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Posts from Necropolis discussions.

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In reply to fanat
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fanat;125667
Can someone tell me where to get dark energy from? (I just bought the expansion, and I can't figure it out)




1st table - bonuses from buildings and the formula for calculating dark energy points.
2nd table - the number of dark energy points given at the beginning of the week for each hero, depending on his level and necromancy skill.
This shows who levels up which creature: http://i105.photobucket.com/albums/m217/kaspergm/Necromancy%20DE/DETotalVBG2.jpg
(I didn't post it as an image because it's huge :p
But in general, everything is described in detail in the manual :)
форум разработчиков WOG 3.59
я хороший :smile10:
In reply to fanat
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fanat;125699
So, Necropolis is not as strong as it used to be, is that right?
WELL, THE DEVELOPERS JUST DECIDED TO GIVE EVERYONE ELSE A CHANCE, BECAUSE EVERYONE WAS SHOUTING THAT NECROPOLIS WAS OP. BUT THE NEW MAGIC IS GREAT. THE WALL OF SWORDS IS WORTH IT, AND IF YOU APPLY VAMPIRISM TO DRAGONS, THEY WILL STOP DYING AFTER EVERY BATTLE.
In reply to Amko
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Night Nazgul;125707
Well, how can I put it... on one hand, yes, but on the other hand, now you can raise vampires, liches, and heralds... and it also adds to the realism. :)

I agree, overall, it's much more interesting to play as the Necropolis now.
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
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Can anyone advise on how and with which faction to defeat a Necropolis player at level 28 with 5000 archers...(and other powerful units)...and 75 dragons, when playing on an XL map??????????
In reply to M@)(iM
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M@)(iM;127448
Can anyone tell me how and with which faction I can defeat a Necropolis of level 28 with 5000 archers...(and other powerful units)...and 75 dragons, when playing on an XL map??????????
Any faction will do, as long as the armies and level are comparable:D
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M@)(iM
Can anyone tell me how and with what faction I can win against a Necropolis player of level 28 with 5000 archers...(and other powerful units)...and 75 dragons, when playing on an XL map??????????
Yes, it's quite simple: 5000 griffins and a hero who specializes in griffins, with vampirism skills, will do the trick.
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M@)(iM;127448
Can anyone tell me how and with what army I can defeat a Necropolis of level 28 with 5000 archers...(and other powerful units)...and 75 dragons, when playing on an XL map??????????
Are you playing a campaign? If so, the Necropolis won't go beyond its island. Build an army of roughly equal strength and attack! Also, don't forget to take a Phoenix, otherwise, it will resurrect with the same army.
In reply to VaRvArJokeR
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VaRvArJokeR;127619
Are you playing the campaign? If so, Necropolis won't get past its own island; build up an army roughly equal in size and attack! Also, don't forget to take a Phoenix, otherwise it will resurrect with the same army.
No, I've already finished the campaign. The battle between Fai'den and Nicholas is tough, but I managed to win on the first try. I was talking about a human hero; my army of mages is three times smaller, and the hero is two levels weaker!!!
In reply to M@)(iM
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Does anyone know which unit is better to use when employing dark magic – Specters or Vampires? Specters are good in large numbers against archers, but after the archers fire, there will be few Vampires left! :confused:
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Does anyone know which unit is better to use when employing dark magic, Specters or Vampires? Specters are good in large numbers against archers, but after the archers fire, there will be few Vampires left!

You're probably talking about a game against Sylvan. If so: if you can reduce the archers' attack, then it's definitely better to take Vampires (after all, they're a Tier 4 unit). Against Specters, there are Master Archers (although I prefer Shadow Archers). Besides, if you cast the spell "Enemy," even a single Master Archer can thin their ranks considerably (especially with Ossir; no other archer can inflict that much damage). IMHO! !

In short, take Vampires!
In reply to Gunslinger
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1. Vampires are not always given; more often, you receive improved Spectres for completing 4 different tasks! And playing against Elves makes the Spectres even more problematic! Although the Vampires didn't appear, the Spectres are still quite formidable; it's scary to attack neutral creatures with them!
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If there's a sworn enemy like Spectres and MASTER ARCHERS, don't be afraid to attack (you can split the archers into two stacks... and that's it... let the Spectres row). But in the early stages, it's definitely not worth attacking Spectres or Vampires (although you can attack Vampires as early as week 3 or 2).
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Regarding whether Necropolis became stronger or weaker, I think no one can give a definitive answer. The advantages of the old Necropolis are that you can raise as many killed units as you want, but only in the form of skeletons, plus the ability: Sealed Mines. The advantages of the new Necropolis are that you can raise creatures of any level, but as long as you have enough dark energy. In general, there are as many opinions as there are arguments! Personally, I am firmly convinced that playing as Necropolis has definitely become more interesting.
In reply to Dracon Малласа
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I am very pleased with the ability to raise all levels. What do I need those hundreds of skeletons for if I can raise vampires, liches...? And I think there is enough dark energy. If there were more, other factions would simply have no chance!
In reply to Cheri@
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Is the Leadership skill worthwhile? Only because of diplomacy! And what would you generally recommend taking against Dungeon? I plan to develop my hero like this: Dark Magic, Summoning, Sorcery, Logistics, and Leadership (attack). Maybe you can suggest something else!
Вступление в клан"Lost Heroеs"






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