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Posts from Reports on online games and their confirmations (Winter 2008 season).

4.5 (2 ratings)
In reply to Vigo
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Vigo;130815
Vigo (blue, Castle, Valeska, Kirr) def Sir Volland (red, Fortress, Tazar) 2SM4d(3) 147
It was.
In week 3, he lost two outposts, and only lizards and 5 Gorgons remained.
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I confirm the game with vbn, as per his post #29.
Нам хорошо иногда, Богу - всегда.

Счастье - на стороне того, кто доволен :)
In reply to Yser
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Decontaminator (red, Necropolis, Galtran, Galtran) def StickyFingaz (blue, Fortress, Andra, Andra) 2SM4d(3) 215
Almost restarted: There's only one road leading from the castle, and it leads to the Guardian. But in the first turn, I placed 2 skeleton ambushes and 2 traps.
Thanks for the game.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Dear Players,
We kindly ask everyone not to use large quotes.
  1. It is inconvenient to read.
  2. It wastes unnecessary traffic. Not everyone has unlimited data.
It is quite enough to use the game header, for example:
Vigo;130815
Vigo (blue, Castle, Valeska, Kirr) def Sir Volland (red, Fortress, Tazar) 2SM4d(3) 147


I hope for your understanding.
Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Everything listed above has been acknowledged.
--------------------------------------------------
:) :) :) :) :) :) :)
SS-D:smile17:
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Kazak1992 (blue, Stronghold, Dessa) vs SpiriTT (red, Fortress, Bron, Tazar) 2SM4D (3) 221
The development was good; on the first turn, he got a wyvern from the Stronghold because he couldn't capture either the wood or the mine. On the second turn, he got hydras from the Castle.
In the end, on turn 217, he bypassed the Guardian of Order with a bunch of harpies and captured the blue player's capital (8 hobgoblins). The opponent surrendered.
Thank you for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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Decontaminator (red, Necropolis, Galtran, Galtran) def StickyFingaz (blue, Fortress, Andra, Andra) 2SM4d(3) 215
I confirm Decontaminator's victory.
In reply to Vigo
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vitalic (blue, Castle, Valeska, Ciele) def Sir Neoandy (red, Rampart, Kyrre) 2SM4D(3) 212
Archers not built, second hero Ciele, at home a boost giving +1 spell power and +1000 experience column. I think about playing; getting to the swamp was not difficult, but further along the road there was a lot of nasty stuff, various orc chiefs etc. I decided to head to the opponent on the second week and broke through to the dungeon respawn, hoping to kill through it, but that was not the case — the road from the dungeon led to the underground. On the second week I took the dungeon + 2 external minotaur dwellings + built a portal, which always brought spearmen, the only external dwelling I had on my respawn. On my native respawn I did not break the passage behind the storm elementals to another respawn and was afraid Kyrre would run from there. Out of fear, on day 141 I take a Dragon Utopia for 3 gold dragons; it's hard to take Dragon Utopias with a mage, but possible, it gave a book of air and something else. I double mana, fly through the swamp to the underground, need a treasury and it was found. There I studied all level 4 magic, gained a bit of experience, pity there were no Dragon Utopias.
I dragged out time, Kyrre the speedster had already run around a lot, but I was afraid to go to him, because suddenly he has something against magic and then Ciele wouldn't dominate
I found Kyrre in the secondary and attacked
Ciele 20 15 15 12 (mana 184, true mage, level 4 magic skills, tactics and logistics, book of air, all fire magic and all level 4 magic, +1 speed) 5 angels, 18 Wyverns, 37 crusaders, 15 champions, 84 marksmen, 30 gargoyles

Kyrre 17 19 12 13 (expert earth + book of earth and fire, golden bow) 4 angels, 26 war unicorns, 18 dendroids, 55 battle dwarves, 64 grand elves, 2 Wyverns and eyes

Expert berserk was cast, but not very effective, the angels killed the Wyverns, dendroids and dwarves fought each other, elves were freed but they didn't shoot, because nearby were berserked troops, and I got relaxed, didn't shoot them, and after they waited with the golden bow they immediately mowed down my archers. Then I make many more mistakes, I am left with 4 blinded angels and a stack of Wyverns, then the opponent himself makes a mistake, I summon 70 fire elementals, then resurrection and the game is mine UFFF

Thanks for the game
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Attasik (red, Conflux, Moner) vs. StickyFingaz (blue, Castle, Loins).
We were battling back and forth on the map, and Utopia got bombed. The artifacts could be better, I think. I turned Moner into a mage (earth, fire, air, 3rd level). So, Prayer immediately got slowed down, and then I managed to take out one of his units at a time.
Sticky, thanks for the game (when you cast Prayer and started attacking me, I immediately felt the pressure). :)
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Attasik (red, Conflux, Moner) VS StickyFingaz (blue, Castle, Loins)
Confirmed. Thanks to my opponent for the game.
In reply to vitalic
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Yes, my opponent’s loss was hanging by a thread the entire game, and in the end I gifted him the victory. There hasn’t been such suspense in a game for a long time. I started with 19 elves and a dwelling of dwarves! I take the external dwelling of unicorns, I have the gold - I buy them from the castle and from the external dwelling, and an army of 19 grand elves, 4 horses, and 1 pegasus is ready to level up. They give Earth Magic in the 3rd slot - and I don’t even remember such a jackpot. The dendroids were disappointing - with a Vial of Life they gave 40 stacks of them, led by upgraded and over-morale-boosted ones, and Tazar even without a spellbook because it’s 116. My elves fled as best they could, and if not for the grand stack, the elves would have survived, but the valiant army was lost. Mourning for the army squad lasted until the second week. Ivor softened the losses with 8 elves (only the tavern could provide 20 elves total), and I decided not to grieve too much since the external dwelling of unicorns in the castle also balanced the loss ratio. I didn’t go into the cave for a secondary hero because my respawn was quite large and I had plenty to do. Thanks to that, on 127 I got dragons, and on 131 the Capitol, which ideally should have diverted suspicion from building dragons. I take a consulate for 2 angels and decide I can visit since Ciele has lost her way. The most interesting part of the game was that the ГО was not along the path, and right before it on my respawn there was a lookout point from which I could see all the passes and maneuvers of the blue player. So the option of a surprise attack was attractive, and on 136 I was 7-8 cells away from the storm clouds left at their own risk by Vitalik. From there the castle is far, and I think I’ll set up for the minimum distance charge on 137 - to be sure - and fly into the castle! But I use Kirya’s 7-8 cells instead of 25-28 as I had planned, especially since I immediately revealed the consulate and the dwarf dwelling nearby. I take it. +3 angels!!! But I again don’t manage to get to the planned position. Meanwhile, Ciele, sensing something wrong, dashes into the castle. I think - that’s absolutely perfect! But I can’t know if I’ll have enough movement - and scaring her off is not an option. I stand in the right spot to charge on 141 and compensate for the lost day by transferring the entire army to Kirya. But what do I see?! Ciele takes a Dragon Utopia... And who knows if that mage got a Earth Magic spellbook there? Who would have ventured after that? I went to take
my own Dragon Utopia - one day’s travel. After moving toward the Dragon Utopia - what do you think? Ciele is flying on angels and exposing herself on the road! Kirya, with Expert Tactics, 5 angels, 5 dragons, and Slow, could have killed little Ciele - but she moved out of position... That’s the kind of circus that was happening there, and the blue player had no idea about it. I take the Dragon Utopia to try to even the odds, and they give me for that purpose nothing other than Boots of Levitation, Blackshard of the Dead Knight, and they also threw in Sandals of the Saint, but that didn’t particularly cheer me up. Well, if that’s the case, let the unicorns accumulate - I go into the basement; there’s a dungeon, a portal, and there are already 9 behemoths per week! From the dungeon, the road leads somewhere to the blue player’s area through a cave with over 100 pikemen. Well, for scouting, how about not attacking them? - and in the end, it turned out I’d better not have attacked - I only revealed myself ahead of time. Kirya picks up the Golden Bow in the treasure zone and climbs into the Dragon Utopia - oh, maximizing! All the dragons were left there, but the reward was generous - 2 spellbooks (Earth and Fire) and the Sword of Justice. And then Ciele appeared near the dungeon. I have too little mana, but I don’t want to give it to the mage either. Here I made a mistake in a hurry and positioned myself to defend the dungeon with 50 mana, hoping (the whirlpool was only set for the next day!) that the opponent would have nominal mana... It turned out to be doubled, which became a fatal mistake. I should have taken the nearby Dragon Utopia (Titan’s Cuirass), it also gives Earth boost and I could Town Portal home. Haste was the result.
Thanks for the game.
You owe me a rematch!
In reply to Neoandy
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Alone (Castle, blue, Valeska, Crag Hag) def Neoandy (Swamp, red, Tazar, Tazar) 146

We used respawn points, and it turned out pretty well overall; I farmed archers and started destroying everyone. On turn 115, I captured Necropolis; there were 4 mills nearby on the respawn point, which helped a lot with money. On the first Stronghold with horses and +1000 in the secondary stats. On the second, I place angels and a Castle; for some reason, I attacked almost a hundred gr. gargoyles – I got an amulet against all lightning but lost all the archers, although the horses saved the situation. I start developing Crag, in contrast to Tazar, because he is a well-developed proto-tank:smile14:. On the second turn, I break through to the dungeon and take it. On the third turn, Tazar invades the Necropolis respawn point and takes the tier 3 resource, and then takes the Necropolis itself after a short struggle. I feel that the advantage is on the red side; Tazar has more than 100 archers and other units. Therefore, I scout the dungeon, visit the +2 all stats upgrade, and find a maximum-level Utopia. On the fourth turn, I take it, losing an angel and crusaders, but the losses were justified – they give earth and air skill books, and a hat +4 to magic and knowledge. I double the magic in the dungeon, go through the door, and head towards the opponent's capital, which he completely didn't expect – all his troops are far away, and Tazar only has a weekly replenishment. Then comes the surrender.
Thank you for the game!
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I confirm Spirit's victory.
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Oh yes! Tazar isn't just a tank — he's a super tank! I had completely different plans towards the end of Week 2 and the start of Week 3, but out of the corner of my eye I see a Griffin Conservatory on a Necro respawn where the blue scout heroes were popping up, and I think I can take mine in time, and I can't leave it for the opponent — so I attack — I enter the Griffon Conservatory — maximum size (not 3 as in the report) — but Tazar with 5 Hydras and over 50 Lizardmen loses only about half a hundred Gnolls and maybe a couple of Wyverns there. Plans for my own spawn are canceled — I see an entrance to a cave — I go in — and there's a gold mine with a blue flag, open doors to a library, and a Book of Water behind a hundred Archmagi — expert Tactics and Speed +1 — I take it easily. I see in the distance around the corner both a Dragon Utopia and Crag Hack at the entrance from his side of the cave... As it turned out, the Dragon Utopia was right next to the Dungeon, and also maximum size — apparently the generator crammed all the dragons into it, because the explored map showed only 2 Dragon Utopias, with the second one in the middle of nowhere. It takes me 2 days to reach the Dragon Utopia — Crag Hack takes 1. That's the whole math. I also moved the scout heroes off the direct path to the capital, positioning them for maneuver to take the Dragon Fly Hive when transferring troops. Air Show revealed I had nowhere to find something to oppose Crag Hack. I took the Necklace of Dragon Teeth there and then headed home, because Crag Hack had already appeared there with Dimension Door and Flight. But the chain with the Angel through the swamp was short by exactly a couple of hexes. Although the fodder there already didn't make a difference.
Thanks for the game.
Got revenge for yesterday's loss — I'll write now how it went.
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Dmitry767 (blue, Castle, Caitlyn) vs SpiriTT (red, Dungeon, Shakti, Gunnar) 2sm4d(3) 147 The map layout is like a fairy tale. In the tavern, Gunnar appears almost immediately, which means Shakti is resting, and Gunnar will be the main hero. On the second day, Shakti takes the Necropolis (10 vampires), and on the next day, she raises Pandora with 19 ghosts for 5000 gold. There's a lot of money. Also, a Minotaur lair is spotted near the castle, and a Manticore lair is nearby, but it's a bit far and guarded by snakes, while the Minotaurs are close and near the Hobbits. In the castle, Minotaurs and Manticores are built, bought, and by day 121, there are about 18 Minotaurs and 4 Manticores. In the second week, he takes whatever he can, and on day 7, dragons appear. In the fourth week, on the way to the castle, an unwary Caitlyn appears with 56 archers and 11 fanatics. Gunnar has logistics expertise, tactics expertise, a found artifact +1 to speed, and blindness. -Caitlyn (obviously couldn't escape) Then, a Medusa lair is taken, everything possible is bought, and on day 147, in his capital, Nagash finds peace, burned by dragons and bitten by Manticores. The opponent surrendered. Thank you for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.

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