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In reply to Arandor
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#31
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Regarding the faces, it's possible, but it requires some effort. And why Tarnum? I don't know... Tarnum is Chronicles, Chronicles is Tarnum.
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#32
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Why Chronicles and not the original campaigns? )
They are more popular, and more people know about them.
P.S. Although it's basically the same, and there's hardly any difference between them. Only the campaigns are different, and the time period is different.

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In reply to Arandor
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#33
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Do you want an emerald dragon?:)) Well, at least because many people like the Chronicles as campaigns more))) For example, I liked them, I played through 4 Chronicles, RoE, AB, and SoD. The Chronicles were more enjoyable, and that's it:) This feeling is impossible to explain)) It's a lot of enjoyment from the campaigns (although I don't particularly like campaigns, I've only played through the Chronicles more than once:))
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#34
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Well, I don't know... the main thing is that the plot should be interesting... and the missions should be diverse. Some should involve wars, others should involve searching for treasures, and others should involve something else. And anyway, whatever it turns out to be, it will most likely be just another campaign, rather than a continuation of the Chronicles or Shades of Darkness, etc. It will simply be new campaigns for Heroes 3, with a new plot, new heroes, but in the same world.

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#35
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We're having such a nice conversation here))) the hero is nothing, the plot is everything)))) but for the Chronicles, Tarnum is IMHO part of the plot.
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#36
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Ar, the continuation of SoD and other campaigns – that’s what The Restoration of Erathia was supposed to be. It was a good idea, but unfortunately, the creators couldn’t pull it off. It will be easier to create one campaign for now, and then, if people like it and others are willing, maybe we’ll tackle The Restoration of Erathia. However, as always, I’m rushing things; right now, we need to at least finish this campaign. I haven’t played Tarnum as Necropolis yet; maybe we can somehow connect it? :)
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#37
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sнайп;133516
We're having such a nice conversation here))) the hero is nothing, the plot is everything)))) but for Chronicles, IMHO, it's part of the plot.
The hero is always part of the plot. And in the other parts of Heroes (except for the fifth), the plot is no worse than in Chronicles. In Chronicles, players were simply forced to pay attention to the plot by removing multiplayer, single-player, and the editor :)

Added 6 minutes later
Vladislavelikiy;133473
It's better to do it in the fifth game.
It will be more popular!
*disclaiming* Holy, holy! God forbid!
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#38
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Let's put the questions to a vote, otherwise, it will never be resolved. 1. In which part of the "Heroes" series should we set it? (I suspect this question doesn't even need to be discussed.) 2. Should we include Tarnum? 3. If we include Tarnum, what specifically? If we choose a different hero, who should it be? I'm in favor of the third part. I'm both for and against Tarnum (initially, we need to connect our campaign with the Chronicles, and that's only possible with Tarnum, but later we can create a side storyline). If we include Tarnum, it would be good to connect him with Necropolis. If not Tarnum, then... there are many choices.
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#39
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3. Regarding Tarnum, let's say the Necropolis faction decides to do something significant, for example, resurrect a powerful lich from previous installments. Tarnum would first need to gain their trust, reach the tomb, then turn against the Necropolis, destroy their main mage-liches to thwart their plans, and finally defeat the Necropolis. P.S. It's a bit absurd, the plot will be fleshed out with more details later.
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#40
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Why would Tarnum do that? It seems like he was atoning for his sins or something... and he wasn't doing it of his own free will... although I'm not entirely sure).

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#41
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XEL, I agree that we should focus on Heroes of Might and Magic III, but you don't like the story in Heroes of Might and Magic V, and you'll have a chance to create the story you want.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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#42
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It's much more difficult to do in the fifth game.
In reply to XEL
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#43
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I think the third part, and the hero... it depends on what plot ideas are suggested. It's just more familiar to put Tarnum back into the chronicles, let him atone for his sins while the ancients don't forgive him yet.
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#44
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I searched through the topic and found only two suggestions regarding the plot. The ideas are interesting, and I liked them: 1.
SandroXXL;133675
3, for Tarnum, let the undead plot to do something grand, for example, resurrect a powerful lich from previous installments, and Tarnum must first gain their trust, reach the tomb, then turn against the undead, destroy their main mage-liches, to thwart their plans, and then finish off the undead.
P.S. It's a bit absurd, the plot will be fleshed out with details later.
2.
снайп;133080
For example, the war between Erathia and Avlon, but IMHO, Tarnum shouldn't be in it; I think it would deviate from the plot, but not in a Chronicles-like way. Although, why not put Tarnum in it? Let's hear from everyone who supports this suggestion. And if we implement this plan and it truly becomes part of the Might and Magic history, and it turns out in the style of the Chronicles, then at least everyone involved will be proud of themselves and their "comrade-in-arms," and most importantly, both fans and newcomers will want to play it (once again, respect to the author of the topic for not just sitting around and waiting for something new, like the last Heroes of Might and Magic game, when you can work on something you want to work on!). I'm all for it again! But it's a collaborative effort!
P.S. And I also think that the plot should be something that happens after Warriors of the Steppe, BECAUSE Tarnum is a young, mortal barbarian there, and therefore, about 30 years before the events of Heroes of Might and Magic 1, Tarnum was probably just in the planning stages:D
Regarding the first suggestion, the sequence should be exactly like this: 1. Gain their trust. 2. Reach the end. 3. Switch sides. And the motivation can be different: the danger of resurrecting a powerful lich, the danger of an attack on Tarnum's lands, or something completely absurd: like, the main lich wants to marry (or marry? or eat?) Tarnum :D But how can this be connected to the other parts? Regarding the second suggestion, how did Tarnum gain immortality? After Heroes of Might and Magic: Warriors of the Steppe? If there were no Chronicles about this, then we can make one. What other suggestions do you have? Any other options besides these? Personally, I'm in favor of the idea with the undead
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#45
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Given that I support the idea of playing as Necropolis, please take a look at this map (below).
In short: Tarnum desperately needs to disguise himself as a Necromancer. The best way to do this, naturally, is to capture a castle, but the castle must be empty, unoccupied by anyone. Otherwise, the rumor of a Necropolis being captured by someone will reach the ears of the Necromancers, and Tarnum will have to abandon his dream of becoming one of the undead. Such a castle, abandoned by its previous owners (or perhaps cleansed of them?), is discovered to the east of his lands. He hastily builds fortifications next to it.
But the rulers of the lands and the Dungeon are not happy with this situation – and who would like a barbarian invasion? No one, and they, having previously formed an alliance, declare war on him...
Whether Tarnum will survive is unknown... :D
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