Posts from 🍁Nine Ancient Obelisks
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The Lion takes 81-10=71 damage
Honor skips a turn
Illiman skips a turn
Sheila skips a turn
Round 2
The Lion attacks Sheila
Sheila takes 100-3=97 damage

Initiative
[10] Ushumgallu [200/200] ★
[10] Honor [125/125]
[10] Illiman [125/125]
[10] Sheila [3/100]
[10] Lion [229/300] ★
Added 3 minutes ago
- I see that you don't like being a guinea pig... a test subject for experiments, Jack. Well, I don't like it either. So think twice next time about what to suggest. Is there really no other way to make money besides risking yourself? And what do you think about that woman who was messing around with that... "thing"? Don't you find her behavior strange? I understand everything about the witch-alchemist...
He didn't answer the second question.
Camistella is trying to figure out what each element approximately does and what their differences are.
Yes, it's all staged. They film something for about ten minutes just for show, and that's it.
- We only give it to members, - the man gritted his teeth, - and they are accepted into the Mufigure.
Insho heads to the Temple of Nanaya.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
- Pfft. There's no logic in your morality. I'm dependent on you, not the other way around... My offers of power are meaningless on their own.
- Let's think about what other options there are... The restaurant with its specific "services" isn't for me, experiments with the witch are even worse, and shuffling papers in the administration isn't worth it, you say, because of your... wait, what mule?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
There should be more damage there, as his strength has increased.
Ushumgallu goes down three times, Gonor attacks from the start. Can you move diagonally? And attack?
e si ieu muoir, er mi grans deliuriers
Judging by the saleswoman's appearance, it was clear that capturing and training wild animals wasn't easy.
Overcoming the urge to spend money on something pointless, Ferrus returns to the station and travels to Sizki.
Can I transfer directly to the next train, or is it not possible in terms of timing? Either way, it doesn't really matter what I travel on, except for the time it takes.
Cure I
Water magic. Outside of battle, it restores all health to the selected target. Requires 30 experience points to learn.
Cure II
Water magic. Outside of battle, it restores all health to the selected target. One OD grants 2 charges. Requires 40 experience points to learn and the previous skill.
Cure III
Water magic. Outside of battle, it restores all health to the selected target. One OD grants 3 charges. Requires 50 experience points to learn and the previous skill.
Heal I
Water magic. Restores 100+20 health points to the selected character for each 1 point of intelligence. Crit: the effect is doubled. Requires 50 experience points to learn.
Heal II
Water magic. Restores 100+20 health points to the selected character for each 1 point of intelligence. Crit: the effect is doubled. One OD grants 2 charges. Requires 75 experience points to learn and the previous skill.
Heal III
Water magic. Restores 100+20 health points to the selected character for each 1 point of intelligence. Crit: the effect is doubled. One OD grants 3 charges. Requires 100 experience points to learn and the previous skill.
Resurrection
Water magic. Returns a fallen character to life (only works during battle). Requires 200 experience points to learn.
Purify I
Water magic. Removes negative effects from the selected character. Requires 50 experience points to learn.
Purify II
Water magic. Removes negative effects from the selected character. One OD grants 2 charges. Requires 60 experience points to learn and the previous skill.
Purify III
Water magic. Removes negative effects from the selected character. One OD grants 3 charges. Requires 70 experience points to learn and the previous skill.
Water Bolt I
Deals 100+20 damage to the selected target for each 1 point of intelligence. Range: 4. Crit: damage is doubled. Requires 30 experience points.
Water Bolt II
Deals 100+20 damage to the selected target for each 1 point of intelligence. Range: 6. Crit: damage is doubled. Requires 40 experience points and the previous skill.
Water Bolt III
Deals 100+20 damage to the selected target for each 1 point of intelligence. Range: 8. Crit: damage is doubled. Requires 50 experience points and the previous skill.
She also learns who the water miracle worker in Asugah was – Nitra from Onkaiha.
Having overcome the desire to spend money on trivial things, Ferrus returns to the station and travels to Sizi.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Can you move diagonally? And can you attack?
Added 2 minutes later
Ushumgallu is moving
Gonor is attacking the Lion
Miss
Initiative
[10] Iliman [125/125]
[10] Sheila [3/100]
[10] Lion [229/300] ★
[0] Ushumgallu [200/200] ★
[0] Gonor [125/125]
e si ieu muoir, er mi grans deliuriers
Initiative
[10] Ushumgallu [200/200] ★
[10] Honor [125/125]
[10] Iliman [125/125]
[10] Lion [229/300]
[-] Sheila [-94/100]
e si ieu muoir, er mi grans deliuriers
Honor attacks
Miss
Iliman attacks
Lion receives 60-10=50 damage
Lion attacks Honor
Miss
Round 5
Lion attacks Honor
Miss
Initiative
[10] Ushumgallu [200/200] ★
[10] Honor [125/125]
[10] Iliman [125/125]
[5] Lion [179/300]
[-] Sheila [-94/100]