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Posts from Раса EvilPit

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At my own risk, I'm posting another topic... although I already have an idea of how it will be received...

The Evilpit faction is a mysterious and ominous force, residing in a mysterious, invisible to all other inhabitants of Ashan, giant sanctuary located beyond the upper layers of the atmosphere. Deoth, Lord of Fear, who commands the Evilpit, is powerless until Terror, Pain, Fear, and Despair prevail in some region of Ashan over Selflessness, Bravery, Fighting Spirit, and Confidence. Then, a stream of incredible power splits a section of the surface, forming a terrifying chasm, covered from above with a fog almost impenetrable to the Sun. At the bottom of the chasm and on its walls, a sinister city grows - a foothold for the servants of Eternal Fear and Despair, ready to subjugate all of Ashan...

Should I describe the units? Or should I say, "Damn you, Survival, you stinking bastard, you vile antichrist!"?
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the last sentence is irrelevant.

Describe the units... and, in general, you shouldn't have created a new topic.

You should have written a post in the "Factory" topic.
Каждый может быть героем ...
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Don't play the innocent... submit this idea to the "race factory," it's not bad, and the creatures should be described... and why is the castle in the sky? If the ground splits apart and a terrible chasm appears, it would be more logical to place the castle in the depths of the earth, rather than in the sky... IMHO...
Ваши интересы и учеба\работа


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Units (housing in parentheses). Fear Slave (Dead Village) - once, he was one of the inhabitants of Ashan, but he succumbed to the fear that consumed him and swore allegiance to Evilpit. Now, his spirit is dead, but his body continues to live and faithfully serve Deoth. The sword, scarred and scratched, does not cause much damage, but the proximity of the Fear Slave can lower the morale of a warrior of level 1-2 fighting against him. Fear Caller (Village of Fear) - the strongest Fear Slaves become his Fear Callers. His slave robe is trimmed with chainmail rings, and his sword is sharpened. In close combat, he can strike fear into the hearts of units of level 1-4. Flickers (Thornwood) - a cluster of wandering lights, imbued with the instinct to seek out and attack life with fire. They have 60% resistance to physical attacks. They cannot detect the undead, so they are completely useless against the undead. Blinding Flickers (Dry Thornwood) - in close combat, they can blind a living opponent. They have 75% resistance to physical attacks and are useless against the undead. Serpent (Old Tower) - it is very fast, allowing it to attack with its long, sharp, poisonous fangs without fear of being immediately counterattacked. It is the poison, which acts briefly but painfully, that has the main damaging effect. However, its very low defense rating makes the serpent very vulnerable to subsequent attacks. Serpent Mage (Dreadful Tower) - an evolved serpent that has grown a pair of crooked, three-clawed paws on the sides of its head. With their help, it makes gestures, unleashing a strange purple fire on the enemy, allowing it to attack from a distance. Bird of Evil (Grim Crag). A predatory bird, resembling a huge, half-rotten eagle, but it is not undead. It tears its victims apart with its long, curved claws and beak. Bird of Bloodlust (Bloody Crag). As it tears its victim apart, this terrible bird devours its flesh, healing its own wounds. Water Hag (Ominous Waterfall). A shriveled, hunchbacked old woman who lives in bodies of water that can cover her completely, but emerges on land to carry out her terrible deeds. Her outward senile frailty is deceptive - she is very resilient, although almost useless in close combat. But from a distance, she attacks with an acidic cloud that affects the victim's health for some time. Abyssal Stalker (Cold River). An even more shriveled hag, but with a more deadly acidic cloud. Horror Cat (Misty Cave). A giant, cat-like monster, fast and very aggressive. Nightmare Cat (Cave of Screams). Even more aggressive than its "less advanced" relative, it can attack with its teeth and claws twice per turn. And its howl can strike fear into the hearts of nearby enemies. Deoth's Gatekeeper (Gate of Fear). A wingless copy of Deoth. A giant monster that tears its victims apart with its clawed and muscular paws. Deoth's Child (Gate of Despair). An exact copy of Deoth, capable of flying with the help of huge, dragon-like wings, tearing apart and lowering the morale of the entire enemy army.
In reply to Drnik
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Drnik;146547
and how are the flashes, as I understand it, similar to will-o'-the-wisps, connected to their dwelling, i.e., the thorn bush?

I was inspired by the book "The Talking Scroll." There, the heroine wanders through a forest inhabited by will-o'-the-wisps and werewolves. The will-o'-the-wisps don't burn anyone there; I read it a long time ago, but I think they lure travelers into the clutches of the werewolves.
Here, the thorn bush is meant to be gigantic, like a tree. There are many of them, and they form a kind of prickly forest that not everyone will venture into – skin isn't cheap. It's the perfect shelter for incorporeal will-o'-the-wisps.
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Not bad, not bad, but IMHO, it's a bit bland. Add more depth to the race's philosophy, atmosphere, and a couple of recognizable units, and it will be excellent.
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Survival 2;146537
At my own risk, I'm posting another topic... although I already have an idea of how it will be received...

The Evilpit faction is a mysterious and ominous force, inhabiting a mysterious, invisible to all other inhabitants of Ashan, giant Sanctuary located beyond the upper layers of the atmosphere. Deoth, Lord of Fear, who commands the Evilpit, is powerless until Terror, Pain, Fear, and Despair prevail over Selflessness, Courage, Fighting Spirit, and Confidence in some region of Ashan. Then, a stream of incredible power splits a section of the surface, forming a terrifying chasm, covered from above with a fog almost impenetrable to the Sun. At the bottom of the chasm and on its walls, a sinister city grows - a springboard for the servants of Eternal Fear and Despair, ready to subjugate all of Ashan...

Should I describe the units? Or should I say, "Damn you, Survival, you rotten bastard, you vile antichrist!"?

Write your idea in the "Factory of Ideas." That will be better ;)
Вы имеете право замолчать. Hавсегда.:(
Вы меня будете помнить до последнего дня смерти!:smile24:
Смеpть не стpашна. Стpашно то, что это навсегда...:smile34:
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I liked the idea :) Especially the cats on the sixth level :) In my opinion, the atmosphere is unique, and that's the most important thing, IMHO. Although people are right - it would be better to organize this in "Factory of Races", TibVar is stagnating :) Hmm... The creatures are a bit too colorful, but strangely enough - everything looks harmonious. I even like these original units... Keep it up! And now, if you'll allow me - a little about the bad things :(
Should I describe the units? Or "Damn you, Survival, you stinking bastard, you vile antichrist!"?
I read that scandalous thread, and I don't agree with Survival at all. But neither the forum users nor he should be offended by each other. IMHO - the tone was too harsh from the very beginning. But I'm glad that everything ended well :) In short - LET'S FORGET about this unpleasant incident :smile23: Okay... Well, the standard, but no less relevant: Of course, it's all IMHO and nothing more ;)
А, вот почему.

??+⛓️♿=?
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Survival 2, an interesting faction. It would be nice to add alternative upgrades.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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Responding to numerous requests, I am moving the race (with updated data) to the Factory of Stars... sorry, the Factory of Races!
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The faction is great, all the units are unique. It's a breath of fresh air. And no trolls that are crammed into every city!

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