Skip to content

Posts from 🦊 Планета Флерантор, осколки человечества 🦊 Auto-translation in progress

5.0 (2 ratings)
User Avatar
#2750
Auto-translated
Author
Revan might simply fail to recruit enough players for Tezot. If he even decides to run it at all...
Yeah, I'll run it even if only one Heroist plays...

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#2754
Auto-translated
A brief overview of the game:
+ Overall, there is clear progress compared to the previous one.
+ In terms of GM activity, everything was spot on; it's not that easy to maintain a month and a half without serious pauses.
+ Regarding the presentation, the battle maps are cool—definitely better than mine from the previous game, even though the same engine was used in both cases.
+ Counting all those battles would be exhausting; well done for managing it.

- I'd like to see fewer situations where control over the character is lost (it feels like there's been a bit too much of that across two games), as well as characters like the alchemist turning into a clingy old man, as that's a recipe for getting pruned.
- It seems to me that starting at a "low level" in a game designed for long-term play is normal, especially if the plot supports it, but combined with the NPCs' contemptuous attitude + the corresponding narrative, it creates an unhealthy atmosphere.

~ I was glad to finally see Neyra in the exp.
~ As for how I played Sarabas, even if briefly, I liked it. He turned out to be a funny character.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to AstralLein
User Avatar
#2755
Auto-translated
AstralLein
And what if the Heroes player logs in once a week? smile04
Then I'll also log in once a week, problem solved 😎

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to kcfgogbfalgfl
User Avatar
#2757
Auto-translated
kcfgogbfalgfl
Then I'll also drop by once a week, problem solved 😎
If you're planning to do it in the near future, I'll join the game and keep harassing you to respond more actively.

Графомания путешественника

Хроники сражений:

Бои Стэфании I, II

Турнир: А/Ч, А/З, Н/А, Г/К

Об исторических эпохах

User Avatar
#2758
Auto-translated
Sigh...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to AstralLein
User Avatar
#2759
Auto-translated
AstralLein
Nebos stubbornly believes that I am an absolute copy of Revan. Yashchur, apparently, does too.
Yashchur doesn't consider you an "absolute copy of Revan" at least because your fights are honest, not "ratty" traps in "cages"...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#2760
Auto-translated
Author
Yashchur suddenly strongly supported Nebos (as if he'll be thanked for it and not get a knife in the back in some potential future)
Quite a "zapno", especially once I figured out what happened. And I would have supported him regardless of whether he puts a quill under my ribs or not. I would have supported any other player too. Of course, I think Yashchur is too sensitive and whines a lot about nothing, but in this specific situation, he was completely right. And you eventually agreed that what you did wasn't very cool.
Author
And the worst part: my expa is potentially the last in the forum's history, because Loken dropped out of Ikazkan, and Yashchur dropped out of mine. And who is even left among the players? Even taking Neyra into account, things are very, very bad... Revan might simply fail to recruit enough players for Tezot. If he even decides to run it at all...
In an ideal world, I would gladly spend a lot of time playing and running an expa. But we aren't in one, unfortunately. Therefore, I'll most likely skip the next one.
kcfgogbfalgfl
Briefly on the game:
+ Overall, there is clear progress compared to the previous one.
+ In terms of GM activity, everything was spot on; it's not that easy to go a month and a half without serious pauses.
+ From a design standpoint, the battle maps are cool, definitely better than mine from the previous game, even though the same engine was used in both cases.
+ Counting that many battles—you'd get exhausted; well done for managing it.

- I'd like fewer situations where control over the character is lost (it feels like there's been a bit too much of that over two games), as well as things like the alchemist turning into a clingy old man, since that's a recipe for being written out.
- It seems to me that in a game designed for long-term play, starting at "low level" is normal, especially if the plot allows for it, but in combination with the NPCs' contemptuous attitude + corresponding narrative, it creates an unhealthy atmosphere.

~ I was glad to see Neyra in an expa for once.
~ As for playing Sarabas, even if only a little, I liked it. He turned out to be a funny character.
On the merits, I agree.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
User Avatar
#2761
Auto-translated

Ice Flesh

Mountain Monster

Bonus: Immunity to Frostbite.

Female

Level:

Stats
Health: 90
Damage: 35
Evasion Chance: 25%
Hit Chance: 15%
Negative Effect Resistance: 30%
Initiative: 15
Speed: 3

Beauty: 8

Immunity to Frostbite
Immunity to Subjugation 
Immunity to Fear
Immunity to Bleeding
Elemental Damage Reduction: 25%

Skills

Will of the Flesh
Allows doubling the accuracy of all allies for 1 turn, as well as granting them immunity to Provocation, Charms, and Fear in exchange for the character's turn.

Ice Essence
Adds Frostbite status to any attacks. 

control II
Allows attacking an opponent out of turn once per round if they move through a cell adjacent to the character. Also allows dealing one melee counterattack to the opponent per round.

Weapon: Ice Shard
Accuracy: 80%. Damage: 100%. Range: 7.

Reward
Experience x35
Common Alchemical Ingredient x2 (25%)
Attachments 1
1 file attached • Total size: 10.0 KB
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"