended. At home, I somehow managed to get liches and the Stronghold — luckily I had a sulfur hero.
Almost all of the second week I trudged through the labyrinth to the second exit. When I broke through — there was no end to the one-way paths, back to the snow, back to off-road. But this time I couldn't take it; I wandered around the snow, collected some gold and took a couple of crypts. At home, I built horses without the Castle — again, not enough money for more. The only thing that was encouraging was the good skeleton growth; by the end of the second week there were nearly 300. And all thanks to the amplifier and quickly leveled necromancy to expert, for which I had to sacrifice other decent skills. Otherwise, I probably would have surrendered out of hopelessness — in the literal sense of the word.
Third week — after lingering a bit more in the snow, I transfer/merge/buy back at home and head faster to the treasury zone — luckily it turned out to be nearby. Finally captured the external dwelling for horses. At home — Castle and Capitol.
Fourth week — clearing the treasury, another external dwelling for horses, club +5, shield +6, magic pillar with undead resurrection, Dragon Utopia. On 1-4-6 I enter the Dragon Utopia — max level. But I'm not afraid, because I have skeletons... Cast own resurrection three times on vamps, horses, and skeletons, and the Dragon Utopia falls with minimal losses. From it drops a shield +4 for all, gladius +12/-3, water book, and a sphere of magic vulnerability.
On 2-1-1 we buy back all horses (there are now 25), and with 100 units of mana we go to hit ГО — a hundred upgraded wyverns. With expert earth and slow, they are wiped out like nothing. And at the top — a horde of upgraded psychos... And here I completely forgot about the magic sphere; it was already almost midnight. Fought without slow hehehe and spent almost all my mana restoring losses. And when Kiryukha reached me — he shocked me with his army: nearly a hundred grands, a hundred dwarves, 200 kents, 5 gold dragons, 14 horses, 40 upgraded pegasi, several dozen buratins. I had about ten upgraded vamps, ten liches. And the strike stacks — 500 skels and 25 horses. If the elves had shot — it would have been the end. But I managed to block them with a teleport of skeletons and then wipe them out in one hit. After that it got easier; an attack of 21 was quite effective. Kir retreated with 3 gold ones, leaving me 10 horses. After the battle, I was given 160 skeletons, with whom I reached the Castle and defeated Kir there.
Thanks for the game! Concluded that the amplifier is a really cool building, allowing one to climb out of such garbage where under other conditions there would be no chance at all.
Started in the underground center. Nightmare. At the respawn there were a couple of dwarf dwellings, several chests, an external dwelling for horses behind a crowd of pegasi, and that was it. Only one road to ГО. I started looking for other exits to the surface, found one via off-road — pushed through — it was an exit to the snow, guarded by a horde of upgraded lizards, and more off-road. That's how the first week ended. At home, I somehow managed to get liches and the Stronghold — luckily I had a sulfur hero.
Almost all of the second week I trudged through the labyrinth to the second exit. When I broke through — there was no end to the one-way paths, back to the snow, back to off-road. But this time I couldn't take it; I wandered around the snow, collected some gold and took a couple of crypts. At home, I built horses without the Castle — again, not enough money for more. The only thing that was encouraging was the good skeleton growth; by the end of the second week there were nearly 300. And all thanks to the amplifier and quickly leveled necromancy to expert, for which I had to sacrifice other decent skills. Otherwise, I probably would have surrendered out of hopelessness — in the literal sense of the word.
Third week — after lingering a bit more in the snow, I transfer/merge/buy back at home and head faster to the treasury zone — luckily it turned out to be nearby. Finally captured the external dwelling for horses. At home — Castle and Capitol.
Fourth week — clearing the treasury, another external dwelling for horses, club +5, shield +6, magic pillar with undead resurrection, Dragon Utopia. On 1-4-6 I enter the Dragon Utopia — max level. But I'm not afraid, because I have skeletons... Cast own resurrection three times on vamps, horses, and skeletons, and the Dragon Utopia falls with minimal losses. From it drops a shield +4 for all, gladius +12/-3, water book, and a sphere of magic vulnerability.
On 2-1-1 we buy back all horses (there are now 25), and with 100 units of mana we go to hit ГО — a hundred upgraded wyverns. With expert earth and slow, they are wiped out like nothing. And at the top — a horde of upgraded psychos... And here I completely forgot about the magic sphere; it was already almost midnight. Fought without slow hehehe and spent almost all my mana restoring losses. And when Kiryukha reached me — he shocked me with his army: nearly a hundred grands, a hundred dwarves, 200 kents, 5 gold dragons, 14 horses, 40 upgraded pegasi, several dozen buratins. I had about ten upgraded vamps, ten liches. And the strike stacks — 500 skels and 25 horses. If the elves had shot — it would have been the end. But I managed to block them with a teleport of skeletons and then wipe them out in one hit. After that it got easier; an attack of 21 was quite effective. Kir retreated with 3 gold ones, leaving me 10 horses. After the battle, I was given 160 skeletons, with whom I reached the Castle and defeated Kir there.
Thanks for the game! Concluded that the amplifier is a really cool building, allowing one to climb out of such garbage where under other conditions there would be no chance at all.