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Posts from Nigon is the second underground race. Auto-translated

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Is Nighon needed in Heroes of Might and Magic V?
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#16
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Great idea! What is the specialization of the Heroes focused on? What buildings should be there? Let the eyes under the hood glow with a red, blinking color. Let the Hero travel on some kind of snake...
"Отыщи всему начало, и ты многое поймёшь."
К. Прутков.

Играю тут http://www.heroeswm.ru
Супер онлайн игра по Героям 5.:smile14:

З.Ы. Я вернулся на форум)))
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#17
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1) People! What's wrong with underwater factions? They're even more interesting. Besides, this is the 3rd "purely underground" type of city...
+ a follow-up question. What are Illithids for? They NEVER obeyed ANYONE:) and psionics don't care – how to hit an enemy. An Illithid in melee combat? Nonsense. An Illithid who uses magic... also a nuisance...
What do they have to do with Arabic Ifrits (fire spirits), the Prince of Darkness?

Besides, creatures from level 3 have the names of SUCH monsters...
Beholder – a terror for adventurers. Here, even 30 peasants can deal with him.
Ettin – these were hard to kill... VERY hard.
Illithids – they were called "masters of the mind" not for show... At the same time, they are a "ranged" type fighter of level 5. Guys, aren't you afraid that an angry "brain eater" might come to you and kill you?:) They have a reason to...
Ifrits – worse than a fifth wheel. What does FIRE have to do with Darkness? Nothing, right? So what do Ifrit and Illithid have in common?:)
Monster – well, it's okay... the main thing is that it doesn't look like a "behemoth" from the third level.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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#18
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Arandor;132275
XEL
and hydras weren't in Nighon, by the way) they were only in the second and first parts, but there were Warlocks, not Nighon)
ruks don't fit... what are they doing underground? )
Hydras and ruks were in Nighon. Someone ignored the link to old-games, where you can download Might and Magic 7, considering it unworthy of attention, right?:rolleyes:
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#19
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Julyanna
1. I haven't thought about the ability yet.
2. The same goes for this.
3. It's the same here.
4. Nygon, so people know what race I based it on, or rather, who. Although, in principle, we could come up with another name.
5. Most likely, magical skills, as Exz wrote. I'll specify the percentages later.
6. I haven't thought about this... but most likely, like in Heroes 3, and definitely not like the dangling ones in TES.
7. We'll figure it out.

65RUS
1. I haven't come up with a specialization yet. I wrote about it above.
2. The same goes for buildings.
3. It seems like they wanted snakes in the swamp... he-he... In general, it's still unclear here. I wrote everything above.

Tengro
1. Who said they were subordinate? They accepted humans (renegades) as allies, and the Illithids were the dominant race.
2. Why should Ifrits be fiery? The flame will be purple, like the Ifrit itself, so it won't be ordinary fire.
3. (All other comments)
I tried to distribute the creatures by level according to the heroes in Might and Magic.
Regarding the strength of the creatures... why should they be the same as in D&D (RPGs)? You can also find fault with other races for this.
Regarding the creatures not fitting together... well, that's just how it turned out. I couldn't find any others. And I also wanted to see some old ones... from Heroes 3 and 4.

Added 1 minute ago
XEL;132335
Hydras and Rocs were in Nygon. Someone ignored the link to old-games, where you can download Heroes 7, considering it unworthy of attention, right?:rolleyes:

I haven't played Heroes, and I'm creating the race for Heroes 5. And the world is completely different in 5. Have you forgotten?

Be strong. Believe
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#20
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Arandor;132338
Julyanna
I haven't played Might and Magic. And I'm creating a race for the 5th game, and the world is completely different in the 5th game! Have you forgotten?
You named the race Nighon and claim that there were no Hydras or Rukh in Nighon. How is this related to the somewhat mediocre world of the 5th Heroes game?
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#21
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XEL;132341
You named the race Nigon and claim that there were no Hydras or Rocs in Nigon. How is this related to the trash world of the fifth Heroes game?

I named the race so that people would understand what I'm talking about... the name is not final and can always be changed.
In Heroes of Might and Magic 3, they were in other castles... I already wrote about Might and Magic.
Regarding the fifth game, I meant that it's a different story here, so the creatures have a different history too...

Be strong. Believe
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#22
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The idea for this race is very, very good. I’ve already mentioned that a new, non-template race is a good thing for any game (IMHO). Regarding the creatures... In my opinion, they look a bit “mismatched,” but it’s just a matter of slightly adjusting their appearance to fit the image of underground monsters. IMHO, this isn’t difficult. By the way, the creatures don’t have to resemble their classic prototypes; that’s up to Ara :smile01:, as he sees fit. The main thing is not to overdo it; everything in moderation. The hero can levitate, and it can be done simply, or with some kind of device... Or you can just put him on a spider, scorpion, or similar “cutie.” The race’s ability... this is more complicated, but in principle, something can be devised; I’ll post some ideas when I have them.
А, вот почему.

🏹🎪+⛓️♿=💕
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#23
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Guys:) feel free to change the monster names to something else:) and I won't mind if you replace the Illithid hero with someone else:).
Also, as Herr Psmith (aka Andrey Lensky, editor of the magazine "Best Computer Games") wrote (I'm not claiming to give the EXACT phrase...): "Before creating a race, you should first fully consider its interconnectedness and tactical-strategic features, rather than starting with a beautiful model and a catchy name." So, in my opinion, if you're going to do it, then:
1) NOT Nigan. Any other name! Otherwise, it will create an unwanted association with Nigan from the third game, which it doesn't resemble at all. (Recommendation)
2) Illithid - the hero. Replace him with any other creature. (Idea)
3) Make some of the creatures so that they are only controlled by THIS type of hero. (For all the others, the creatures have +2 to everything and a permanent "berserk" effect.) (This is my idea:))
4) If the hero is an Illithid:) then let him move around. By the way, you can easily create interesting abilities for the race based on the "Illithid" concept. (Idea)
5) By the way, regarding the names of the monsters, I suggest changing the most "obvious" ones. Again, unwanted associations:).

And in general, I'm ready to help with the concept if needed. I remember that Andrey and I worked on the amphibian race for a long time, but we created an almost perfect "tactical design document".

Added 2 minutes later
+ Ar, Nigan is actually from the third game. Warlock + Gnomes... And Nigan is from the third game:)




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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#24
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Who would want to create this race? I thought Nival said there wouldn't be any more Heroes games? Or is it just that there won't be a fifth game, but there will be a sixth? Anyway, I would really like a new race!
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#25
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Teng, just because dwarves have a crater doesn't mean they live underground)) so what's their homeland then, snow? )
and why can't illithids be in the army, like mages, djinns? (not to mention humans, elves, etc.)
if you come up with names for the creatures, then you can) but they will look like creatures from the 3rd game) but not clones)
I'm not arguing, Nygon was better in the 3rd game) but what can you do if he was replaced by a TE? )

M@)(iM
it's just an idea) for now, no one will create anything))

Be strong. Believe
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#26
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Ar, you need to read the lore. The Dark and the Gnomes even had a war... a long one. They couldn't agree on who controlled the Underground. This is a common theme everywhere. And (I don't know how many times I have to repeat this) – if you're creating a faction for Heroes 5, FORGET about Heroes 3. Then (if the idea itself is good), you can refine the concept. Regarding the Djinns in the armies, I was also annoyed. BUT, the Illithids are associated with D&D. And there, they are different :) + it doesn't fit. There's no OVERALL IDEA. There's just a bunch of mixed creatures :) And how are they connected to each other? Without the Illithids, you could call them the "Alliance of Creatures." Because out of the higher-level creatures, only the Illithids and the intelligent ones are present :) So, you can create a combination of creatures, and an Illithid hero controls them. And that will create a connection.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Tengro
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#27
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Tengro;132409
BUT Illithids are associated with D&D. And they are different there.
Beholders in D&D are also quite different. I understand that Aschan was initially conceived as a plagiarism and borrowing of almost everything from almost everywhere, but if Illithids and Beholders are very cool in D&D, that doesn't mean they should be the same in Heroes.
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#28
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Which warriors haven't had their appearance designed yet? I can search for images online.
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#29
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Damn. This is already the fourteenth person writing about Warriors. But we need Warriors:)

Regarding borrowing... well, damn, the monsters are pretty good. Just change the NAMES! Otherwise, they'll kick you!
(And I couldn't resist, so I put the original names of some units back into the game's resources (Original - I mean the REAL work of art)):))




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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#30
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Julyanna
as you can see, there are no monsters)) I was looking, but I only found some from the 3rd game... and a bunch of other stuff)) plants, some kind of mutants, and so on)))
Also, some artwork of ifrits wouldn't hurt, but only to match the description) ... I found a lot of fiery ones)

Teng
come up with some names and send them in a private message, then we'll take a look)))... by the way, people might not understand why, externally (ordinary illithid) but the name is something weird)

P.S. Beholders, illithids, and ifrits didn't obey anyone) they joined the renegades of their own free will))) harpies realized that they would be in trouble if they didn't join)) kobolds and ettins were captured by force) about the monsters... the story is silent about this)))

Be strong. Believe