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18 years ago
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Aliens.
I suggest creating an Alien Castle (underground pyramid).
I don't know why my topic was deleted (my assumptions: 1. I created it in the wrong place, 2. It had a short description).
Here is a more complete description:
Town Hall... Capitol – standard.
Fort... Castle – standard.
Guild of Mages (levels 1/2/3) – standard.
Market – standard.
Tavern – standard.
Blacksmith (tents) – standard.
Creature dwellings:
Incubator:
Cost: 1000 gold, 5 sulfur.
Required: Fort.
Produces: Grunts.
Burial Chamber:
Cost: 2000 gold, 2 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Worms.
Burial Chamber 2:
Cost: 3500 gold, 5 sulfur, 8 stone.
Required: Fort, Incubator.
Produces: Alien Worms.
Infected Chamber:
Cost: 4000 gold, 10 stone, 5 wood.
Required: Fort, Incubator, Burial Chamber.
Produces: Infected Swordsmen.
Lair:
Cost: 4000 gold, 10 sulfur.
Required: Fort, Incubator, Burial Chamber.
Produces: Aliens.
Lair 2:
Cost: 6000 gold, 12 sulfur.
Required: Fort, Incubator, Burial Chamber 2.
Produces: Alien Predators.
Queen's Lair:
Cost: 30000 gold, 30 sulfur, 30 stone.
Required: All buildings.
Produces: Alien Queen.
Creature characteristics:
1) Grunt:
Cost: 50 gold.
Damage: 1-2.
Shots: N/A.
Attack: 5.
Defense: 1.
Health: 5.
Speed: 5.
Special abilities: Paralyzes the enemy.
2) Worm:
Cost: 100 gold.
Damage: 1-10.
Shots: N/A.
Attack: 6.
Defense: 2.
Health: 10.
Speed: 6.
Special abilities:
3) Alien Worm:
Cost: 200 gold.
Damage: 3-15.
Shots: N/A.
Attack: 8.
Defense: 4.
Health: 20.
Speed: 6.
Special abilities:
4) Infected Swordsman:
Cost: 400 gold.
Damage: 10.
Shots: N/A.
Attack: 15.
Defense: 8.
Health: 45.
Speed: 4.
Special abilities: Immune to magic.
5) Alien:
Cost: 600.
Damage: 20.
Shots: N/A.
Attack: 25.
Defense: 10.
Health: 70.
Speed: 10.
Special abilities: Poison, double strike, deadly gaze.
Alien Predator:
Cost: 1200.
Damage: 20-30.
Shots: N/A.
Attack: 30.
Defense: 20.
Health: 100.
Speed: 9.
Special abilities: Poison, double strike (two attacks).
Queen:
Cost: 8000 gold, 3 sulfur.
Damage: 50-60.
Shots: N/A.
Attack: 60.
Defense: 30.
Health: 300.
Speed: 9.
Special abilities: Produces 2 Grunts per day, poison, enhanced deadly gaze, fearless.

It would be possible to create a campaign for them, the beginning of which could be:
King Roland Ironfist of Erathia sent an expedition led by Archibald to a land in the northern ocean that belonged to no one.
After Archibald did not return for a whole month, Roland decided to go there himself, together with General Richard III.

It would also be possible to add Predators to the neutral creatures.
Predator :smile41: :smile41: :smile41:
Level: 6.
Growth: 2.
Cost: 4000 gold, 1 sulfur.
Damage: 30.
Shots: 6.
Attack: 30.
Defense: 30.
Health: 150.
Speed: 8.
Special abilities: No melee penalty, fearless, double strike, double attack, retaliates to all attacks.
Ranged weapon: Disc (boomerang).
Melee: Spear.



P.S. I think the more cities there are in Heroes, the more interesting it would be to play.
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18 years ago
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monarh, tell me – is this just a parody, or did you read my mind?! :D I once, looking at Magnus's ideas, jokingly suggested that he develop a race of aliens consisting of units similar to those from "Alien" and "Predator"... But it was just a joke...

Realistically, I just can't imagine THAT in Heroes! Okay, the "Heroes of Might and Magic" series is no longer purely fantasy, but rather a mix with science fiction, but introducing ALIENS and PREDATORS is simply suicide for the series – no fan would be able to take the game seriously seeing a race of aliens with extraordinary abilities...

Of course, you could introduce creatures that could be mutations caused by radiation from the fall of extraterrestrial objects, such as meteorites, but making these creatures into a race would be immoral... :cool:

Turning a game that only slightly deviates from pure fantasy and turning it into science fiction so crudely by borrowing creatures from Hollywood movies is wild... :rolleyes:
In reply to Alex Ghost
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18 years ago
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Alex Ghost;133107
Okay, the "Heroes of Might and Magic" series is no longer purely fantasy; it's more of a mix with science fiction.
Currently, it is purely fantasy. Before Ubisoft acquired the rights to the brand, it was science fiction with elements of fantasy, as expressed in the games.
Alex Ghost;133107
I don't think turning a game that only slightly deviates from pure fantasy into science fiction is a good idea.
Not just slightly, but significantly. If you're talking about the original series, up to the fifth installment and Dark Messiah of Might and Magic. The current one fits the fantasy genre perfectly.
In reply to XEL
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18 years ago
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XEL;133110
Currently, it's purely fantasy. Before Ubisoft acquired the rights to the brand, it was science fiction with elements of fantasy, which are expressed in the games.
So, there are even more reasons not to do what Monarch is suggesting...:cool:
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18 years ago
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I don't support this idea; it doesn't fit the game, and the project... in my opinion... isn't interesting.
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18 years ago
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And what do future weapons, Forge, and machine guns have to do with it? Your city needs a storyline to explain its existence; otherwise, it will seem absurd. Just like any city that isn't explained by the plot.
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18 years ago
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monarh;133135
and by the way, what about Forge?
They wanted to add machine guns too...
But I'm not suggesting such weapons.
However, neither I nor anyone else sees anything interesting in this that would reflect the "Spirit of Heroes," and the absence of machine guns is not a significant aspect for including this Castle in the game... IMHO.
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18 years ago
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Is this the story of a race? It's a bit rough... very rough, in fact...
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18 years ago
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there's no need to merge the two worlds... the world of Heroes and the world of strangers are different things, and mixing them all together is silly.... this also applies to other castles (creatures) borrowed from completely different games, movies, etc.
imo
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18 years ago
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well, now it's getting into fantasy... Freddy Krueger, for example... but I still won't be convinced, and I still don't support the idea.
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18 years ago
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but your idea leans towards science fiction or some kind of "space" theme, and that's no longer in line with the heroes; besides, the heroes are based on mythical creatures... and aliens are just nonsense... IMHO.
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18 years ago
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monarh;133324
Hmm...aren't heroes already fantasy?
Dragons, mages, magic, elementals, undead, etc.
That's exactly it – it's not fantasy, but you want to make it fantasy... :cool:
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18 years ago
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considering that they are somewhat like aliens...
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18 years ago
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Initially, where did these aliens even come from? From space... That's their story, so don't talk about them being created by some mage. Are you saying that these are two completely different races that just happen to look exactly alike? And also have the same properties? By the way, regarding Roland, do you know of a place in the timeline where you could fit in his journey to this island? It also needs to be consistent with the overall history.
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18 years ago
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If we're talking about the world before the fifth installment of Heroes, then a plot "from outer space" would be perfectly acceptable.

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