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- It's clear that nothing is clear! Not having figured anything out, because the player is not in a state conducive to writing, Zurich steps away from the bulletin board, ready to skip the day.
But Sandar didn't teach him any training... You can wrestle in the bathhouse.
for a bar of soap? Nah, I'll pass. Then after the bathhouse, we go to the room and just chill, which is quite logical, since we're tired from the road. Aidan is drawing. skip to morning
Hargen still struggles to combine Willpower and Charisma... Willpower is 8(9) (the armor provides 1 point), so Charisma is also 8(9). But the burnt medal gives an additional 1 Charisma, so it turns out to be something like 8(9)[10] or something similar. Or maybe I'm missing something...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Aretz, remember about the Onigirik. Arno gains +1 to Strength. The lackeys wake Hargon and Cassius early in the morning, informing them that there are two hours left until the start of the cavalry tournament. The foot tournament will be held shortly after the cavalry tournament, around noon. Cassius is also informed that Mrak has already been cleaned and fitted with new harness and saddle. Zurich is awakened a little later and told that Gautier is waiting for her for breakfast.
Whether full or hungry, Sandar and Aidan begin a new day. Yesterday's bath somewhat improved their health (+1).
Having spent the whole day with the master, Ottar witnessed various illnesses, injuries, and ailments in numerous patients, and also made significant progress in his training. However, he still has much to learn in this art. Healing Injuries At the beginning of the next phase, the selected character will be cured of one injury. There is no limit to the number of uses. Skill Points (2/4) -- You learn quickly, Ottar, but go ahead and head to Stronghold. Tell them that Sir Geoffroy du Charol is waiting for you.
Added 30 seconds ago Half of the charnel guards are holding on, it would be nice if he could also count the battles.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
-- Well, thank the gods. Here, sixty silvers. You didn't think we'd forgotten about you, did you?
Added 1 minute ago Did you use your cosmetics today?
not at all, but I just forgot about them because the day suddenly changed. If it's possible to do it retroactively, then yes, if not, then no.
- I didn't think so, - she says, holding it. - It was nice to play with professionals. What are your plans? Although, I suppose you and your team will have enough work for the next week.
- My brother Arno and I met this fellow in a tavern, - Voldemar nods towards the drunkard and recounts the details of their conversation with him, but doesn't mention the potion. - We found it strange that some stranger decided to "help the poor guy" so readily. Of course, this didn't prove anything, so we decided to investigate. - Arno went with him, and I quietly followed behind. - Instead of one "acquaintance," they were met by three... - Well, I wanted to quietly approach and observe what was happening, but this guy - he points to the scoundrel. After all, it was him who jumped out first, right? - noticed a noise and "called" the others, and two more. Some man and a woman. - Well, we had no choice... Five against two. Axes, daggers, a club... And the woman wasn't just anyone... A witch... In short, three of us are no longer with us, the woman managed to escape, and this one... is here...
Then Voldemar tells about the place where the skirmish took place and indicates the direction in which the woman fled.
-- What an adventure you've had... -- Raul is surprised. -- We've also made some progress. One of the poor fellows in the church said that he was advised to go to a certain "holy place" deep in the slums, and that's not too far from the crossroads where the witch disappeared... But I highly doubt that this is the main lair. - It's all good, guys, I'd even say you've done well... -- the burgomaster clasps his hands around his head and looks at them with a tired old man's gaze. -- But I'm afraid that this witch is causing quite a stir right now, so we'll have to act quickly. You, -- he points to one of the guards, -- run to the sheriff. And you -- he points to the scoundrel, -- immediately tell everything, or you'll end up on the stake. - I don't really know anything, -- the scoundrel perked up noticeably when they left the slums. -- Steph and I were just looking for poor guys and handing them over to that witch... We gave them the potion, and they went crazy, but I don't know what happened to them after that. She threatened me! The witch! She can get into your mind, and I've seen THINGS!..
Added 3 minutes ago Happy Life
not really, but I just forgot about it, as the day suddenly changed. if it's possible to do it retroactively, then yes, if not, then no.
- I didn't think so, - she says. - It was nice to play with professionals. What are your plans? Although, I suppose you and your team will have enough work for the next week.
-- Plans? Don't say such scary things, it sounds like a military operation. Personally, I just drink wine, play games, and do what I like. But you're right, while there's such a good time, there's plenty of work to be done. Tomorrow we'll play in a tournament, will you join us? We can snag some richer knight.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
Ottar himself is impressed by his own successes in the field of medicine. The academics were unfair to him... He's not stupid! He's just a little eccentric.
Inspired to achieve great things, the Bloodletter bids farewell to the master and sets off for the Stronghold. For the first time in his life...
- Let's play. It will be fun to see how they try to stay in the saddle after a few days of orgies and drinking. And now I'll even have enough money for a dress, - his gaze indifferently sweeps over the formal attire, and the topic of conversation makes a sudden shift. - Have you ever been to the West? Is there anything there beyond the water?
-- What an adventure you've had... -- Raul exclaims. -- We've also made some progress. One of the poor souls in the church said that he was advised to go to a certain "holy place" deep in the slums, and it's not too far from the intersection where the witch disappeared... But I highly doubt that this is the main lair.
- Most likely, this runaway "priestess" performed some of her "rituals" in this "holy place". And the main lair is probably somewhere else...Count Orlov
-- Well, I would even say that you guys are doing a good job... -- the burgomaster covers his head with his hands and looks at them with a tired old man's gaze. -- But I'm afraid that this witch is causing a commotion right now, so we have to act quickly. You, -- he points to one of the guards, -- run to the sheriff. And you -- he points to the scoundrel, -- immediately tell us everything, or you'll end up on the stake.
- Do we have any time, Master Uni? We wanted to improve our equipment a bit. Although... I doubt the merchants are selling anything right now... What time is it now? I could use some kind of potion... To restore my magical powers. This skirmish took a toll on me... Is there anywhere I can get something like that now?Count Orlov
-- I don't know anything, -- the scoundrel seemed to cheer up when they left the slums. -- Me and Steph were just looking for poor souls and handing them over to that witch... We gave them a potion, and they went crazy, but I don't know what happened to them after that. She threatened me! The witch! She can get into your mind, and I've seen THINGS!
- Who is Steph? Or rather... Let's get everyone's names right away... Who are the two who were with you? Who is this witch, and who came with her? A brother? A husband? A lover? Names!!! - You say you don't know anything... Well, at least you know where you met them, right? - You said that she is not the leader. So you either know the leader or you know more about her than you've already said. So we're listening!
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
- Let's play. It will be fun to watch them try to stay in the saddle after a few days of orgies and drinking. And now I even have enough for a dress, - his gaze indifferently sweeps over the formal attire, and the topic of conversation makes a sudden shift. - Have you ever been to the west? Is there anything beyond the water?
-- Good heavens, no one has been there. A long time ago, about half a century ago, the northerners built a ship and tried to find something there - and they didn't return. Personally, I think there is a deep abyss there that sucks in all the ocean's waters and then spews it back out in the form of rain and snow... It seems to be the most plausible theory at the moment.
Added 5 minutes ago Author
- Do we have any time, Master Uni? We wanted to improve our equipment a bit. Although... I doubt the merchants are selling anything right now... How much time do we have? I could use some kind of potion... To restore my magical powers. This skirmish took a toll on me... Can I get something like that somewhere now?
-- We have so much time that we are already late. Try knocking on the alchemist's door along the way, maybe he has something in his supplies.
Author
- Who is Steph? Or rather... Let's name everyone right away... Who were those two who were with you? Who is that witch, and who came with her? Brother? Husband? Lover? Names!!!
-- Steph was our leader, you killed him. And you killed Toma... How am I supposed to know?! Some brute, probably a guard... It's dangerous for a woman to be alone in the slums, even if she is a witch.
Author
- You say you don't know anything... Well, at least you know where you met them, right?
-- We were just sitting around, and they offered us a job... And then they started threatening us!
Author
- You said the leader wasn't her. So you either know the leader or you know more about her than you've already said. So I'm listening!
-- She said that if we mess up, she'll feed us to her... I don't know! I don't want to know!
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
- We need to use the storyline about the Northern Clans – let them stay at home, making pottery and not showing their faces. ...The Arena, right? What time tomorrow?
🍙- If this thing doesn't show a positive result in the daily stats, there will be penalties.
Added 1 minute ago Happy Life
- We need to use the storyline about the Northern Clans - let them stay at home, make pots out of clay, and not show their faces. ...A tournament, then. What time tomorrow?
-- The action will start at ten, and the battles of the common folk will probably only end at sunset.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers