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It's a complete lull in the tournament with such a loud name!:eek:
After several unsuccessful attempts, Dudge and I managed to play our first game in TE. Judging by the castles in Cobra's game against Uran, I decided to try sketching a red dungeon for myself - it worked. Moreover, out of 5 or 6 generations (due to various rests), only once was I born underground:p
Piterius (Red,Dangeon,Shakti) def Dudge (Blue,Castle,Valeska) 2sm4d, 213, 1-0
I chose all rests. Immediately on 111 I cast a reveal nearby the castle. The respawn looks like a vessel with a narrow long neck, through which a single path goes. I didn't risk running there immediately and being disappointed by a pleasant surprise like ГО, while money shines on neighboring respawns. I break through passages to neighboring respawns on the left (stones) and right (lava) and send in scouts, who collected quite a bit of money and subsequently scouted 2 secondaries (one of which I took on the second with an unguarded scout) and 3 cons on lava. I clear an external dwelling of troglodytes at my respawn, scout 2 medusa external dwellings, one of which I never took due to poor location. Also, a harpy external dwelling remained untaken later.
The result of the first week is not the best - 1-4,6 levels in the stronghold, mushrooms and troglodytes in the portal. There were very few troglodytes at the start, and by the end of the week there were only about 50 left. On top of that, Shakti was only level 2 - either the respawn was like that, or I was just stalling, but things only started moving on the 2nd week.
121 I clear a manticore external dwelling and run along the single path, wiping out everyone and everything with 7 cats and a hundred+ troglodytes). At the exit of the "neck", the road forks right and left. I go left, fight off a medusa external dwelling, reveal ГО, collect money. I return and go right - there is already a secondary-strong under a lock (a New Year's gift). I break through to a grass respawn, take some money with the lock and get my head knocked in. Further is another road - to the teleport. I take the first con - a level one. There are 2 more in three and four moves respectively on lava, but I decide to run because there was also a Pandora's box lying there. The result is again disappointing - both ones, level 2 magic in Pandora, and absolutely nothing to break it with :smile51: . I run back to the teleport, but the army went in the opposite direction for the medusa dwelling. In the end, at the end of the third, I break through the teleport, take a medusa dwelling nearby, a naga bank, and a box (45 orcs:smile09: ), and finally put up dragons at my own risk.
On the fourth, near the teleport, I fight off a beghir external dwelling, take wood here (minimum), give the remaining orcs with the bear to the lock and he clears the respawn and takes the 2nd secondary - necros, while I return from the stone respawn as a pack and dive into the underground (I should have done this a week ago:smile39: ).
There is a max con, min Dragon Utopia - they gave me a titan's gladius, armag-na blade, dragon bag +3/+3 spell/mana, 5% resist. Nearby I take +15% to shooting and a cloak of renunciation for a pack of ruhs and break back home. On the way home, the army takes a naga bank and two medusa dwellings with locks - 147 on the nose after all.
At home I take a max con in the backyard, break back home again, and in a small arc via the naga bank and +3 breastplate, I rush to ГО. On 212 I rashly get too close to the border, although I already see the blue tail at ГО. But Valeska decided "to fly" not along the road, but with a stop at the cyclops dwelling - she lacked eyes for a level up. And without eyes, medusas, and minos, it would have been tough for me. 213 - I upgrade, buy out, bring the remains, expert air in the cyclops dwelling and attack :smile23: .
Shakti - level 19
23 15 8 4 (115) off, def, tactics, loga, earth, air, wisdom - all expert
10 angels, 5 death knights, 30 scorpicors, 21 k.minos, 68 evil eyes, 53 k.medusas, 203 trogls
Valeska - level 17
13 15 23 15 (188) leadership, earth, artillery expert; loga, air, wisdom - advance; basic pathfinding
8 archs, 7 champs, 25 fans, 26 crosses, 104 k.griffins, 49 marks, 121 pokemon
On tactics I close the shooters at the top, angels with dragons in the center on the starting position. The opponent waits with archs, I mass-stone and wait, wait... Then a mass-slow comes at me and mark exit -2,-2 eyes... Monkeys -6 eyes. Complete order. I wipe out almost all marks with eyes and medusas, and about 12 fans on morale as well. Archs flew in - minus 9 minos and flew away.
Round 2 - mass-haste and in the 3rd round ГГ.
I didn't play my best; the state of affairs in the tavern and the blue's fast moves relaxed me a bit, I decided to build the capitol the old-fashioned way:) , but the opponent also didn't play better, which is why he was defeated. I was surprised by the small stacks of champs and especially marks in FF. Anyone else, but marks are worth their weight in gold when playing as Valya in TE. With archery, def, and tactics, 100+ marks can shoot any herd at all. As an option - it would have been possible to switch on the 2nd week to someone more powerful than Valky, because she is a beast only at the start of the game, and later if skills don't go your way, then you're done:smile16:
Anyway, thanks for the game. Until next time!