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Posts from What kind of soundtrack would you like to hear in Heroes of Might and Magic V?

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18 years ago
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I really like the sound design for the Orcs and Dwarves; it's very atmospheric, in my opinion. And I think the music for the Sylvan faction is the most melodic, beautiful, and pleasant. In Necropolis, I'd like to hear the voice acting from the Necropolis faction in the third part; I'll probably change it later. But overall, I think the existing compositions for the heroes are the most suitable; I don't get tired of them, and changing them to other musical genres, as suggested here, would not be acceptable to me. But again, it's just my opinion.
In reply to Майор Вихрь
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18 years ago
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When I play, I turn the music off completely, leaving only the sound effects. It just doesn't feel realistic to have music playing during battles or while traveling across the map; it's not like a minstrel is constantly following the hero around. During battles, you only hear the clashing of weapons, the cries of creatures, and so on. The music itself is not bad, especially in the Academy, but I haven't really listened to it in a long time because it distracts from the game and prevents me from fully immersing myself in the game world.
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18 years ago
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It just doesn't seem realistic when music plays during battles or while traveling across the map.
Yeah, but phoenixes and gargoyles are realistic...
In reply to Хранитель заката
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18 years ago
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Gold Fenix;138374
Yeah, and phoenixes and gargoyles are realistic...
This is a world of not only swords but also magic. It should feature a wide variety of creatures, and that's what makes this magical and mysterious world so appealing. Let's also talk about what mana is and where it comes from, or how it's generated, but that would be a digression. I just can't imagine music on the battlefield, and this isn't a criticism of the people who wrote the game's music; it's good, with its own style and atmosphere, but it's not always necessary, and that's just my opinion.
18 years ago
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Well, regarding realism, that's a big question... However, Phoenix has already pointed it out correctly. In general, yes, without music, the game as a whole seems more realistic, but we've had enough of our reality. Games are games. Music is extremely important; in my opinion, it ranks second in importance after graphics. (gameplay doesn't count). It's exactly the same as in movies. Imagine some famous horror movie; it wouldn't be even a third as scary without the soundtrack... We may not pay attention to the music or understand how important it is, but its significance is enormous. Of course, the soundtrack itself shouldn't be boring or repetitive.
In reply to Майор Вихрь
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18 years ago
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It's just easier for me to feel the spirit of the game this way, but everyone has their own preferences; it's just my opinion, and there are as many opinions as there are people. But no matter what, my imagination won't let me picture music during battles, although I can easily imagine fireballs and other spells. Personally, I'd rather bring the game closer to reality, mixing magic and reality, rather than distancing it and portraying it as a distant fairy tale. Music is needed when it fits the theme; once you realize it's out of place, it's impossible to play calmly with it. Many films without music would simply become boring, and a game, especially one where you need to think and reason, shouldn't make you bored. In my opinion, music and graphics are important for action games, while in strategy games, the idea, possibilities, and logic are important. Sorry for the off-topic, but in many films, the music also doesn't fit the action.
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18 years ago
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Overall, I like the music in the game, although there could be a few more tracks. In my opinion, the best music in the cities is for the Academy, Wizards, and Fortress. It's calm and unobtrusive. But when playing, for example, as the Sylvan or Stronghold, you only enter the city to build something, and just as the music starts, you have to leave :-). It's annoying. (I still haven't managed to get used to using the 'k' key). Rock music wouldn't really suit the Heroes series. But it fits perfectly in FlatOut, anyone who has played it will understand. But if you want, you can easily change the music yourself, even in the main menu.
18 years ago
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Estel_Laiquacalma
Well, everyone has different tastes. I find it boring to play without music. You, on the other hand, enjoy it. ;)

Vaishan
Is that the dwarves' music? I don't think it's very good.

P.S. By the way, has anyone found the folder with the new music in the game's directory, for example, the music for the orc city? I looked around a bit, but couldn't find it.
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18 years ago
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Hmm. Well, at least it's calm at the beginning. And the Orc town theme is located in the music\a2 folder.
In reply to Estel_Laiquacalma
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18 years ago
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Estel_Laiquacalma;138409
It's just easier for me to feel the spirit of the game this way, but everyone is different; it's just my opinion, and there are as many opinions as there are people. I can't imagine music during battles, even if I can easily picture fireballs and other spells. Personally, I want to bring the game closer to reality, to mix magic and reality, rather than distancing it and portraying it as a distant fairy tale. Music is needed when it fits the theme; once you realize it's out of place, it's impossible to play calmly with it anymore. Many films without music would simply become boring, and a game, especially one where you need to think and reason, cannot make you bored. In my opinion, music and graphics are important for action games, but in strategy games, the idea, possibilities, and logic are important. Sorry for the off-topic, but in many films, the music also doesn't fit the action.

After all, armies had marching drummers who kept the rhythm. Why shouldn't elves have musicians too? Only, since they are a different kind of beings, their music is different.
In reply to eXeCuToR
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18 years ago
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eXeCuToR;138547
After all, armies had marching drummers who kept the rhythm. Why shouldn't elves have a musician too? Only, since they are a different kind of creature, they have different music.
Okay, let there be a minstrel who plays sad and solemn melodies on the battlefield; it would be nice if the musician also had an amplifier in addition to the musical instrument itself, otherwise it's a pity, his work won't be heard)). But most likely, there won't be time for his music, and they'll put him in armor and send him to fight the enemy with a sword; warriors are always needed, these elves are practical)). But seriously, it was pleasing and amusing, +1.
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18 years ago
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I don't know about you, but I like the music. Well, to be honest, it's a 4+ out of 5. Some of the city themes are just annoying.
In reply to Estel_Laiquacalma
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18 years ago
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Estel_Laiquacalma;138750
Okay, let's have a minstrel who plays sad and solemn melodies on the battlefield. It would be nice if the musician also had an amplifier in addition to the musical instrument itself, otherwise it's a pity, his work won't be heard. But most likely, there won't be time for his music, and they'll dress him in armor and send him to fight the enemy with a sword; warriors are always needed, these elves are so practical. But seriously, it was amusing and made me smile, +1.

Well, they can also cast spells, so let them amplify the sound of the lute, or whatever they play, with magic, and let them give the amplifier to me.
In reply to eXeCuToR
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18 years ago
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I can’t understand what you’re talking about! For example, I like the musical accompaniment in Heroes 5! If someone doesn’t like it, just change it. It’s very simple. Insert your own sounds, you can even use them from Heroes 3, the main thing is that the format is ".ogg". If it’s not that format, convert it and enjoy playing with your own music!:smile01:
In reply to eXeCuToR
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18 years ago
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eXeCuToR;138821
Well, they can also cast spells, so let them enhance the sound of the lute, or whatever they play on, with magic, and let them give me the amplifier.
Magic is more useful in battle, and I'll keep the amplifier for myself:p

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