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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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#1
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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Перполькен
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#533
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I wonder when our esteemed judges will be able to publish at least the preliminary results of stages 1-2...
Perpolken;138067
The dragons fly in within striking distance. Archers stand in the corner and shoot, and the melee units finish off the 4th stack. Then, area-of-effect spells are used on the archers and slow spells are cast on the dragons.

How many dragons are killed per turn by great heroes?
Was luck a factor in this battle?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#534
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How many dragons can be killed in one turn by great Elves?
Was luck a factor in this battle?

Sorry for jumping in, but I can add my thoughts :)

Elf: 3-5, Attack 9+1 (from grass)+9 stats (mine)=19
Dragon defense: 17
So, we have a 10% damage increase, + ranged attack (another +50%), totaling a 60% bonus.
Now it all depends on the number of Elves. If there are 125, then we have (3-5)*125*1.6=(600-1000) for a direct hit and (300-500) for a diagonal hit. Plus, two shots.

So, in the best-case scenario, you could deal 4000 damage in one turn with Elves, which is enough to kill 20 Dragons.

And if luck strikes two or three times, that's enough for a positive outcome (with almost no losses).

Индивидуальный и клановый рейтинги Heroes World
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In reply to Kamikaze
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#535
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I remember that I had a result of 8 days...
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#536
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to Kolbazzer: at least tell me how many participants sent in their save files ;)

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In reply to Kamikaze
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#537
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Kamikaze;138338
Sorry for jumping in, but I can write something myself :)

No problem :)

Kamikaze;138338
now it all depends on the number of Elves. If there are 125, then we have (3-5)*125*1.6=(600-1000) for a direct shot and (300-500) for a curved shot. Plus two more shots.

That is, in the best case, you could take down 4000 HP in one turn with Elves, which is 20 Dragons.

So, even without luck, are there really few problems with winning the battle?
What is the probability of getting two shots in a row?
Was it rational to use the destructive beam?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#538
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posted by Ley
So, even without blessing, are there few problems with winning the battle?
If there is no blessing, then you need more luck, but it is still possible to win. But there is also morale!
posted by Ley
What is the probability of getting lucky and hitting with 2 shots in a row?
It's the same as hitting with one shot, 8%.
posted by Ley
Was it rational to use the destructive beam?
If the magic power allows it. That is, you need to have time to cast a force field, slow down, and bless, and also destroy :)

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In reply to vbn
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#539
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I had 119 Grand Elves. With blessing and slayer, they dealt 1.1K damage and killed 4 dragons per shot. These guys have 20 defense... :-(
In reply to Dirty_Player
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#540
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Dirty_Player;138343
I had 119 Grand Elves. With blessings and a Sylvan creature, they dealt 1.1K damage and killed 4 dragons per shot. These guys have 20 defense... :-(

1.1K is 5 dragons, and if they kill 4 dragons per shot, then... :o

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In reply to Kamikaze
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#541
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Kamikaze;138345
1.1K is 5 dragons, and if 4 dragons per shot, then... :o
Yes, by the way... it seems I messed something up... 119 Grand Elves were enough for ~135 dragons, then the ammo ran out :-(
In reply to Dirty_Player
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#542
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I noticed a new bug that was previously unknown (at least to me) involving archers firing twice. Let's say elves are shooting at 25 dragons. 1) Initially, the elves have 24 shots. 2) In the first pair of shots, 10+10 dragons are killed. There are 22 shots remaining. 3) In the second pair of shots, 5 dragons are finished off. However, the elves will have 21 shots remaining. 4) We make 10 more pairs of shots, after which 1 shot will remain. 5) We shoot! And... the elves make both shots, even though only 1 shot was left. P.S. I did not use this bug during my playthrough.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to kj1313
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#543
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kj1313;138305
Exactly, I clearly misread the tactics; I didn't have the ring((((
I was mistaken – not a ring, but a necklace of speed, plus the elves' native land:D
Обычный Никому не нужна твоя боль,
Эти слезы,печали,тревоги.
Для других ты всего лишь-изгой,
В это мире ты совсем одинокий.
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#544
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posted by vbn
P.S. I didn't use this bug during my playthrough.
Hehe... it's cool, but try not to use it if the situation arises :)

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#545
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Oh, the judges don't have internet at home... :( Therefore, I can only download all the save files that were sent to my inbox today. And consequently, I will only have preliminary data tomorrow. to **Kamikaze**: if you look at the first post, you will see a different address there. I haven't had that old address for a long time. So, if **K0Lb@zzeR** didn't receive your save file, then...

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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#546
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Kyle;138359
to Kamikaze: if you look at the first post, you'll see a different address there. I haven't had that old address for a long time. So, if K0Lb@zzeR didn't receive the save from you, then...
Yes, then it's a nightmare, what will happen. It's even scary to think about :eek:
How many saves have been sent in total, at least?
Kyle: I received 11 saves

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#547
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Also, esteemed **Decontaminator** sent his save file on December 22, 2007, at 0:41. So, players, should we forgive him and accept the save, or should we punish him? For reference: the discussion on the forum started on December 22, 2007, at 0:55 I still lean towards forgiving him this time. What do you think? Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров