Posts from GEMs - GEMred (Pre-rendered textures, PRT) и другое
And this is how they looked before:
How can I revert to that version?!!
Waterfall, you have permission to use mercury, but knowing that you are doing a remake of H3. I invite you to enter the server (I am already observing your work in silence) because I would like to talk to you about collaborating on the topic of new Heroes, coming from H3 and H4, an idea that we can surely have a lot in common :)
For the trees, as they are sometimes used on other buildings, I use a different texture path. You must directly delete the .(model) file, so that it does not find the new geometry or the new texture. Do you really like old trees better? My mod obviously pulls cartoon to one side, similar to units, and I try to make it look good in contrast at a considerable distance, hence the exaggeration of some models.
Waterfall, you have permission to use mercury, but knowing that you are doing a remake of H3. I invite you to enter the server (I am already observing your work in silence) because I would like to talk to you about collaborating on the topic of new Heroes, coming from H3 and H4, an idea that we can surely have a lot in common
Thanks for the answer! Tell me where is this file, which removes the skeletons of trees?
The second question, do you have other textures to replace this one, on a smaller branch scale?
_(Model)\TerrainObjects\Grass\Trees\SpurceTrees\
in version 0.4.1 and earlier if I used a different texture, but honestly, I would prefer the one from the original game. I leave you the link in case you want to locate it
https://bit.ly/3jB6ggh
If you delete this folder, the original trees will appear.
_(Model)\TerrainObjects\Grass\Trees\SpurceTrees\
in version 0.4.1 and earlier if I used a different texture, but honestly, I would prefer the one from the original game. I leave you the link in case you want to locate ithttps://bit.ly/3jB6ggh
Thank you!
I tried to delete this folder, but completely different trees of the worst kind appeared. Tell me, how to return the trees from the base game instead of those trees?
And another question, with the new textures, it is noticed that some trees are floating in the air.
After the catapult strikes the windmill, it is destroyed and four resources drop: mercury, ore, wood, and gold. Three black squares also appear. After saving the game and then loading it, the entire map is black. The problem is with the resource models. If you delete the resource models, everything works fine. It seems to me that if other resources with modified models dropped from the windmill, it would be the same.
P.S. The problem is solved by changing <ProjectOnTerrain> from true to false in the model files.
