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Arandor
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regarding the racial school... most likely not). Otherwise, they'll be like dwarves and orcs – the same magic, just with a different name))) and if we make a general one, what should it be??... The Nigonians will likely focus on buffs and debuffs.... and that turns out to be light and darkness))... well, summoning could also be an option... summoning some creatures from other planes)))
P.S. in general, I'm either for a general school or not at all))) or a skill (magical) separate from spells and magic... like how magic arrow is used in battle, but something else... summoning or the same buffs and debuffs, but new ones)))
Added 5 minutes later Vladislavelikiy;136093
Can I help you? Here's my version of the creature parameters for level 1 (1 attack point, 2 attack points) and level 2 (1 attack point, 2 attack points) attack.......................................2..1.....3.......4...5.....4 defense..........................................0..0.....1.......2...3 .. 3 damage..............................................1-2.1-1.1-3...3-3 3-7 3-5 speed........................................3 ...3 ....4 .... 7 ..7....8 initiative.......................................7 ..15....10...10.15...16 shots...............................................10 HP.....................................................3 ..4.....5.....12.13.15 Kobold Scout: close-range shot: More than half the field – standard damage, less than half the field – damage*2, 1-2 cells – damage*3
P.S. and we don't need Ifrits! they don't fit here at all, it's better to take existing Manticores and make upgrades!
Vladislavelikiy thank you, of course, for wanting to help) but we will set the parameters ourselves)) based on logical considerations))) Ifrits fit in the form we showed them) in my opinion taking Manticores from the neutrals... somehow... doesn't work)
Can I help you? Here is my version of the creature stats for levels 1 (1 upgrade, 2 upgrades) and 2 (1 upgrade, 2 upgrades): Attack.......................................2..1.....3.......4...5.....4 Defense..........................................0..0.....1.......2...3 .. 3 Damage..............................................1-2.1-1.1-3...3-3 3-7 3-5 Speed........................................3 ...3 ....4 .... 7 ..7....8 Initiative.......................................7 ..15....10...10.15...16 Shots...............................................10 HP.....................................................3 ..4.....5.....12.13.15 Kobold Scout: close-range shot: More than half the field – standard damage, less than half the field – damage*2, 1-2 cells – damage*3
P.S. and no need for Ifrits! They don't fit here at all, it's better to take existing Manticores and make upgrades!
Feel free to post, but don't be offended if you don't see your version, we are happy and grateful for any help.
Yeah, it would be better to make a mantichore instead of ifrits.
Added 1 minute ago
But the mantichore needs to be changed beyond recognition.
Loken
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there’s no need to replace Ifrits with Manticores. Manticores already exist, and they are neutral creatures. It would be silly to move neutral creatures from their established locations into a castle. It’s better to create something new. Ifrits would be a good candidate for a creature associated with the Dungeon faction.
Julyanna
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You can create others. Ifrits don't seem very good. I don't know why.
Added 1 minute ago
And also, the appearance hasn't been thought out. If it has, then show all 3 levels.
Loken
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What difference does it make anyway? No one is going to model them in 3D Max.
Майор Вихрь
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Julyanna, take a look at the images of ifrits on the first page; you're probably thinking of different ifrits, similar to those that were in Inferno in Heroes of Might and Magic III. The creators of Nighon, however, offer us something different, which, in my opinion, fits the city's style very well.
But all three types of ifrits might be too many ;) For now, one is enough, so we can build on that later.
Loken
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Come on, just recolor it, give it some kind of hat with bells hanging in different places – and there you have it, three upgrades, and they're all different!
Julyanna
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Cool, but I don't think Arandor found the other two ifrits. Actually, the illithids are kind of scary; can't they be changed to some witches or sorceresses (or other female units, because it's all m and m, let's add some f!)
Added 1 minute ago I would draw some witches, but I'm not very good at drawing, unlike the others on this forum.
Added 45 seconds ago So I'll look for some good pictures.
Arandor
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Actually, harpies are female) they have enough of just one type... why create a second one??... but we won't change illithids! they are the main creatures of the race... so you don't even need to suggest it.
I posted two versions of ifrits... I think) you decide)... there's no version in heavy armor) it's a shame I can't copy it from my head) as I imagine it)
P.S. ifrits won't change! because we need flying creatures!
Be strong. Believe
Julyanna
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In what way are flying creatures needed? Should they be replaced, or should we find images of them?
In what sense are flying creatures needed? Should they be replaced, or should we find images of them?
I mean that Ifrits won't be changed because they are flying creatures. If they are removed, only Harpies will remain... and that's not good for the Castle, to have only one flying creature, and that's a level 2 unit.
P.S. Don't talk about or ask about Manticores.
Be strong. Believe
Julyanna
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What about Beholders? They can fly too. And pictures of harpies have been found, and I've already found some pretty good ones.
What about Beholders? They can fly too. And pictures of harpies have been found, or did I already find some pretty good harpies?
Before asking questions, please familiarize yourself with the topic better... so you don't ask things that have already been answered, and more than once. Beholders are archers, so flying won't help them much... and besides, I don't think they even have that ability... they just levitate in place.
Harpies exist, but you can also look at others (hopefully not like the ones in the first post).
What about Beholders? They can fly too. And pictures of harpies have been found; I've already found some pretty good ones.
It was written "LEVITATE" only because if we wrote "fly in one place" or "flutter like a butterfly," we would be considered mentally ill))))) Hmm... another question: do you often charge with archers in melee combat, even if they don't have a penalty? I, for example, don't. Even if there's no penalty, they stand their ground well. For me, losing archers is like a breach in the wall... but that's just my opinion.