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#329
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Updated FixsToE_3.1.

Went through a couple of files again, and where I messed up myself, plus a small clarification.

In short, on the screenshot are the first Imps. There's probably no way to make it not sound like "broken language," and I couldn't come up with anything better than "for." And Paokai. You could write "attack." after the colon for them, but when they counterattack, it would also say "attack" instead of "counterattack," so that's why it's like this.


Everything else is spaces and periods (extra or missing), which I didn't bother screenshotting.

p.s. hope I won't have to go back to the battle log again. And sork96 seems tense. Didn't share it himself, but lowers morale, lol. We'll manage.
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#330
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Rommy
Found another bug: the screenshot window isn't full-screen. I tried to fix it myself, but I couldn't.
Path: UI/MPWait/MapDescription/ScreenShootNew.(WindowSimpleShared).xdb
These screenshots come with the maps, and they are all the same size. You can stretch them, but it won't look good.
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#331
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Mооnst@r
Updated FixsToE_3.1.

Reviewed a couple of files again, and in some cases, I made mistakes myself, along with a small explanation.

In short, the screenshot shows the first Imps. There probably isn't a way to make it so they don't speak in a "broken language," and I couldn't come up with anything better than "for." And the Paokai. You can add "attack" after the colon, but when they counterattack, it will also say "attack" instead of "counterattack," so I left it as is.

Everything else is about spaces and periods (extra or missing), and I didn't take screenshots of those.

P.S. I hope I won't have to go back to the battle log again. And sork96 seems a bit stressed. He didn't share anything himself, but he's lowering morale, lol. We'll manage.

1) He didn't share because no one asked me. I wouldn't mind if someone asked, I would have shared it. I just wrote about "low-quality logs in the game" to keep the conversation going, like, "Oh, you started fixing the logs, I'm also fixing them in mine, cool." I don't know how you magically read that I didn't mean it that way.
2) He's stressed and lowering morale because the work done was terrible and careless, which I was extremely disappointed with. Because I highly respect you as a modder (and I won't respect you any less even after this unpleasant incident, but the feeling remains), as you are one of the few who, instead of making some global mods that radically change the game (which is undoubtedly cool, but very subjective), help improve the regular vanilla game – that's what I love most. Well, since I said it, I'll explain it in more detail:
1 - Some of the files that were changed either have a completely incorrect (100%) description (which is why I still don't understand where they are even used), or are not used in the game at all – as a result, it's just a Sisyphean task and the creation of the appearance of "look, I did something." !!This is the only point in which I am only 90% sure, not 100% as in the next two. So "correct" me if I'm wrong!! I won't say which files (I'll say why at the end).
2 - Some files initially had an incorrect description (like the Banshee's Cry, which I see you fixed), and you proudly deleted spaces, added periods, and that's it, done. This makes me think that these "fixes" were not only not checked at all, but also that you didn't even think about what was written. What's so terrible about that? I'll write about it later. I won't say which files (I'll say why at the end).
3 - And finally, after which I couldn't stand it and put a minus on morale – the correct description of the ability was initially replaced with an incorrect one! And the funniest and saddest thing is that the description is not incorrect because of one word, but completely incorrect in meaning. That is, you didn't even think about what you were "fixing." Which file – I won't say (I'll say why at the end).

What do we have in the end? Fixed periods and spaces in some skills, unfixed descriptions of some skills, and a changed description of one skill that is now incorrect. GENIAL!
Why am I so upset? Why is this so important? And why am I not writing the files and helping you fix it (as I tried to do before, if I found errors, as was the case with the description of specializations)?
First, you, as an experienced person whom people trust, post your work with the tag "fix," i.e., about some useful correction for the better, so a person downloading your fix thinks, "Well, now you've changed the skill log to the CORRECT one, I can trust it!" and in the end, it's... that. You are simply misleading people with false "fixes," although, in my opinion, you not only misled them but also made it worse (again, "in my opinion" – i.e., IMHO).
Second, I was upset precisely because of your attitude. I have always looked at you not only with respect but also with a bit of admiration, as a person who learns the game's mechanics, files, reveals them to other people, fixes something – does a good deed. But this time, I was horrified – you are like a robot, like some kind of AI, who doesn't care about the result and the people who will see it. You just needed to "make a fix and upload it." WELL, READ what you are changing, LOOK at the DESCRIPTION, I'm not talking about some minor errors (which, by the way, also existed, and not a single one), but in some places, there is obvious nonsense written, why are you uploading the same nonsense with the words "fix," removing one space????? In general, terrible quality and attitude, which I absolutely did not expect to see from such an experienced modder as you. This is more typical of such fools as me. I.E., the problem is not at all in the fix itself, not in its importance, not in anything else, but precisely in your attitude to this work, which you then uploaded. I hope I expressed my position clearly enough and that people will not write stupid messages like "calm down, these are just logs" "just a few errors," etc., the problem is not at all in this.
Third, precisely because of the above-mentioned attitude of yours to this "fix," I didn't want to write anything and help fix it. If you don't want to, why should I? I didn't write the names of the skills I was talking about because if you are really interested in this, you will check your "fixes" again and find everything. Then, perhaps, I will remove the minus morale when I see that the same Moonstar, who I liked, has returned.

I hope I have expressed MY position clearly enough, I repeat, this is exclusively my opinion, I am not imposing it on anyone, and I am not forcing you to do anything. You can put a "minus morale" on this message if it makes you feel better, or you can put it on all my messages. I put a plus morale on many, on very many, of your fixes, but I think that I deservedly put a minus morale on these two "fixes," and I am not going to change my opinion. You are free to think and do whatever you want, after all, I am just some fleeting newbie fool on this forum, and you are an experienced modder, you can ignore people like me.

P.S. You have already fixed one of the skills with an incorrect description in today's fix. Perhaps you have fixed something else, I don't know, as I haven't looked at it yet. But I will also note that I didn't put a minus morale on your new fix. I only put it on the ones we were talking about.

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#332
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sork96, do you have nothing but a lot of words? Do I have any mistakes? Post them or write in which files they are, I'll take a look, it's not difficult for me. But all this is a Sisyphean task.
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#333
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Mооnst@r
sork96, do you have nothing but a lot of words? Do I have any mistakes? Post them or write in which files, I will take a look, it's not difficult for me. But all this is Sisyphean labor.
I think I clearly stated that I will not write anything about where and what mistakes were made.
If you don't like my messages so much, I also offered you excellent options - put a negative morale on my messages and ignore me. I don't force anything on anyone, I didn't say anything offensive, I clearly expressed my position, and simply replied to your message (until you wrote, I was silent). So there is no need to react so strongly to my messages. Negative morale + ignore, it's simple. In the end, who am I (some nobody), and who are you (an experienced modder). I won't even be noticed here, so you don't have to notice me either.

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#334
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sork96

I think I made it quite clear that I will deliberately not write anything about where and what mistakes were made.

There were some, but they're gone now. If you don't want to help, then don't. Just keep observing.
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#335
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Mооnst@r
Those were the days. If you don't want to help, that's fine. Just keep observing.

Well, if you're really interested in my opinion, just say so. Instead of saying things like "the sorcerer is stressed, lowering morale, lol" or "you have nothing but a lot of words." For example, you could ask, "Why did you nerf it?" or "What was wrong?" or "Did you find any errors? Let us know if you can." I may be a nobody, and I don't know much about Modding, but I'm not some kind of dog. Show more respect to people if you're interested in their opinion. If you're not interested, then there's no need to react to or respond to their messages/actions, as I've already suggested twice – ignoring them helps a lot.))

UPD: I'm already embarrassed to continue this dialogue here and spam with messages while "people are watching" if that's what you need, it's better to switch to private messages with you, rather than cluttering the chat here. Well, I don't know, maybe I'm wrong, maybe everyone doesn't care. )

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#336
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Rommy
Found another bug: the screenshot window isn't full-screen. I tried to fix it myself, but I couldn't.
Path: UI/MPWait/MapDescription/ScreenShootNew.(WindowSimpleShared).xdb
The stretching isn't very noticeable.
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#337
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Mооnst@r
The stretching is not very noticeable.
Turned out great, thanks.
I also set Margin but it didn't work, strange but oh well.
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#338
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FixsToE_3.1 has been updated.
Author
Map previews (small screenshots) are now displayed across the entire allotted window in "Create a Game" and "Game Settings".
Screenshot in message #323

Also, the fix for the battle name in the "Open Battle Recording" window has been reworked. If you put the word "Battle" instead of a command, as I did earlier, then in Single Player->Modification->Load... in the "Load User Campaign" window, above the screenshot box, it would say "Battle" instead of "Campaign Name". I removed the command for "Battle Name" and "Campaign Name"; now, if the name isn't too long, it fits, and if it doesn't fit — an ellipsis is shown.

Then I thought, there's no point in these "Battle/Campaign Name" labels. In message #323, the screenshot directly says "Duel" rather than "Map: Duel".




P.S. I change my mind seven times a week.
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#339
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All elves received bowstrings; also, holes in the sleeves and boots were patched.

If you find any errors, please let me know. I will save the Blender source files, so corrections can be made without any problems.

Place the mod in the UserMods folder
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Мои мини-моды

Мод RTF

Мои NCF существа
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#340
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FixsToE_3.1 has been updated.
Author
The models for Elven Archers, Master Archers, and Forest Archers have been fixed (all now have bowstrings, and holes in the sleeves and boots have been patched).
Thank you, fktifzobr@mail.ru

P.S. On the LOD models (on the adventure map), only the Forest Archer has a bowstring. I made copies of the fixed models, renamed them to LOD, and added them. Now, all of them have bowstrings on the adventure map.

P.S.S. FixsToE_3.1 has exceeded 1 MB.
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#341
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A small patch with fixes:
Fixed the text position in the Spellbook.
Fixed the darkening of the Astrologer's Tower window and corrected the text for the next week.
Fixed the text for sacrificing an artifact at the Altar of Sacrifice.
Fixed the jerky attack animation on Ornella's arena (her living version).
Also, the garrison and Sanctuary have incorrect window titles for heroes, but I couldn't find where to change them.
P.S. There are so many bugs in the game, it's just a mess.
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#342
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Rommy
A small pack of fixes:
Fixed the text position in the Spellbook.
Fixed the dimming of the Astrologer's Tower window and corrected the text for the next week.
Fixed the text for sacrificing an artifact at the Altar of Sacrifice.
Fixed the jerky attack animation for Ornella on the arena (her living version).
Also, the garrison and Sanctuary have incorrect window titles for heroes, but I couldn't find where to change them.
Ps: There are so many bugs in the game, it's just a mess...
 
It's all difficult to fix.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
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#343
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FixsToE_3.1 has been updated.
Author
Text fixes: Spell Library, Astrologer's Tower, and Sacrificial Altar.
Fixed the darkening on the Astrologer's Tower window screen.
Fixed Ornella's jerky attack animation (live version).
Thanks, Rommy.

p.s. In the window when entering the Sanctuary, it's not a bug or not quite a bug — it uses a command (as I call them) to display the hero's name, not the standard plain text, and shows the scales, like in a regular message. The Sanctuary has no image of its own (like, for example, the war machine shop or my avatar), so I don't think there's any point in reworking it.

And let's add two screenshots
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