Following the Myrdan, Dorian sees a frightening tunnel. Waves of ominous energy intertwined with each other, deterring anyone from approaching them.
- Hmm, Equalizer. That's what we call this place.
Posts from 🔥 Иказкан -> Тезот
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—Oh my god! —the inexperienced mage instinctively recoiled. —And uh... Did you guys go through it yourselves? Because I can hardly imagine what might be on the other side, what it would take to turn into a plant...
– That suits us! – Rurek grinned in response. – Let the battle begin!
The one who started all this trouble goes first in the duel – Vatagash.
- I have heard about the strength of the Sord, but this will be my first opportunity to test it myself!
Rurek noted to himself that it would be a shame to lose to this weakling.
- In this case, the risk is not worth the curiosity, but I think Sukaya could fly through it without suffering any consequences.
[Mineral Rivers 0]
25% Chance of encountering another character. ❌
25% Chance that the passage to one of the sectors is blocked. A character with the Mining skill and 1 action point is needed to clear the blockage. ❌
- We're lucky. - Katarina didn't see the results of the randomizer, but she felt that statistically, there should have been more collapses or encounters here.
Jingo pondered his thoughts for a while...
- So, here's the deal... Behind that path, past the "golden room," - he points to block A, - there's a chance of a collapse. If that happens, we could get stuck there for a long time. Or even get "buried alive"...
- We can go, replenish our supplies, and still "venture" there. Or we can continue exploring block B. What do you say?
- And one more thing. I'd like to go to block D3 and take a good look around. Maybe someone dropped at least one lantern. We don't really have a choice, since neither of us knows how to mine... We have enough provisions for a "round trip" there, I think. What do you say?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Lodi Furies [Excellent sense of smell, access to detection], [SP twice as high], [immunity to critical attacks], +3 to body, +2 to perception, +2 to endurance, +2 to energy. Conviction Misanthropy. +10% to accuracy and evasion against people of Tezot, twice as strong endurance rolls against them. | Attributes Mind: 10 Body: 13 Perception: 13 Endurance: 12 Energy: 12 Aesthetics: 0 Parameters Trainability: 3 Spirit: 100 Endurance: 13 (18) Health: 130 Accuracy: 26% Evasion: 26% (36%) Defense: 12 (32) Elemental defense: 12 (32) SP: 7 AP: 3 Charm: 0 Critical hit chance: 0% Skills Dragon Claw The character can use a spear and bow without penalties. After successful attacks, an additional strike with 50% damage is dealt once. Precise Attack 100% damage. Attack with doubled accuracy (based on own parameter). Cost: 1 AP. Hide The character moves unnoticed by those around them. Cost: 1 AP. | Equipment Right hand: Dragon Spear (2H), damage: 110, accuracy: 60%. Left hand: Dragon Bow, damage: 55, accuracy: 60%, range: 15. Head: Body: Woodland Style, +20 to defense, +20 to elemental defense, +5 to endurance, +10% to evasion but only in locations with trees and bodies of water. Shoulders: Hands: Footwear: Misc 1: Arrows x10 Misc 2: Arrows x10 Misc 3: Arrows x10 Misc 4: Misc 5: Inventory --- |
Next, Rurek rushed into battle. He may have been inferior to Vatagash in combat skills, but certainly not in courage.
—But what if it fails? I don't want to be responsible for another blunder. I could, of course, ask... Hmm... But what if this... surface is behind it! By the way, you've dug up a lot of things in different places, and I haven't heard anything about the "outer world" and where it might be.
- Hmm, that's unlikely. The Ivilai are a blessed people; all the roads of our world are open to them, but even they do not know the surface. Hmm, there is one person behind the "Trail," not an Ivilai, not a Sord, not a Fury, not a Myrdraal, not an Elf, and not even a human—presumably from the surface—with memories intact. Hmm, she might have the answers.
—Hmm, the Trail again...—Dor also grumbled out of habit. —I heard it's quite hot for ordinary people there. Ah, if only I had wings! Well, thank you for that, friend. I hope the other people who come here don't cause you too much trouble.
the main thing is that it's not a phantom
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Aru Furies [Keen sense of smell, access to detection], [SP twice as high], [immunity to critical attacks], +3 to Body, +2 to Perception, +2 to Endurance, +2 to Energy. Conviction Misanthropy. +10% to accuracy and evasion against the people of Tezot, endurance rolls against them are twice as strong. | Attributes Mind: 14 Body: 14 Perception: 15 Endurance: 14 Energy: 14 Aesthetics: 14 Parameters Trainability: 4.2 Spirit: 140 Stamina: 14 Health: 140 Accuracy: 30% Evasion: 30% Defense: 14 Elemental Defense: 14 SP: 8.4 AP: 4.2 Charisma: 14 Critical Hit Chance: 14% Skills Dragon Claw The character can use a spear and a bow without penalties. After successful attacks, one additional strike is dealt with 50% damage once. Leave Battle If the character is not immobilized in any way, they leave the battle. Cost: 1 AP if the character's team is not the initiator of the attack, otherwise 0. Stun 50% damage. Reduces the damage dealt by the target by 50%. Cost: 1 AP. Haste The character doubles their own SP. Cost: 1 AP. | Equipment Right Hand: Dragon Spear (2H), damage: 110, accuracy: 60%. Left Hand: Dragon Bow, damage: 55, accuracy: 60%, range: 15. Head: Body: Woodland Style, +20 to defense, +20 to elemental defense, +5 to stamina, +10% to evasion but only in locations with trees and bodies of water. Shoulders: Hands: Footwear: Misc 1: Arrows x10 Misc 2: Arrows x10 Misc 3: Arrows x10 Misc 4: Misc 5: Inventory --- |
the main thing is that it's not a phantom
—Mm, another path... — Dor also grumbled absentmindedly. —I heard it's getting hot for ordinary folks there. Ah, if only I had wings! Well, we have you to thank for that, friend. I hope the other people who come here don't cause you too much trouble.