Posts from Thoughts on the scenario after completing "Hammers of Fate".
I would like to hear some constructive criticism instead of just praising the 5 Heroes! For example, it turns out that Railag and Agrail are the same person. Well, it was clear from the similarity of the letters that it was an anagram. But please tell me, why the hell did he kill Nicholas, only to then save Isabel from the clutches of Kha-Beleth? Let's say he wanted to get rid of a rival, but why did he then unite the Dark Elves, destroy the demons allied with them, and ultimately rescue the pregnant "Messiah of Evil," Isabel? And in the end, it's unclear whether Zehir saved the world from another apocalypse. Did Isabel become the new Biara?
It's all completely unclear. In the "Hammers of Fate" expansion, Isabel appears with a strangely darkened face and an unusual bloody religion. Is this a tribute to the Abyss or Death, i.e., Kha-Beleth or the necromancers? What about Markel, whom Zehir disintegrated? There are more questions than answers.
PC Only and Forever
Then, regarding Markel. I think the scriptwriters introduced him not only because they wanted to allow players to play as necromancers. He (Markel) seems somewhat superfluous, because, as I understand it, Kha-Beleth made his "investment" in Isabel at her birth. So, Markel disrupted his plans. And also - Agrail kills Nicholas, and before he dies, he demands that Godric swear that he will obey Isabel as queen, since there is no heir left. What prevented Agrail (specifically Agrail, not Railag) from waiting for a proper heir to appear, who, according to Kha-Beleth's plan, would become the Messiah of Evil? After all, Agrail is coming to Tier for this very answer. He doesn't know about the Messiah before killing Nicholas.
I know about "Lords of the Realm," but I can't buy it yet. I'm stuck on the first mission of the Dark Elves in "Lords of the North."
PC Only and Forever
To everyone who helped with their advice, many thanks!
But here's the catch: after completing the game, I was amazed by yet another example of idiocy from the developers. The game itself is well-made, but the plot is saturated with Hollywood-style nonsense. The hero and heroine indulge in the joys of love on a pile of defeated enemies, and after they finish, they leave together, while the main villain emerges from the pile with a villainous smirk, and... well, let's just say, start over.
And four races, close to the Light or something like that, after killing everyone, still end up being deceived (I just want to express myself in Russian with a curse word). Of course, such an ending justifies the add-ons and the next continuation of the game, but if in Heroes 4 it was clear that the worlds are multiple after the clash of the Ice and Armageddon blades, what strategy will the scriptwriters come up with next?
I would like to hear constructive criticism, in addition to praise for Heroes 5! For example, it turns out that Railag and Agrael are the same person. Well, by the similarity of the letters, it was clear that this was an anagram. But please tell me, why the hell did he kill Nicholas in order to then save Isabel from the clutches of Kha-Beleth? Let's say he wanted to get rid of a rival, but why did he then unite the Dark Elves, kill the demons allied with them, in order to eventually rescue the Messiah of Evil, Isabel, who is pregnant?
The griffin's heart led Agrael to Tier, who offered him, of all things, to participate in saving the world (and, incidentally, saving Isabel). Agrael, although a demon, is a demon with a brain (he says this himself in one of the videos), so letting everything perish is not in his plans, even if he is a follower of Chaos. Plus, he has a personal interest - and so he has already "signed up" to save the world and the purification ritual...
Tier didn't come up with anything more original than to give his patient the appearance in his own image and likeness, i.e., make him an elf.
Having become an elf, Railag realizes that he can realize himself and quickly gather a large army around him, and this can be done precisely in the ranks of the Dark Elves, so he goes there.
Living with wolves means howling like a wolf - and now Railag, before our eyes, becomes a "good boy," completely rejecting the demonic principles and commandments of Chaos.
The developers presented you with an exotic picture of the inner world of a demon, his inner struggle, feelings, passions, life priorities, etc., against the background of all this, he does something today - tomorrow he may not be able to explain to you why he did it (because at that critical moment, his principles (Agrael's) change almost every hour, and you ask - why did he do this first, and then that...
And don't we always know exactly what we want when we undertake something (intuitively)?
The story of Agrael/Railag is beautiful and realistic, and you (probably, based on some templates in terms of game storylines) are criticizing it.
And in the end, it's unclear - did Zephyr save the world from another apocalypse? Did Isabel become the new Biara?
Is there anything unclear? In the "Hammers of Fate" add-on, Isabel appears with a strangely darkened face and with an unusual bloody religion?
What about the dedication - to Hell or Death, i.e., to Kha-Beleth or the Necromancer?
What about the marcol, whom Zephyr disembodied? There are more questions than answers.
IMHO.
In general, if the plot is really important to you, before criticizing it, read the background, play the single-player scenarios... Otherwise, it feels like you are complaining about a non-working electrical appliance, forgetting to plug it into the outlet.
No offense.
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...
Rai’lag is not a demon. Tieru performed the Ritual of True Nature on him, and he lost his demonic form. You are completely wrong about Isabel. At the end of the fourth mission for the mages (original), Isabel kidnaps Biara, and at the end of the fifth, we are given to understand that Isabel has already been subjected to violence. Markel Kha-Belekh did not serve him in any way; he was a complete egoist. Regarding the Lords – how do you judge the plot? First, play through the Heroes, and then you will be able to talk about the plot's inconsistencies.
PC Only and Forever
He killed Nicholas first as a rival, and second as an opponent (they were, you know, on opposite sides during the war, if you hadn't noticed).
Demonic principles and the tenets of Chaos.
The developers presented you with an exotic picture of a demon's inner world, his internal struggle, feelings, passions, life priorities, etc. Against this backdrop, he does something today, and tomorrow he won't be able to explain to you why he acted that way (because at this critical moment, his principles (Agra'il's) change almost every hour, and you ask - why did he do this first, and then that...
And don't we always know exactly what we want when we undertake something (intuitively)?
Agra'il/Rai'lag's story is beautiful and realistic, and you (probably based on some templates in terms of game storylines) are criticizing it.
Nothing personal.
But let's get back to Agra'il.
@The developers presented you with an exotic picture of a demon's inner world, his internal struggle, feelings, passions, life priorities, etc. Against this backdrop, he does something today, and tomorrow he won't be able to explain to you why he acted that way (because at this critical moment, his principles (Agra'il's) change almost every hour, and you ask - why did he do this first, and then that...
And don't we always know exactly what we want when we undertake something (intuitively)?@
After meeting with Tieru's illusion, Agra'il, despite all his spiritual quests, acts strictly logically. So, accusing him of a lack of logic, I think, is unfair to Agra'il. He is purposeful, persistent, and resourceful. This doesn't quite fit with your image of a demon who is confused and acts under the influence of momentary impulses.
P.S. And this is no longer about the game. Greetings to my neighbor. I only noticed the address today. I am also from Bishkek.
Let me disagree with your concept of Argyl. Although he is a demon, he seems rather undemonic. The fact that the Gryphon Heart had no effect on him is already quite telling, as it should create a portal for demons to Shio. In my opinion, Argyl was initially conceived by the writers not as a true demon, but rather as a demonic personality (unless we consider the possibility of his mission being an opportunity for the player to play on the side of Hell). That is, Argyl is not a true follower of Chaos, but only pretends to be one. Then again, we return to the question – who was he originally?
And regarding the logic of Chaos creatures, you seem to have gone too far. Even Kha-Beleth (who seems to be the very embodiment of Chaos) acts strictly logically. And all armies of Hell are subject to strict discipline and subordination, otherwise they would attack the enemy wherever and whenever possible, rather than in battle (although, of course, one must adhere to the framework of turn-based strategy). In general, I think Hell is not Chaos. So many writers have broken their pens writing about the struggle between Chaos and Order that it is wrong to equate Hell (Inferno) and Chaos.
Their Goal is to bring Chaos into the outside world, and not just savor it within their own circles (see Inferno in Heroes 5 ). It was not I who equated Hell and Chaos, but the developers. And I see nothing wrong with this situation, because evil (cruelty, deceitfulness, hypocrisy, cowardice, duplicity), in my opinion, originates precisely in Chaos, in the inner chaos of the soul.
But let's get back to Argyl. After meeting with Tieru's illusion, Argyl, despite all his spiritual quests, acts strictly logically. So accusing him of a lack of logic seems like an insult to Argyl. He is purposeful, persistent, resourceful. This doesn't quite match your image of a confused demon acting under the influence of momentary impulses.
P.S. And this is no longer about the game. Greetings to my neighbor. I only noticed the address today. I am from Bishkek myself.
P. S. Central Asian greetings, come visit:)
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...
Let's remember the end of the original game. Isabel is freed. Zephyr says that Isabel will be sent to the silver cities and isolated, and so on, but in the final cutscene, we see that she is with Godric and, by all accounts, is already Biara. So, the question is: how did they swap the rescued Isabel for Biara? When? In Hell itself? But where did Railag get the real one if she wasn't in Hell? Were three out of the magnificent four clinically idiotic, and Isabel didn't notice, but Railag did, took her somewhere, and didn't care about the future of the world, knowing that Biara, even if under the guise of Isabel, would be on the throne of the empire? It doesn't quite add up... :confused: :eek:
Yes, it's an interesting discussion! Like the author of the topic, I have a number of questions. I hope it won't be off-topic, since the topic isn't defined by specific boundaries. So:
Let's remember the end of the original game. Isabel is freed. Zehir says that Isabel will be sent to the Silver Cities and isolated, etc., but in the final video, we see that she is with Godric and, by all accounts, is already Biara. So, the question is: how did they replace the rescued Isabel with Biara? When? In Hell itself? But where did Railag get the real Isabel, if she wasn't in Hell? Could it be that three out of the Magnificent Four are clinically insane, and Isabel didn't notice, but Railag did, took her somewhere, and didn't care about the future of the world, knowing that Biara would be on the throne of the Empire, even if in Isabel's guise? It doesn't quite add up... :confused: :eek:
1. During Isabel's stay in Shi'o, in addition to all the sacrilegious acts committed against her by Kha-Beleth, she was also subjected to the deprivation of a part of her spirit. As I understand it, this spiritual component taken from Isabel is what allows Biara to impersonate her without killing her first (because, apparently, a succubus can only transform into those she has killed; for example, into Beatrice, and, apparently, she also killed Princess Shadia at some point).
2. The 4 heroes save Isabel's physical body with 1/2 of her spirit, but leave the remaining 1/2 of Isabel's spirit in Shi'o.
3. Then there is some time period not described in the game, during which, let's assume, Isabel recovers in the Silver Cities (let's assume, to justify Zehir's words and to try to resolve the inconsistency for you). But no matter what, the mages cannot make a whole spirit out of 1/2, and, excuse me, they simply cannot perform an abortion on the queen, because the coming of the Dark Messiah is inevitable; one of them (the mages) - Sar-Shazarr - prophesied it, and therefore the mages themselves are not very confident that they will succeed.
Seeing that everything is useless, in my opinion, Railag could not do anything other than steal (or, with the consent of the mages, take with him) Isabel, who really doesn't want to become queen again (she expresses this unwillingness to ascend the throne in "Lords of the North"). Because what's the point of leaving Isabel with the mages when it's clear that they are incompetent in this matter?...
There could be objections from Godric, saying, "I promised Nicholas, and so on, Isabel must ascend the throne, and I don't know what," but he probably quickly shut up, seeing Isabel's unwillingness (not only to ascend the throne but also to return to the country that she plunged into the abyss of external and internal strife and where half the population hates her), reinforced by Railag's persistence.
The lack of significant, principled objections from Godric and Zehir on this matter can be explained by the following - does anyone want the Dark Messiah to be born in their country? Who knows what will happen on the 1st day of his birth? Maybe an explosion like Ice Blade + Armageddon's Blade, or something else equally terrible?
As for Faydaen, he apparently decided not to get involved after his option - to kill Isabel - was unanimously rejected. Moreover, unrest began in his country (as evidenced by the single-player scenario), and now, whether he wants to or not, he must distract himself from saving the world and save his homeland.
4. On the other hand, we can assume that Isabel did not undergo treatment in the Silver League, that Zehir's proposal was also rejected for one reason or another, and Railag took her with him immediately. Then we skip that part of point 3, which talks about treatment.
5. And now, let's imagine the following picture. Railag and Isabel leave for the Dark Elf lands; Zehir remains in his country to fulfill his duties as 1st in the Circle; Faydaen returns to his home, giving up or not giving up, but considering it pointless to stay; Godric rushes to the Griffin Empire to place Andreas on the throne or do something else. And then, let's say, some time after their separation, Godric is on his way to Talon (Talongard) or somewhere else (it doesn't matter where), and he meets... Isabel. That is, Biara in the guise of Isabel.
The bitch starts pressuring the knight to be true to his word, saying, "I've changed my mind, I've gathered my strength, forget about Andreas, he's still just a kid, I'll rule the country myself, and you help me, you promised my husband, remember, etc." He agrees because loyalty to his word is more important to a knight than anything, even the threat of the Dark Messiah.
And Railag and Isabel are already on their way to the Shadow League or have been there for a long time. And they have no idea about this.
Biara ascends the throne and first surrounds herself with fanatics, for whom the Higher Goal of the faith in Erathia is not important, but the process of fighting for it in all its bloodthirsty and ruthless diversity. Laslo becomes a general, Alaric becomes an archbishop (thankfully, Rendell stepped down from his post during the reign of the real Isabel), Flammschrein (Holy Flame, Alaric's city) becomes a sacred city, in which Biara places the crystal with 1/2 of Isabel's spirit (so that no one can take it away).
And a terrible tyranny and lawlessness begins, leading to a world war, in which absolutely everyone gradually becomes involved.
And by the time Railag and Isabel find out about the deception, they can't just show up in the Empire and say, "She's not real, and here I am, the most august queen of the Griffin Empire." Try to prove it... and how? With the Heart of the Griffin, which could be used to deport Biara to Shi'o, they no longer have (this is evidenced by the video from "Lords of the Realm," which says that the Heart of the Griffin is with Biara); apparently, the cunning succubus or the Lord himself stole the artifact from the 4 heroes during their stay in Shi'o.
Therefore, they have to act consistently.
P. S. Finally, I would like to say - Comrades, let's be less critical of the scriptwriters! They are not fools and clearly tried for us and thought through every detail... Let's better bash the artists and designers, as well as everyone who made the images of many units so idiotic... I'm done, I'm done, I understand that this is already another topic... :)
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...
Agrail is ambitious and does not blindly obey Kha-Beleth; the artifact "short-circuited" and did not work. Tieru is in shock - how could this be; he finds Agrail and invites him to his place to calmly sort everything out, especially since at that moment the demon is interesting to him not only for his immunity to Special abilities, but also for his extraordinary actions. And as a consequence -> in a relatively short time, the demonic essence disappears from the guy. AS A CONSEQUENCE! You claim that it didn't exist in the first place, and that this is the REASON for what happened to Agrail later, right? Well, let's go through the scenario with Agrail in "Lords of the Horde," maybe it will open our eyes to some additional facts. I haven't played it myself yet.
He invites Agrail to him in order, as I understand it, not to figure out his phenomenon, but to tell him about Kha-Beleth's plan, which happens upon his arrival. Therefore, we can conclude that Agrail's arrival was planned by the higher powers of Ashan, or by Tieru himself.
["/QUOTE]
But what kind of logic is it - to rush headlong to some barely familiar elf, putting your life in danger every hour? Doing this because there is no other way out, that with his actions he has made enemies everywhere - among strangers and among his own, and made his beloved woman believe that he is her worst enemy, although he has repeatedly saved her life, exacerbating the displeasure of his monarch, who already looks at him askance? And before meeting Tieru - having the opportunity to remove the Special ability from Nicholas upon his death, he, blinded by his internal problems, does not do this, but then rushes to the crypt for the sake of this trinket? An example of logic... This is already Railag - he is consistent, logical, "harmoniously balanced"... Agrail, in this regard, is like a 17-year-old guy compared to a 30-year-old man. [/QUOTE]
["
I partially agree with this thesis, but again, only partially. After all, Agrail plans to seize power in Shi'o and overthrow Kha-Beleth in the future (as can be seen from the video of the conversation with Biara), therefore he needs allies, especially those who send their animated phantoms from who knows how many miles away. And if, in addition, it is possible to save his beloved woman and prevent the appearance of the Evil Messiah, then grateful humanity (and elves and demons and the like) will be grateful to him. So this crazy behavior can be quite understood, especially since Kha-Beleth himself, after the defeat of Vayer, promised Agrail that he would be next. Agrail is forced to flee and, at the same time, gather an army and allies wherever he can.
Yeah, it's all more or less logical. By the way, I'd like to point out that I'm not criticizing the developers for the scenario; in fact, I really like the artwork... :smile23: And the constant jokes about the tank-airplane-flying saucer, as well as "You killed Hengy! Bastard!" (a clear parody of South Park and their eternal "They killed Kenny! Bastards!") are also amusing... Overall, I think the plot in the fifth part is surprisingly well done, unlike the previous ones... But some moments were not entirely clear. I like your interpretation; it's pretty good!:smile20:
Dear ViVoRANDUM, Allow me to disagree again. According to the video, Tieru didn't fall into a stupor, but recognized Agrael, even though he himself is an illusion and therefore limited in his abilities.
He invites Agrael to join him, and as I understand it, not to figure out his phenomenon, but to tell him about Kha-Belekh's plan, which he does upon Agrael's arrival. Therefore, we can conclude that Agrael's arrival was planned by the higher powers of Ashan, or by Tieru himself.
I partially agree with this thesis, but again, only partially. After all, Agrael plans to seize power in Shi'o and overthrow Kha-Belekh (as can be seen from the video of his conversation with Biara), so he needs allies, especially those who send their animated phantoms from who knows how far away. And if he can also save his beloved woman and prevent the appearance of the Evil Messiah, then grateful humanity (and elves and demons and the like) will be grateful to him. So this crazy behavior can be quite understood, especially since Kha-Belekh himself promised Agrael after Vaier's defeat that he would be next. Agrael is forced to flee and, in the process, gather an army and allies wherever he can.
Added after 13 minutes
Awesome, ViVoRandum!:smile02:
Yeah, it's all more or less logical. By the way, I want to point out that I'm not criticizing the developers for the scenario; in fact, I really like the artwork... :smile23: And the constant jokes about tank-planes-flying saucers, as well as "You killed Hengy! Bastard!" (a clear parody of South Park and their eternal "They killed Kenny! Bastards!") are also amusing... In general, I think that the plot in the fifth part is exceptionally successful, unlike the previous ones... But some moments were not entirely clear. I like your interpretation!:smile20:
Added after 32 minutes
Agrael is fighting the chaos that he himself created. If Nicholas were still alive, the empire would be stable. I apologize for being off-topic, but I want to express my opinion about the lords of the horde. So, after the second part, we see that demonic corruption has penetrated the world of Ashan. Demons or their followers are everywhere in the Griffin Empire, among the dwarves, in the Silver Cities - everywhere. Thrones are empty among the dwarves, among the light and dark elves. Why is Zephyr fighting for the empire; doesn't it have its own heroes, and why are there demon worshipers in its own Silver Cities? Yes, we could play as all the story heroes in the first parts of the game, but states are collapsing in one generation and being restored in another. Moreover, the cult of demons cannot be eradicated so easily. Why not introduce new characters from the Order faction, for example, the son of Frida and Duncan, or even the son of Isabel with the mentor Railag? This would give us a campaign for the demons. So now we have campaigns for the dwarves, elves, mages restoring order in their homes. A campaign for the orcs building their own state. This will take time for a new generation of humans to grow up, because the other races live much longer than humans. And so we have 8 or 9 campaigns instead of a paltry three, not paltry in the sense that they are uninteresting, but in the sense that there are too few of them. We could play for all the races, for all the new creatures, learn about their new abilities, and so on. Well, three campaigns are not enough to finish such a game; I hope that the developers will come up with a final ending, because many questions remain unanswered. I heard that new Heroes will be released in the spring of 2008, but whether they will be related to the fifth or whether they will be the sixth, I don't know; if anyone knows, tell me.
I understand that you want more campaigns in order to learn all the new features in practice; I myself would not refuse 2-3 more campaigns... But it's not up to us, and I think the developers had objective reasons to do exactly that. As an option - if you are not alone in your passion for Heroes 5 among your friends, why not start evaluating the new features in hot-seat, TCP/IP games, or even Internet battles? I assure you that the pros and cons of the new features are felt much more effectively and intensely there than in a campaign, where the conditions are, in essence, "greenhouse."
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...