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Posts from Which level 1 monster do you like the most in Heroes of Might and Magic V? Auto-translated

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Which level 1 monster do you like best?
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#288
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peas;D
Dryad is overpowered; she can almost defeat slow melee units like a Fury. She has a lot of initiative, so she can attack and retreat...
and even throw peas!
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#290
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yeah, but one pea is worth something!
furies also die if you manage to reach them, but they have lousy blades, not super peas;D
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#291
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Wow, you're really exaggerating. What do nymphs have to do with scouts and a company focused on utility? Resurrecting level 6 units and even themselves in quite decent numbers is very cool, IMHO. I think it's even too much. I'm not saying they're the best at their level. No, they're not the best. But they're pretty good, you're unfairly criticizing them. Try using them to resurrect Ents, and maybe you'll understand their appeal.

Sorry for the possibly silly question, but what is "peas"? Summoning a wasp swarm?
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#292
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[off]
peas! You won't understand until you experience it yourself! They shower you with peas during the attack, and it's quite something! You just have to dodge!
No wasps can even compare to this marvel.
But you see, peas are mainstream and trashy, just like the entire world of Auchan. Now, the number three (with dots)... that's something else.
[/off]
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#293
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Can you really take down slow melee units almost as easily as with a Fury? That's just a fairy tale. As a rule, slow creatures are strong creatures. And how much can you take down with your Dryads? Or with Furies? That's the point.
Major: Not many Ents are revived by resurrection. And it's easy to kill Dryads; they can't take much of a beating.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#295
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Gremlins are cool... A good ability to heal golems...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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#296
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The Gremlins are very well-designed. But the most useful of the initial units are definitely the Scouts. IMO, they are versatile fighters. They perform well in both melee combat and at range. And later on, they even gain the ability to inflict poison. Of course, I agree with the opinion about the Fairies. They are also very strong.
Рок сотрёт в пыль своих врагов и сокрушит поток времени.

Некроманты рулили, рулят и будут рулить всегда.

Dirty Player - игнор.
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#297
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Yes, scouts are incredibly powerful, especially in the early game before Stalkers appear. With Stalkers and Letos, you can clear the map without any problems. Only the combination of Guardian and Protector is stronger, but that's already an overpowered build.
Нет, я же Гитлер.
#298
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Something strange is being written here, in my opinion.
Objectively, Assassins are the strongest as ranged units because of their poison. This scum, when it shoots at level 7, deals -3 damage, but 3 units die from the poison. And among melee units, of course, it's the Fairies, especially if you fly them in correctly; then it really works. They have retaliation, they attack a bunch of enemies, they cast some nasty spells, and they do something else too.
Your skeletons might be okay, they shoot, and even in the new update, Skeleton Warriors are not the weakest. But they only matter because there are a lot of them due to the Necromancer's resurrection ability. Which, by the way, I don't use, meaning, why do I need these bones when I have Vampires and Liches? So, they're just there to annoy.
Peasants are also not bad, but in terms of money, especially if the hero is that woman whose name I forgot, who gives +2 gold for each Peasant. And in the old versions, it was fun to upgrade 500 Peasants into Archers.
And of course, Imps. Only against heroes, i.e., they are effective in multiplayer. They have Mana, yes, like an experienced one for 50 euros for a blowjob. And if you don't need that, then they are useless too, even with their Demon Gate or whatever that summoning ability is called.
Goblins are also just annoyances, and not very good ones at that. And somehow, I haven't seen a good strategy like - Golems rush forward, and these ranged units shoot them to death.
So, the conclusion is:
Assassins are the best because they shoot and poison. And the sprites, which are Fairies, are also good, especially when they guard the first mines, and you only have a couple of skeletons and no Archers.
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#299
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Scouts and assassins are cool, both in terms of appearance and characteristics.


Lie awake in bed at night
And think about your life
Do you want to be different
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#301
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Hmm... Probably... Although... ANYWAY, it's a bunch of little devils.
Подумайте! Перед тем чтобы что-то делать...:smile39: :smile39:
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#302
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New upgrades for Dryads + Ents = awesome; and the Hunters of the Fortress faction – invisibility is great.