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Posts from [HMM II TOURNAMENT OFF] New Year Arena - 2008

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In reply to DR28
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18 years ago
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DR28;135795
I apologize again for my ignorance.
1. In the second round, will each player play with one (their own?) hero, resulting in (n-1)*2 battles, or with (n-1) heroes, resulting in (n-1)*2 battles?
2. Is there a method for arranging units within a hero's army? I'm used to one arrangement, but knowledgeable players might arrange them differently?
3. How should we handle the magic resistance of certain units (if it will be taken into account)? I could gather a large number of dwarves and win against a super-magical hero with weak units. I am a super mage myself, and I have 5 groups of dwarves; maybe the magic won't affect them?
I earnestly request that knowledgeable people answer.
These are good and relevant questions.
1. In the second round, each player will play as BOTH SIDES in multiplayer mode with one of their heroes, resulting in (n-1)*2 battles (half attacking, half defending), and accordingly, with (n-1) heroes. The arena is a multiplayer map where you will play as both sides simultaneously (hot seat, a network map on one computer).
2. There might be a method. But it depends on the specifics of the map. If berserk is possible, this needs to be taken into account. "Burning" (colored dragons, cyclops, phoenixes) should also be considered; the question is how to do it? You could try to guess the opponent's position and place, for example, champions opposite a two-cell unit. But how?
3. The probability of resistance is 20%? If resistance works in a real battle, we will take it into account.

Colleagues, I have received feedback from people I respect that this map needs more game time, for example, the classic 29 days. I propose that we do the following: look at the map, save it, and on Monday, December 17, 2007, by the middle of the day, we will decide as follows: if more than half of the registered participants express their desire to increase the game time, we will do so. If there is no majority, we will leave it as is.
And also: the map has a small unique feature (although not in absolute terms, but nevertheless), but I am now being told that this unique feature is not very good. I will conduct further consultations; there may be additional minor changes to the rules no later than Tuesday.

Орден Фениксахаризматический :) лидер
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18 years ago
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Why are there two archives?!!=))))))))
ВСЁ ТЕЧЁТ, ВСЁ ИЗМЕНЯЕТСЯ!!!
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18 years ago
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Map and save file
Usually, the map is viewed in the editor to see what's interesting, and the save file is used to play the game.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
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18 years ago
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Thanks, now it's clear! Thank you!
I understand!
ВСЁ ТЕЧЁТ, ВСЁ ИЗМЕНЯЕТСЯ!!!
In reply to Мечник
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18 years ago
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I saw the tournament a bit late, but it’s okay, I’ll sign up.
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18 years ago
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Attention!
After consulting with several players, an addition has been made to the rules:
It is forbidden to bring the "Sphere of Negation" artifact into the arena.

This is due to the fact that with this artifact, the arena will simply turn into a competition of troop numbers, and magic and combat tactics will be leveled out...
Please be careful!

P.S. I am still waiting for opinions regarding the duration of the game time for the first stage.

Орден Фениксахаризматический :) лидер
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18 years ago
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In my opinion, the difference between three and four weeks is insignificant. It's still not very good. +1 set from any Castle won't play a decisive role. P.S. I'd like to see the person who took that artifact.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
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18 years ago
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DR28;136753

PS I would like to see the person who took this artifact.
Take a look. :-)

You can play like that, of course, but 29 days will be better for fully utilizing the potential of this save.

P.S. All explanations are provided by the host.
In reply to Qwerty
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18 years ago
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Qwerty;136615
P.S. I'm still waiting for opinions on the duration of the gameplay for the first stage.
I'm in favor of the shortest possible time (the initial one).
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18 years ago
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I understand that the main question is how many days we will be playing. I also vote for 22 days. 29 days is much longer and, therefore, more difficult. And we are still learning :)

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kamikaze
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18 years ago
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Kamikaze;136858
I'm also for 22. 29 days is much longer and, therefore, more difficult. And we are still learning :)
In my humble opinion, it's quite the opposite. When playing with a shorter game duration, you need to focus more, put in more effort, and refine and work on every detail, because the cost of a mistake is higher than in games with a longer game duration.
I feel that 22 days will remain the standard. Well, that's that...
In reply to Dust_HL
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18 years ago
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Dust_HL;136861
In my humble opinion, it's quite the opposite. When playing for a shorter period, you need to focus more, put in more effort, and refine and work on every detail, because the cost of a mistake is higher than when playing for a longer period.
You need to focus equally in both cases – the only difference is that the 29-day option will simply take longer (in real time) ... and in 99% of cases, a mistake cannot be corrected; it will simply accumulate.
So, as the number of days increases, the factor of free time has a greater influence than skill, and the gap between leaders and outsiders will become even wider, which in turn will affect the intrigue :smile26:
I only see one advantage to increasing the duration – it provides a clearer picture of the second round; it will be immediately obvious which side to award points to (except in isolated cases).
In reply to Alex_R
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18 years ago
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Dear moderators, in that case, please just delete my posts altogether instead of editing them in this way, because it completely changes and distorts their meaning!
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18 years ago
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Comrades, a big request: Let's respect one another!

And in general: let bygones be bygones.

Good luck.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров

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