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Posts from Epic War Age (EWA) - Adapted Mod Collection

4.8 (6 ratings)
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3 years ago
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These units were created for NCF on the heroescommunity forum; perhaps the descriptions of these units were also there, but now all the screenshots with their characteristics have probably disappeared due to the passage of time.
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3 years ago
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Is there a patch available for this mod that speeds up the AI's turn? Even after all this time, I still enjoy playing it on the largest maps, but waiting for the AI to take its turn takes 5-7 minutes.
3 years ago
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Hello everyone!

Can you tell me how to make the UNIT mod work? (/topic/11902/, specifically the part that balances units with EWA.)

Simply copying it into the data folder doesn't change the unit stats.

UPDATE:

I deleted the EWA_NCF_Patch mod from the data folder, and now the UNIT mod (creature balance) is working. I just don't know what that file was responsible for... 😀

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3 years ago
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For supporting NCF logic. Standard game logic implies 200+ creatures, and not a single one more. The New Creatures Framework patch expands the logic to a thousand creatures, and new creatures can be added without any issues.
In reply to Небо
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2 years ago
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Sky
What version is this?
Hello, is it safe to download from the link on the website?
2 years ago
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If anyone actually happens to read my comment, please let me know if there is any info on whether the EWA project is still alive and if it will be updated in any way? And if it's not alive and won't be, maybe someone can tell me if it's possible to combine EWA with a mod like tacticalinterfacehd manually (the mod works, but the remaining standard command panel ruins the appearance (https://ibb.co/y6GpdM1)). Thanks in advance.
In reply to jjj5
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2 years ago
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jjj5
...maybe someone can tell me if it's possible to combine EWA with a mod like tacticalinterfacehd independently (the mod works, but the standard command panel ruins the appearance (https://ibb.co/y6GpdM1). Thanks in advance.
Update the dates and times of the tacticalinterfacehd mod files. If that doesn't help, it means you need to remove the files from EWA that are related to the tactical interface so that the mod works correctly.
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2 years ago
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Is it possible to download the alternate upgrades separately?
In reply to Рон54
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2 years ago
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Dear colleagues, I need some help. For some reason, EWA has stopped launching. Reinstalling and other troubleshooting steps haven't helped. I don't understand what the problem is. It just loads when I launch it, either through the executable or the launcher, and then... nothing happens. It doesn't even show up in the processes. What could be the problem?

I'm trying to figure it out. It seems to be related to a file in the data folder. NCF_3000...

For some reason, X-patch has stopped working 😖 - It's the latest file, but some file seems to be overriding it...

UPD. Everything is okay. It's working now. For some reason, the executable refused to work with the extension that increases the number of NCF files to 3000. That's strange. Dear colleagues, those of you who also have EWA installed, could you please tell me if the mod that extends the number of NCF files works for you?
2 years ago
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The additional reworked units are bad: tasteless, imbalanced, and offer no alternatives. This collection (and it is a collection, not a mod, despite the assurances and clarifications about combining mods – which is natural for any normal collection for any game) resembles a mishmash like in S.T.A.L.K.E.R., where the goal is just to include as much as possible. It will suit those who are too lazy to create their own collection.

Added 10 hours 5 minutes ago
A terrible collection! I want to express myself more harshly. I installed the latest version. It doesn't launch from the launcher; the executable process briefly appears in the task manager and then disappears. The same happens with the simple H5_Game.exe. The game only launches from two shortcuts: H5_Game_RMG and NOEWA_H5_Game. However, all the built-in mods seem to be working, at least the visual and audio ones. But you can only launch Campaigns, both original and community-made; attempting to launch any scenario results in a crash. And what is this nonsense written about fine-tuning the AI? In the launcher, you can only either enable Eternal Essence or disable it; there is no option to configure it item by item, such as "reducing pressure, depth of calculation," and so on.
In reply to Дармут
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2 years ago
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Dartmouth

A terrible build! I want to express myself more harshly.

I installed the latest version. It doesn't launch from the launcher; the executable process briefly appears in the task manager and then disappears. The same happens when launching from the simple H5_Game.exe.

The game only launches from two shortcuts: H5_Game_RMG and NOEWA_H5_Game. It seems that all the built-in mods work, at least the visual and audio ones. But you can only launch campaigns, both original and from the community, and when you try to launch any scenario, it crashes.

And what's with this nonsense about fine-tuning the AI? In the launcher, you can only either enable Eternal Essence or disable it; there's no option to configure it item by item, like "reducing pressure, depth of calculation," etc.
Yes, the author created a launcher that broke everything, got upset, and abandoned the build... Some people play with older versions, which can be found on torrents if you search.
2 years ago
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Question: How do I use the console in EWA? More specifically, I'm interested in the `add_army town` command.
1 year ago
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Has the mod been completely abandoned? (((
1 year ago
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Do the spells in the Dragon Utopia change when the game is reloaded? Or is this a bug in the mod?
1 year ago
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Friends, I have a question about the "City Portal." I reached level 27 and researched the 3rd skill in the Summoning branch, but when I entered the city, I still didn't receive the spell. I went to another city, and the same thing happened. Is this a bug in the mod, or is something else going on? I was playing on a random map. Has anyone else encountered this problem, and can you help?

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