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Name: Rescuer
Map name: Rescuer
Map type: Scenario
Two-level map: Yes
Number of players: 4
Size: Medium (M)
Map author: Florkingold
Map description: Well, now you will play as the third son of Wulfsten - a kind-hearted dwarf named Bjorn. He agreed to help his father clean up the mess his brother made (in the "Bandit" scenario) and resume diplomacy with the neighbors.
Help with the walkthrough
During the game, you will receive the regalia of Sar-Isa (according to the plot, your brother stole them), keep them on your main hero and do not sacrifice or sell them, they will automatically be taken by the script and will end up with Bjorn.
There are 4 altars, each of which will take its regalia, AUTOMATICALLY, if after visiting, you still have all the Sar-Isa artifacts, approach again (this happened to me, I don't know how to fix it), as a result, you will unlock a hero, an army, and artifacts for him, and a passage to the Castle.
Don't delay with the elf's quest - you will have to take the Castle with the hero you get from the tree, he has a large army, but the computer can also accumulate a large army if you play for a long time.
One of the quests is to get your ally to build his Castle, you can leave it for last. Send resources to the blue player to speed up this process.
I fixed the map. Reduced the guard at the outpost to 10 old men, gave the hero more hit points, increased the guard at the exit to the computer, so that he doesn't come out. Slightly weakened the neutrals on the starting location. Fixed it so that the elf doesn't take Wingael for himself and doesn't go to the key keeper.
Map name: Rescuer
Map type: Scenario
Two-level map: Yes
Number of players: 4
Size: Medium (M)
Map author: Florkingold
Map description: Well, now you will play as the third son of Wulfsten - a kind-hearted dwarf named Bjorn. He agreed to help his father clean up the mess his brother made (in the "Bandit" scenario) and resume diplomacy with the neighbors.
Help with the walkthrough
During the game, you will receive the regalia of Sar-Isa (according to the plot, your brother stole them), keep them on your main hero and do not sacrifice or sell them, they will automatically be taken by the script and will end up with Bjorn.
There are 4 altars, each of which will take its regalia, AUTOMATICALLY, if after visiting, you still have all the Sar-Isa artifacts, approach again (this happened to me, I don't know how to fix it), as a result, you will unlock a hero, an army, and artifacts for him, and a passage to the Castle.
Don't delay with the elf's quest - you will have to take the Castle with the hero you get from the tree, he has a large army, but the computer can also accumulate a large army if you play for a long time.
One of the quests is to get your ally to build his Castle, you can leave it for last. Send resources to the blue player to speed up this process.
I fixed the map. Reduced the guard at the outpost to 10 old men, gave the hero more hit points, increased the guard at the exit to the computer, so that he doesn't come out. Slightly weakened the neutrals on the starting location. Fixed it so that the elf doesn't take Wingael for himself and doesn't go to the key keeper.