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Posts from ? Ikazkan -> Tezot

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4 months ago
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Maybe there isn't any surface there, and above the ground, it's immediately outer space.
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4 months ago
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Cosmic egg?
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4 months ago
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Thank you, Revan, I was just pondering what to ask. I accept the results of the ladder and ask the question for the tenth step.
Is it possible to transition from Ikazkan (the place where the expedition goes) to other worlds/dimensions/any other planes of existence?
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4 months ago
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Is it possible to transition from Ikazkan (the destination of the expedition) to other worlds/dimensions/any other planes of existence?
Small dimensions connected to the world itself are possible (like something similar to a bottomless bag), but there are no transitions between worlds, although they could have existed.
In reply to kcfgogbfalgfl
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4 months ago
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Saraba
Maybe there isn't any surface, and above the ground, it's immediately outer space.
Well, then it's not a Dungeon, but a black hole...

Added 5 minutes ago
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Thank you, Revan, I was just pondering what to ask. I accept the results of the ladder and ask the question for the tenth step.
Is it possible to transition to other worlds/dimensions/any other planes of existence from Ikazkan (the place where the expedition goes)?
You can ask a second question. After all, the second question only passes the third step, and it might become relevant for the 10th step...

Added 3 minutes ago
AstralLein
So, the plot: we build a huge reverse-type drill. We find a suitable place (closer to the surface) and start drilling hard. On the surface, an earthquake begins, panic, deaths, and destruction. And we enjoy all of this cool
No. "Heavenly" chunks start falling on everyone from the ceiling, causing deaths, destruction, and panic, but everything is quiet on the surface because no one sees it...
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4 months ago
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What determines the amount of resources gathered, and how does it work in general? Let's say we're standing somewhere, I use the "Gather Resources" ability, and then what happens? Do I need to choose what I'm looking for (food, ore, etc.), or do I find everything if the area allows it, but in different quantities?
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4 months ago
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I will mention what is available in the location, and you will receive a fixed amount of what you choose.
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4 months ago
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In that case, I’ll definitely take the skill, because Astral won’t be looking for food for me.
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4 months ago
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You can ask a second question. After all, the second one only surpasses the third level, but it can definitely reach the 10th...
Actually, yes. Then here's another question. Is it possible in this world to travel to the distant past/future or to some alternative timeline?
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4 months ago
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This is impossible.
In reply to AstralLein
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4 months ago
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AstralLein
So, the plot plan is: we build a huge reverse-type drill. We find a suitable location (closer to the surface) and start drilling aggressively. On the surface, an earthquake begins, along with panic, deaths, and destruction. And we're having a blast watching all of this cool
No. The plan is this: first, we get beaten up by a black knight, and when we reach the surface, he'll meet us and say, "I gathered you here to tell you that the distant world of Anuzish is gone, and your task is to go to its ruins and find nine obelisks there so that I can restore both Neferia and Anuzish."...
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4 months ago
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Barley Gross

The Gross family has several generations, and their ancestors once lived on the surface. At least, that's what the family legend says, passed down from generation to generation. They even have a family heirloom that reminds them of this. Now, Barley is the keeper of it, and also one of the last members of the Gross family. His mother always told him that they were representatives of a noble and distinguished family, unlike most of the local inhabitants, who were not their equals. Therefore, they should be treated accordingly, and only approached for business. For this reason, she forbade her son from communicating with other children when he was little. Barley obeyed his mother, although sometimes he watched with envy as other children played together. But he didn't dare disobey, so he spent his time alone. One of his favorite pastimes was making sandcastles. At first, they were just ordinary mounds, then he started connecting them, trying to depict some kind of treat, like a cake, which he loved so much. Although he generally loved to eat, and not just sweets. One day, seeing a beautiful girl who lived nearby, Barley decided to talk to her. To his surprise, she answered him, and they had a nice conversation, after which the boy invited her to his place to show her his sand sculptures. Having received consent, the children went to the Grosses' house. The communication went well, and in his joy, Barley forgot about the time, missing the moment of his mother's return. When she saw that her son had brought some stranger into the house, she began to scold him. He tried to explain everything, but his mother didn't listen to him and kicked the girl out. Barley ran to the yard to his sandcastles, in tears. Anger overwhelmed the boy; he wanted to let it out, and finding a toy hammer, he began to beat the figures he had so diligently built with all his might. When all the sand returned to its original form, Barley felt much better. Remembering this feeling, he went back home.

Years passed, the young man grew up (mostly wider), but he didn't make any new acquaintances. Although he managed to learn some crafts, such as cooking, which became his outlet. In addition, he mastered the art of wielding weapons, but this was more of a necessity, given the dangers that await in the dungeon. Otherwise, life has changed little. With age, he noticed that it became much more difficult to meet people and even talk to them than before. He couldn't just walk up to someone and start a conversation. At the same time, he wanted human communication and attention, to share his thoughts and culinary creations with someone. Trying to satisfy his desires, Barley secretly joined the Ony acolytes, who chose a very specific person as their idol. He thought that she could become the one he needed, at least that's the image that formed in the young man's mind from the conversations that went around about Ony. All that remained was to meet her and talk to her. Besides, this could still be prevented, and Barley tried to figure out how to avoid it. However, after a while, the issue resolved itself. The young man's mother was found not far from the city. The body was almost intact, which cannot be said about the head. The woman clearly needed only one blow with a blunt weapon to be fatal, but apparently, the killer wanted the victim not to be identified, so he hit her many times and hard. Or maybe it was the work of some crazy sorcerer. In any case, this is what the guards came to the conclusion, informing Barley of the death of his relative. The young man, although he didn't grieve much over the loss, was somewhat shocked by what happened. Now he was alone, except for the few relatives with whom he had not communicated for a long time. So, only the family badge and his mother's ring reminded him of his family, which he surprisingly found in his personal bag the day after her death. Probably, she put it there for safekeeping, foreseeing her imminent departure. This is the conclusion that Barley came to, not finding any other explanation.

Characteristics:
Intelligence - 17
Body - 15
Perception - 15
Resilience - 14
Energy - 18
Aesthetics - 9

Diseases:
[Overweight] SP and dodge are reduced by half.
[Fear of communication] It is impossible to start a conversation with anyone except the members of the character's group.
[Otherworldly mirror] Sometimes the Mage Guild can take control of the character and behave completely differently.

Skills:
Weapon Master
The character can use melee weapons without penalties (no critical hit, -20% to accuracy).

Cook
The character can spend [activity] to learn recipes and OD to cook food (if there are ingredients).

Gathering
The character spends [activity] to collect a resource known in the location (ore, plants, etc.).

Leave Battle
If the character is not immobilized in any way, he leaves the battle.
Cost: 1 OD if the character's team is not the initiator of the attack, otherwise 0.

Reality Rift
[BB] [Acolytes] 0% damage. Destroys the target and all its equipment, does not require accuracy, ignores protective effects. The attacker's stamina check for this action is halved.
Cost: 1 OD, 75 spirit.

Equipment:
Right hand: "Probik-Drobik" Cleaver
Left hand: "Rubik" Axe
Head: Padded cap
Body: Steel breastplate + padded gambeson
Shoulders: Leather chainmail
Arms: Steel gauntlets
Shoes: Light boots
Misc 1: Ring (Active ability (1 OD): subdues the target to his will (stamina check) - it obeys orders but retains freedom of thought.)
Misc 2: Pastries
Misc 3: Ony Acolyte Badge
Misc 4: Ancient Gross Family Badge
Misc 5:
Inventory: helmet, dagger, small belt bag for various small items and pastries, recipe book, cooking utensils and ingredients (in a backpack).
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4 months ago
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Maybe I'll change something if I messed up... and I might ask a question later, if I come up with one. If that's okay, considering that it's about Nebka's ladder.

Like if you recognized yourselves.
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4 months ago
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. Sometimes, the GM might take control of a character and act completely differently.
Be prepared for the possibility that he might kill off an important NPC or one of our characters.
In reply to Arandor
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4 months ago
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Arandor
Maybe I'll change something if I messed up... and I'll probably ask a question later, if I come up with one. If that's okay, considering that Nebok is the one who decides.
If I understand the description of this ladder correctly, then you can't ask a question, because Nebok didn't accept the results, but simply passed them on...

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