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Walkthrough of the "Dragon's Revenge" scenario: https://www.youtube.com/watch?v=WrvKvrgt0mM
New here? I'm Roha — want a quick tour?
The whole point is to reach that opponent. And to get there, you have to go through so many battles, different ambushes, and scripted monsters that it will seem like a lot. In this map, the role of the opponent is not that important because you still have to get to him. That's the idea. If the opponent also moved around the map, it wouldn't be very good. This is just my opinion.
The map is actually good. I played it a long time ago. It's in the Heroes V EWA mod. But the opponent is kind of passive:confused: