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Posts from Reports on online games and their confirmations (Winter 2008 season).

4.5 (2 ratings)
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StickyFingaz;143972
Decontaminator (Castle, Valiska, Valiska, blue) vs StickyFingaz (Swamp, Bron, Bron, red), 122
Please do not count this game towards the rating. We just tried it out.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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vbn (red, Valeska, Valeska) defeats invisible (blue, Kirr, Kirr), template 2SM4d(3). Agreement on the rules: standard, exceptions: time-limit - 6 min. Outposts were not built, and there was no external stable. I didn't restart because there were boots of swiftness three tiles away from the Castle, which I managed to pick up after killing 20-49 riders. In the 1st week, riders were built in the Citadel, and expert logistics were researched. I also managed to lose all my army (30+ spearmen, 20+ archers, 3 monsters, etc.) in a crypt with 10 vampires. But it turned out that Kirr was losing even harder. In the 2nd week, the first 6 levels were built in the Castle. In the 3rd week, angels and a capitol were built, + 2 angels from the conservatory. In general, there was nowhere else to go, and at the end of the 3rd week, I went to the snow map, knowing for sure that blue was there. I captured a secondary tower. On 1-4-1, I transferred the reinforcements from the Castle and took the blue's main Castle, which was almost empty (1 troglodyte, I think). I forgot, and it turned out to be a kind of red rush; I need to be more careful. In the Rampart, I bought all the troops; there were no dragons, which was surprising. On 1-4-5 Kirr 7-14-3-5 with 36 Wyvern Monarchs and a small number of other units attacks Valeska 14-12-6-5 with 5 Angels + 13 Champions + 16 Wyverns + 17 Fanatics + 55 Archers + 137 Spearmen and surrenders. Thank you for the game.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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vbn (red, Valeska, Valeska) def invisible (blue, Kyrre, Kyrre), template 2SM4d(3).
:smile39: It happened!
There was an elven dwelling, immediately a path to the secondary town just a few tiles from the guard and right at the entrance to the secondary town a teleport to the treasury. So I didn't take a restart. I broke through to the second secondary town (swamp), there was an external dwelling of wyverns. Just a super layout, but little money. I went for the 9 king nagas on the second week, and they got two morale procs in a row (and I had 3 anti-morale and couldn't block the elves) and they blocked my elves. Loss, but thanks to Vitalik for the autosave (I never usually ask, but this was the last time, honestly). I entered the treasury, and there were three hives and Pandora's Boxes with a gold mine. One was guarded by a horde of master genies. I already had a tactic, so I attacked without hesitation. There were 97 of them :eek: They killed my screeners and my 50 grand elves. That was the end of it, but there was still hope for the fat stack of wyverns, which I never managed to upgrade. I saw the opponent, but I wanted to take the external dwelling in the swamp first and find mercury for the wyvern upgrade. I should have attacked immediately, but as it was, he got his growth and his stats were slightly higher than mine. As a joke, I asked Vitalik to give me 2 mercury, and on the next turn I saw he actually sent it to me :smile40: Thanks, of course, but please don't do that anymore, because if I had won, I wouldn't have been able to acknowledge it :) Well, in the final battle there was no chance. 36 wyverns, 3 angels, and single imps for Kyrre against a large amount of meat for Valeska, plus +2 speed.
Thanks for the game! I will learn. :smile04:

Added after 37 minutes
invisible (blue, swamp, Tazar, Tazar) def Мыт@рь (red, tower, Neela, Neela) 223 2sm4d(3)
The opponent took one restart, I didn't take one because there were two external dwellings right under the castle. We started. In the first week I found another external dwelling, an external dwelling of basilisks, gnolls, and cows. I took everything in the first week except the cows. They were guarded by a horde of medusas, which also guarded an artifact. Due to the distance from the castle, I never took them until the end of the game. Result of the first week - everything except the hydras in the stronghold (the generator apparently forgot to put sulfur). I went to one side towards a secondary town - a horde of lizards, I turned the other way, broke through the dwarves to a barbarian secondary town. There was a Dragon Utopia right there, but the 20-49 arch magi guarding it blocked the path to the castle :mad: . So I wandered around the respawn a bit, collected some money, broke through the lizards, took a necromancer secondary town and saw a path to the snow. That meant it was an adjacent secondary town. I never found the main quest objective until the end of the game. On the third week I started opening external dwellings, so I could take the Dragon Utopia on the fourth. I gathered 7 angels (4+1+2), also took a hive for 8 wyverns. On day 145 the level 3 Dragon Utopia fell, but I lost 1 angel. It gave the Sentinel's Shield, Wings, the Book of Earth, and Magic Boots (just right for my Expert Resistance). On the same week I placed the bears in the secondary town. I took another external dwelling for three angels and entered the treasury. There I cleared another couple of hives, took another minimal Dragon Utopia. It gave a Sack of Gold :D . While Tazar was wandering through the treasury, scout heroes with 2 bears were gathering crystals and sulfur for upgrading the hydras and bears. On day 221 red flags appeared. I doubled my mana, upgraded the bears and hydras, portal-ed to the main castle and went on the offensive. I positioned myself right on the path and the enemy attacked me trying to buy their way into the main castle. But I had Expert Tactics and Mass Slow. Almost all of the army died (8 giants, all the mages, and some of the nagas) before Neela got her turn. She Berserked the cows and they killed one white bear. After buying their way in, I reached the castle on the next turn. Instead of the Necklace of +3 to all, I preferred the artifact against Berserk :) . In the castle there were already 6 titans, 300+ gremlins, and the rest of the forces. But 35 wyvern monarchs, 9 angels, and an Explosion convinced Neela that Armageddon wasn't all that, especially since I had 35% resistance.
The red player's layout was decent - an external dwelling of giants + 4 external dwellings of gremlins on the respawn. But the meat from two castles was fresher :)
Thanks for the game!
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Decontaminator (blue, Dungeon, Shahti) def Sir Loi (red, Castle, Tiris, Tiris) 2SM4D(3) 134
Sir Loi developed very slowly, and the respawn points were close.
Thanks for the game.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Decontaminator;144201
Decontaminator (blue, Dungeon, Shahti) def Sir Loi (red, Fortress, Tiris, Tiris) 2SM4D(3) 134
Sir Loi developed very slowly, and the respawn points were close.
Thanks for the game.
Confirmed. I hesitated, even though I placed Knights in the Castle in the first week. Later, I played carelessly, not clearing the Medusa Lair before the expedition, and attacked immediately upon encountering it – it was my mistake.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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Decontaminator (blue, Dungeon, Shahti) def Sir Loi (red, Castle, Tyris, Tyris) 2SM4D(3) 135
The rematch didn't happen. Shahti was born on top.
Decontaminator (red, Necropolis, Galtran) def Sir Loi (blue, Castle, Valeska, Valeska) 2SM4D(3) 213
Necromancers need to rush immediately. 800 skeletons killed 9 angels in one hit.
Thank you for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Decontaminator (blue, Dungeon, Shahti) def Sir Loi (red, Castle, Tyris, Tyris) 2SM4D(3) 135
The rematch didn't happen. Shahti was born on top.
Decontaminator (red, Necropolis, Galtran) def Sir Loi (blue, Castle, Valeska, Valeska) 2SM4D(3) 213
Necromancers need to rush immediately. 800 skeletons killed 9 angels in one hit.
Thank you for the game and the experience.
Confirmed. Experience gained. Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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loi;144233
loi (red, Castle, Valeska) def 3STyle (blue, Castle, Ingham) 2SM4D(3) 212 - approximately
I can confirm, and I can say from my own experience: I didn't see how he approached the castle, and in a field battle, the outcome might have been different, although he was superior in attack and defense skills, but his army focused on archers, and he just stayed behind the wall... well, and I need to learn to be more attentive...
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loi(red, Castle, Valenska) def 3STyle (blue, Castle, Ingham) 2SM4D(3) 212 - approximately
We both decided to play as Castle. My development wasn't fast, but it was faster than my opponent's. Then, I "sneakily" waited until his father moved away from his only castle and captured and defended it.
Thank you to my opponent for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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Vigo (blue, Rampart, Kirr) def loi (red, Castle, Valeska) 2SM4D(3) 215

Developed quickly. Built up a stock of horses, elves, and dwarves. Explored the underground treasury, which turned out to be without artifacts, but learned magic and leveled up to 25 on the Pandoras. And when he found the golden bow, he stopped being afraid of monsters; they didn't even have time to fly or run up, and those who did manage to get close were blown away by an explosion dealing 1300 damage.

Thanks for the game.
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Vigo;144249
Vigo (blue, Rampart, Kirr) def loi (red, Castle, Valeska) 2SM4D(3) 215
Lost due to class disadvantage – there’s no arguing with that, it was inevitable.
Thanks to my opponent for the game and the experience.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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invisible
invisible (blue, swamp, Tazar, Tazar) def Myth (red, tower, Nila, Nila) 223 2sm4d(3)
basically, there's nothing more to add.
Thanks for the game.
In reply to МЫТ@РЬ
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HEDGEHOG!! (blue, Castle, Caitlin, Caitlin) def loi (Castle, red, Valeska, Valeska) 2sm4d(3)223
They developed slowly - and then fought quickly))
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Ёжа!!;144340
ЁЖА!! (blue, Castle, Kaitlin, Kaitlin) def loi (Castle, red, Valeska, Valeska) 2sm4d(3)
They developed slowly, then had a quick battle))
I lost, I wasted troops twice during development.
Thanks for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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invisible (red, necropolis, Galtran, Galtran) def Izgoy767 (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 241
A very protracted game; I spent a long time hunting the opponent across the map, who refused to surrender even after I took the utopia and the conservation, and after he lost a single week's growth to me:) . I spawned underground, but fought my way to the Inferno secondary city (found a flight scroll for 37 gargoyles along the way:) ), and decided to play since there was skeleton and zombie growth near the castle. With the first lich in the Stronghold and increased imp growth in the secondary city, the skeletons began to slowly accumulate. The passage to another secondary city was guarded by a horde of grand archers, but I had to go :) . A specialist with Meteor helped me here, killing almost everyone before dying, and those who remained decided to flee from Galtran. The second secondary city was also Inferno, with two conservations nearby. The second one had horses in the castle. On 133, 280 skeletons take the first (tier 3), a bag of money behind a horde of mummies, and a +3 shield behind a horde of guardian dendroids. On 135, I open the second conservation (tier 2) and see a passage to the treasury. There I take a hive for 8 wyverns and see a +4 shield to all stats behind a horde of Wizards, who also guard the black market. They turned out to be very vicious. There were 90 of them; I lost 130 skeletons, all vampires, 7 wyverns, and two angels. One of the Pandoras gave 10000 gold; it was day 145, so on the fourth week, I place efreets with a Stronghold in two secondary cities. And it paid off—literally the next turn I took their stash. A growth of 10 efreets per week is not bad. I already have over 800 skeletons; as for the rest of the army, I didn't buy anything from my home castle at all. I thought about hitting the GO (pack of archmages), but on the second floor I wasn't given combat magic and I wanted to build the third tower in hopes of Resurrection; I have the starting wisdom anyway, so the slot shouldn't be empty. I barely scraped together enough gems and finally built it. Contrary to Murphy's Law, Resurrection was there. I took a couple more hives, broke through the archmages and wyverns, and stood near the blue castle. On the next turn, I take it, and the purchased growth is sitting inside. I don't know why they didn't move it out? After that, the chase for Shakti began, who was in his native secondary city and had already started building it up. The opponent did not react to the suggestion to surrender. By the finale, 33 efreets, 20+ horses, 3 angels, 40 liches, 70 witches, and 1000 skeletons (the rest of the fodder was scattered across the map and I didn't want to collect it, relying on efreets and skeletons) attack Shakti, who has slightly better stats but a small army. The explosion killed slightly more than I could resurrect, but in the third round, Shakti bravely fell on the battlefield.
Thanks for the game!

Added after 31 minutes
invisible (red, random, Rampart, don't remember the starter, Mephala) def vbn (blue, random, Tower, don't remember the starter, Fafnir) 2sm4d 135
Played full random by standard rules, 6-minute turns. I didn't want to restart, despite starting with Ufretin and only 7 elves. Grass is grass :) + fast roads (as it turned out later, there were only two—to the GO and to the swamp) + Ciel, who helped me quickly break through to the swamp secondary city. I prayed that the opponent wouldn't restart, BUT, on 114, it turns out that right at the entrance to the secondary castle stand 20-49 archmages guarding a Pandora :eek: . A sharp turn back, but a week is already lost. I did take an elf and pegasus stash on the first week, but consequently built neither pegasi nor horses due to a complete lack of crystals. If not for the elf stash, I would have surrendered. A utopia at the spawn and a conservation were spotted via off-road, as well as a +5 shield and a +4 chain. I start taking action, but the enemy already has two castles, while I went underground, where I spotted a gold mine behind fire-spirits, two more conservations, and a Stronghold secondary city. I decided to start with my conservation, which turned out to have 3-4 angels with a upgraded stack. Before dying, Ufretin told me it was maximum, and on grass too. But I only have expert fire, and without the book, which I didn't buy until the end of the game. Near the Stronghold secondary city underground, blue flags appear, and I think it's GG. While I'm rushing back and forth around the spawn, the blue player takes the mine, a minimum conservation, and closes in on my spawn. I go to take the dwarf settlement (it's right by the exit from the underground area captured by the blue), building a chain to the castle so that if the blue players are bold enough to invade, I can drive them out, which will give me some time to take the conservation, and then the utopia (which later turned out to be maximum). Fafnir takes the prison, sends a scout to me, and he himself, with a carrier, also emerges to the surface, but he doesn't see me, while I, after taking the dwarf settlement, am standing on a pegasus acceleration, a few cells away from the blue delegation. I think, well, that's it, he'll kill me on the acceleration now. But he went slightly in the wrong direction and started an acceleration on an angel, with a squire and the whole army nearby. I hover the mouse and... oh miracle, I can reach both the main hero and the carrier. I wanted to attack Fafnir first and then the other one, so he'd be caught in the tavern, but I'm afraid there aren't enough steps. I upgrade the pegasi and unicorns and attack the sucker with the whole army without a book. In tactics, I blocked the elves, the pegasi blocked the gremlins, killing about half a dozen. Vitalik has no money to buy his way out in the first round. I killed almost all the gremlins and a couple of nags. Vitalik pays the ransom and surrenders. Thanks for the game! You must not stand on acceleration in enemy territory. :smile42:

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