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Aliens.
I suggest creating an Alien Castle (underground pyramid).
I don't know why my topic was deleted (my assumptions: 1. I created it in the wrong place, 2. It had a short description).
Here is a more complete description:
Town Hall... Capitol – standard.
Fort... Castle – standard.
Guild of Mages (levels 1/2/3) – standard.
Market – standard.
Tavern – standard.
Blacksmith (tents) – standard.
Creature dwellings:
Incubator:
Cost: 1000 gold, 5 sulfur.
Required: Fort.
Produces: Grunts.
Burial Chamber:
Cost: 2000 gold, 2 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Worms.
Burial Chamber 2:
Cost: 3500 gold, 5 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Alien Worms.
Infected Chamber:
Cost: 4000 gold, 10 stone, 5 wood.
Required: Fort, Incubator, Burial Chamber.
Produces: Infected Swordsmen.
Lair:
Cost: 4000 gold, 10 sulfur.
Required: Fort, Incubator, Burial Chamber.
Produces: Aliens.
Lair 2:
Cost: 6000 gold, 12 sulfur.
Required: Fort, Incubator, Burial Chamber 2.
Produces: Alien Predators.
Queen's Lair:
Cost: 30000 gold, 30 sulfur, 30 stone.
Required: All buildings.
Produces: Alien Queen.
Creature characteristics:
1) Grunt:
Cost: 50 gold.
Damage: 1-2.
Shots: N/A.
Attack: 5.
Defense: 1.
Health: 5.
Speed: 5.
Special abilities: Paralyzes the enemy.
2) Worm:
Cost: 100 gold.
Damage: 1-10.
Shots: N/A.
Attack: 6.
Defense: 2.
Health: 10.
Speed: 6.
Special abilities:
3) Alien Worm:
Cost: 200 gold.
Damage: 3-15.
Shots: N/A.
Attack: 8.
Defense: 4.
Health: 20.
Speed: 6.
Special abilities:
4) Infected Swordsman:
Cost: 400 gold.
Damage: 10.
Shots: N/A.
Attack: 15.
Defense: 8.
Health: 45.
Speed: 4.
Special abilities: Immune to magic.
5) Alien:
Cost: 600.
Damage: 20.
Shots: N/A.
Attack: 25.
Defense: 10.
Health: 70.
Speed: 10.
Special abilities: Poison, double strike, deadly gaze.
Alien Predator:
Cost: 1200.
Damage: 20-30.
Shots: N/A.
Attack: 30.
Defense: 20.
Health: 100.
Speed: 9.
Special abilities: Poison, double strike (two attacks).
Queen:
Cost: 8000 gold, 3 sulfur.
Damage: 50-60.
Shots: N/A.
Attack: 60.
Defense: 30.
Health: 300.
Speed: 9.
Special abilities: Produces 2 Grunts per day, poison, enhanced deadly gaze, fearless.
It would be possible to create a campaign for them, the beginning of which could be:
King Roland Ironfist of Erathia sent an expedition led by Archibald to a land in the northern ocean that belonged to no one.
After Archibald did not return for a whole month, Roland decided to go there himself, together with General Richard III.
It would also be possible to add Predators to the neutral creatures.
Predator :smile41: :smile41: :smile41:
Level: 6.
Growth: 2.
Cost: 4000 gold, 1 sulfur.
Damage: 30.
Shots: 6.
Attack: 30.
Defense: 30.
Health: 150.
Speed: 8.
Special abilities: No melee penalty, fearless, double strike, double attack, retaliates to all attacks.
Ranged weapon: Disc (boomerang).
Melee: Spear.
P.S. I think the more cities there are in Heroes, the more interesting it would be to play.
I suggest creating an Alien Castle (underground pyramid).
I don't know why my topic was deleted (my assumptions: 1. I created it in the wrong place, 2. It had a short description).
Here is a more complete description:
Town Hall... Capitol – standard.
Fort... Castle – standard.
Guild of Mages (levels 1/2/3) – standard.
Market – standard.
Tavern – standard.
Blacksmith (tents) – standard.
Creature dwellings:
Incubator:
Cost: 1000 gold, 5 sulfur.
Required: Fort.
Produces: Grunts.
Burial Chamber:
Cost: 2000 gold, 2 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Worms.
Burial Chamber 2:
Cost: 3500 gold, 5 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Alien Worms.
Infected Chamber:
Cost: 4000 gold, 10 stone, 5 wood.
Required: Fort, Incubator, Burial Chamber.
Produces: Infected Swordsmen.
Lair:
Cost: 4000 gold, 10 sulfur.
Required: Fort, Incubator, Burial Chamber.
Produces: Aliens.
Lair 2:
Cost: 6000 gold, 12 sulfur.
Required: Fort, Incubator, Burial Chamber 2.
Produces: Alien Predators.
Queen's Lair:
Cost: 30000 gold, 30 sulfur, 30 stone.
Required: All buildings.
Produces: Alien Queen.
Creature characteristics:
1) Grunt:
Cost: 50 gold.
Damage: 1-2.
Shots: N/A.
Attack: 5.
Defense: 1.
Health: 5.
Speed: 5.
Special abilities: Paralyzes the enemy.
2) Worm:
Cost: 100 gold.
Damage: 1-10.
Shots: N/A.
Attack: 6.
Defense: 2.
Health: 10.
Speed: 6.
Special abilities:
3) Alien Worm:
Cost: 200 gold.
Damage: 3-15.
Shots: N/A.
Attack: 8.
Defense: 4.
Health: 20.
Speed: 6.
Special abilities:
4) Infected Swordsman:
Cost: 400 gold.
Damage: 10.
Shots: N/A.
Attack: 15.
Defense: 8.
Health: 45.
Speed: 4.
Special abilities: Immune to magic.
5) Alien:
Cost: 600.
Damage: 20.
Shots: N/A.
Attack: 25.
Defense: 10.
Health: 70.
Speed: 10.
Special abilities: Poison, double strike, deadly gaze.
Alien Predator:
Cost: 1200.
Damage: 20-30.
Shots: N/A.
Attack: 30.
Defense: 20.
Health: 100.
Speed: 9.
Special abilities: Poison, double strike (two attacks).
Queen:
Cost: 8000 gold, 3 sulfur.
Damage: 50-60.
Shots: N/A.
Attack: 60.
Defense: 30.
Health: 300.
Speed: 9.
Special abilities: Produces 2 Grunts per day, poison, enhanced deadly gaze, fearless.
It would be possible to create a campaign for them, the beginning of which could be:
King Roland Ironfist of Erathia sent an expedition led by Archibald to a land in the northern ocean that belonged to no one.
After Archibald did not return for a whole month, Roland decided to go there himself, together with General Richard III.
It would also be possible to add Predators to the neutral creatures.
Predator :smile41: :smile41: :smile41:
Level: 6.
Growth: 2.
Cost: 4000 gold, 1 sulfur.
Damage: 30.
Shots: 6.
Attack: 30.
Defense: 30.
Health: 150.
Speed: 8.
Special abilities: No melee penalty, fearless, double strike, double attack, retaliates to all attacks.
Ranged weapon: Disc (boomerang).
Melee: Spear.
P.S. I think the more cities there are in Heroes, the more interesting it would be to play.


