Damn. Can't I talk to anyone?
It's all because of that sword! It messed me up with its advice...
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
New here? I'm Roha — want a quick tour?
Damn. Can't I talk to anyone?
It's all because of that sword! It messed me up with its advice...
//And does the number 0 on the map indicate the dungeon level? How can I find out how far I need to go for my quest?//
You don't even have time to keep track of your own ailments here, let alone game-related ones?
And no one even suggested anything... but if I had one extra point in my stats, everyone would be all over me?
After examining the inventories of those present, Rurek realized the main thing: pies are a universal dish, popular with all races of Iczakan.
“What lovely little pies,” praised the Elven Lord, “small, but very neat! And mine are like this. Big, juicy, for a hearty snack after working in the forge!”
Pie, pie, pie... why are you so delicious... oh, never mind. It's time to gather provisions for my brother!
Pie, pie, pie...
?
"I've heard so many things... about wings, scales, a horn, and so on..." - Jingo rolled his eyes, remembering Hataraight's words.
- Pale skin, amber-colored eyes, one horn on the forehead, a little bit of scales, eats human flesh. I'm not sure about the wings...
- It's not too little, but it's not impossible either. Don't worry, it's not only harmful because evil thoughts attract evil entities in countless numbers, but it's also an easy task. Seeing the path is already a lot, taking a step is like you've already gone through it; all that's left is a little faith and help from the Universe, and success is simply inevitable. This is the path of those who go to the Surface.
Letty People of Tezot No memories of life on the surface, the ability to use the ladder of fate, the choice of one of the communities, 21 attribute points for free distribution, but no more than 7 in one. Belief - Community - Bodily Ailments [Overweight] SP and evasion are twice as low. [Frailty] Inability to increase attributes. [Brittleness] Health is twice as low. [Brittleness] Health is twice as low. [Brittleness] Health is twice as low. Mental Ailments [Feeblemindedness] The cost of learning skills is twice as high. [Anxious Thoughts] AP equals zero. [Anxious Thoughts] AP equals zero. [Absent-mindedness] Upon moving to a new location, 5% chance to lose a random item from inventory or equipment. [Mental Anguish] Activity equals zero. Eyes of Petrification At the start of the turn, turns a random character within up to ten cells of herself into stone. There is no endurance check. No need for sleep. The character can join two communities at once. Long legs. +3 to SP. Wings. The character can fly. | Attributes Mind: 17 Body: 10 Insight: 17 Endurance: 10 Vigor: 10 Aesthetics: 17 Parameters Learning ability: 5.1 Spirit: 170 Stamina: 10 Health: 100 (25) Accuracy: 34% Evasion: 34% (17%) Defense: 10 Elemental defense: 10. SP: 3 (3) AP: 3 (0) Charm: 17 (20) Critical hit chance: 17% Skills Second Wind After the end of a battle, returns a character who fell in battle to life. Does not work on Ivilaes. Cost: 50 spirit. Hide The character moves unnoticed by others. Cost: 1 AP. Leave Battle If the character is not immobilized in any way, they leave the battle. Cost: 1 AP if the character's team is not the initiator of the attack, otherwise 0. | Equipment Right hand: Left hand: Head: Special bandage Suppresses the effect of the eyes of petrification. Body: Magnificent clothing +3 to charm. Shoulders: Hands: Footwear: Atsuha's Boots +1 to SP, +5 to defense, +5 to elemental defense, immunity to burns. Misc 1: Explorer's bag +5 to the provisions limit, but only if it is in a misc slot; does not stack. Misc 2: Misc 3: Misc 4: Misc 5: Inventory --- |
After rummaging through his memories, Utsuwa comes to a conclusion...
- Judging by the description, it refers to "Object 404". It resides between the third and fifth levels of the abyss. If you want, I can find more detailed information, but it will take some time and effort.
Eyes of Petrification
At the beginning of the turn, turns a random character within a distance of up to ten cells into stone. There is no stamina check.
It possesses so-called "eyes of petrification" that turn anyone who looks into them into stone.
- I'm too young to have offspring. Besides, there are more important things to do!
"I'm old enough to screw, but too young to have kids." - a classic line from the average "high school student." And it doesn't depend on gender...
As I understand it, it only affects enemies? Allies, knowing about this, can simply stand with their backs to this unit and be safe...
//Does the number 0 on the map indicate the dungeon level? How do I know how far I need to go for my quest, for example?//
There are no mechanics for enemies or allies, front or back rows, or looking in one direction or another...