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Posts from 🍁Nine Ancient Obelisks Auto-translated

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#4939
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And with witch amulets, they are perfect for solo play. True, they don't work in duos anymore + Revan figured out the trick and exposed the mage.

By the way, Revan hasn't been writing for a while. He's probably preparing some mischief!
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
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#4940
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AstralLein
By the way, Revan hasn't been writing for a while. He must be planning something nasty!
He's probably thinking about how to save Lokken's mission...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#4941
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1. What difference does it make...
2. I wouldn't mind exploring this story myself; after all, I came to Schism, and my character is sticking his nose where he shouldn't. But you see, it's closed to everyone now.
3. Look at my experience – do you see even one character that fits my ability?... Except for the Tira on the first day, which I never saw again, it's 0 options, who actually "profited" from this situation, excluding the downsides?
4. But didn't anyone force you to do anything? Just brush it off and that's it, goodbye.
5. Well, we need to work on this further if possible, or just forget about it, as described above. And that happens; they could steal your boots worth 700 gold at any moment. The important thing is what you learn from this situation as a character.
My sword, my trusted ally, unphased by my aspect.
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#4942
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Author
And secondly, it led to the conclusion that there is no place for "perfectly unharmed" characters in your expeditions.
I remember Ment had something like that in one of his old expeditions. He even wrote that if necessary, the character should resist to the death when they try to rape her, and Siever joked that she would reach that point anyway.

Ah, if you only knew how out of place such things are here...
Author
I already understood then that this smells of "artificial obstacles" rather than some "great randomness."
Maybe that's the case, but there's nothing to be done about it. The GM is a person, after all, not a robot. In general, I understand your suspicions and emotions. I get upset myself all the time, just don't take such moments too personally. There is no intention to spoil things for you or kick you out of the expedition, I assure you.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#4944
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All resources are being directed to the RL niche, without a doubt.

Whatever
In reply to Heroist
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#4945
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Heroist
All the effort goes into the RL niches, no doubt.
🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬 🤬
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#4946
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For over a decade, I've been playing, and I still can't wrap my head around one thing: if the GM is such an unfair and unjust jerk, who favors some and deliberately messes with others for no reason at all, and all of it results in nothing but constant negativity, then why are we even here? It's as if he's sitting behind the screen, rubbing his hands gleefully, monitoring the thread and responding in it, sacrificing some of his other duties and interests just to come up with ways to ruin someone's mood. By the same logic, one could say that the previous game was proof that Astral hates me and set out from the very beginning to torment my character, but for some reason, I didn't start whining in the thread (or even more so in a private message), accusing him of something made up, and trying to "sort things out," thereby harming not only the motivation of the nasty GM but also the efforts of all the other participants, because the former inevitably leads to the latter. I got upset -> I took a break -> I calmed down and created a new character, which I happily role-played until other things took over my attention. The game is not chess, where all the moves and strategies are known in advance. Besides the conditional "there's a bomb in the chest, and the character who opens it will explode" or "if you eat the fruit, you'll get a temporary buff first, and then it turns out to be poisonous," there are many uncertainties, coincidences, and other things, and the lion's share of what happens depends mainly on three main variables: - Situations (the setting, the atmosphere, the characters' personalities, the relationships between the characters, and so on). - The player's character's actions. - The GM's perception of the situation and the characters' actions. If something "bad" happens, it's not because the GM decided to "personally mess with a specific player," but because the situation, the character's actions, and the GM's perception of the situation contribute to it. And the most, most, MOST important thing is that even this "bad" thing is subjective in itself, because the goal of the game is not to farm abilities, wealth, titles, and everything else, and certainly not to "be more successful than other players," but to "live" a life with your character in a fictional world within the boundaries of a certain plot.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#4948
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🐱🐲: Astral's situation is like a ballad about Luke Moodyschev 2.0.
🎪🏹: Oh, and since everyone is posting videos, can I post one too?
⛓️♿: Let me do it.



🐱🐲: Perfect. Guion, give me a high five 🖐
⛓️♿: 🖐
🎪🏹: I wanted to post something else...



🐱🐲: Or like this 🖐
🎪🏹: 🖐
А, вот почему.

🏹🎪+⛓️♿=💕
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#4949
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Okay, so... let's finish this game calmly, and afterwards I'd like to know the reasons behind "certain episodes" (like how logs are used in Mafia games). Not because of "complaints about the GM," but just so I can understand. I suspect that "this game" isn't for me... If that's the case, I won't "bother anyone with my unique characters" and "disrupt the atmosphere" here anymore...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#4950
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Yeah, everything's fine, Yashur. I personally like Erika as a character and every hero is useful for a battle against the Knight.

Whatever
In reply to Heroist
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#4951
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Heroist
I personally like Erika as a character and every character is needed for a fight with the Knight.
Yeah... But only if she finds you before Camestella does and tells her the truth, don't act like "Professor Grib" in a mailbox. Otherwise, she'll either kill you, or she'll die herself (no joke).

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Злобный Ящур
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#4952
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Evil Lizard
Okay, let's finish this game calmly, and then I'd like to know the reasons behind "certain episodes" (like how logs are used in Mafia games). Not because of "complaints about the GM," but just so I can understand. I suspect that "this game" isn't for me... If that's the case, I won't "bother anyone with my unique characters" and "disrupt the atmosphere" here...
Considering how much you worry about Erika, this is perfect for you.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Небо
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#4953
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Sky
Considering how much you worry about Erika, this is perfect for you.
No. If your "expansions" are structured in such a way that "all the benefits" go to "fans of brawling" in the style of Ushumgallu or Genzy, while "hairless characters" like Kamistella get nothing, and "curious scholar characters" like Erika are doomed to "get beaten up" because they "stick their noses where they don't belong," "act somehow wrong," and constantly "end up in the wrong situations," then it's not for me. My characters won't "kiss boots" or "go without underwear"...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).