Posts from Discussion about Dungeon (Dark Elves).
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By the way, Vaishan is right. If it's a new game, then everything is more or less clear. But I'd like to know the hero's level and his build.
Fury-based Paokaes on the end of the 2nd week? How did your opponent manage to build Paokaes by the end of the second week? But even if he did, there were only 2 of them, since it's impossible to build them in the first week. Although, if you were playing as a Warrior, then everything is clear... But I still advise you to get used to building your city on Veteran difficulty. There shouldn't be enough resources anyway, so there's more incentive to explore the territory in search of these very resources, incentive to capture mines guarded by strong neutrals, etc... Although, of course, it's up to you.
1. Regarding Fury-based Paokaes - the starting city level is 4.
2. Regarding Druids:
a) Druids are not upgraded.
b) I deployed two stacks of 17 and 17 + 5 units.
c) Knowledge was 4 = 1 native + the starting artifact was Necropolis Helmet +1 from upgrade.
Mana - 32.
d) The hero is level 5.
Basic Undead + Arcane Wave
Expert Chaos
Advanced Magic + Secret Knowledge
By the way, no other race is capable of such a feat:smile49:
3. Regarding difficulty levels - for the Dungeon, there is no difference between Veteran and Warrior (it doesn't affect the speed of city and hero development). The hero differs from the previous ones only in that I sometimes drop a couple of treasure chests with gold.
But for Dwarves and Humans on small maps against the Dungeon, the Hero difficulty level is simply deadly, Veteran - there are chances of winning, but they clearly don't reach 50% (the former depend too much on resources, and the latter on gold).
My opponent himself asked to set the difficulty to Warrior.
Of course, a lot depends on the skill level of the players, but I mean a scenario with approximately equal skill.
Personally, I think that on medium/large maps, the most balanced difficulty level is Veteran.
On small maps - Warrior.
By the way, I read somewhere that the developers balanced the races on Warrior difficulty.
When playing against the AI, even the Hero difficulty level is a clear imbalance in favor of the player;
In the third game, playing against 7 AI opponents in an alliance was more or less interesting.
God save us everyone
Will we burn inside the fires of a thousand suns...
P.S.: Zehir mentored him, and he taught my hero!
God save us everyone
Will we burn inside the fires of a thousand suns...
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
In Chaos magic, I level up the spellcaster whose spells are available in the guild. Luck is always a good choice; I don't level up anything else (unless the hero is a Warlock, in which case I might try Wizardly Luck).
Is the game in English? If it's in Russian, the Russian skill tree is in the game folder.
God save us everyone
Will we burn inside the fires of a thousand suns...
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Is the game in English? If it’s in Russian, the Russian skill tree is in the game folder.